]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_world.qc
Merge branch 'master' into Mario/killsound
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index f8a1ec1529135044333dfc2c11a996dfb1e970c9..71c731a308e830ac59d3d3b323b177edc4444e8e 100644 (file)
@@ -227,9 +227,11 @@ void cvar_changes_init()
                BADCVAR("sys_specialcharactertranslation");
                BADCVAR("timeformat");
                BADCVAR("timestamps");
+               BADCVAR("g_require_stats");
                BADPREFIX("developer_");
                BADPREFIX("g_ban_");
                BADPREFIX("g_banned_list");
+               BADPREFIX("g_require_stats_");
                BADPREFIX("g_chat_flood_");
                BADPREFIX("g_ghost_items");
                BADPREFIX("g_playerstats_");
@@ -251,17 +253,22 @@ void cvar_changes_init()
 
                // mapinfo
                BADCVAR("fraglimit");
+               BADCVAR("g_arena");
                BADCVAR("g_assault");
                BADCVAR("g_ca");
                BADCVAR("g_ca_teams");
+               BADCVAR("g_conquest");
                BADCVAR("g_ctf");
                BADCVAR("g_cts");
+               BADCVAR("g_dotc");
                BADCVAR("g_dm");
                BADCVAR("g_domination");
                BADCVAR("g_domination_default_teams");
                BADCVAR("g_freezetag");
                BADCVAR("g_freezetag_teams");
                BADCVAR("g_invasion_teams");
+               BADCVAR("g_jailbreak");
+               BADCVAR("g_jailbreak_teams");
                BADCVAR("g_keepaway");
                BADCVAR("g_keyhunt");
                BADCVAR("g_keyhunt_teams");
@@ -272,12 +279,15 @@ void cvar_changes_init()
                BADCVAR("g_race_laps_limit");
                BADCVAR("g_race_qualifying_timelimit");
                BADCVAR("g_race_qualifying_timelimit_override");
+               BADCVAR("g_snafu");
                BADCVAR("g_tdm");
                BADCVAR("g_tdm_teams");
+               BADCVAR("g_vip");
                BADCVAR("leadlimit");
                BADCVAR("nextmap");
                BADCVAR("teamplay");
                BADCVAR("timelimit");
+               BADCVAR("g_mapinfo_ignore_warnings");
 
                // long
                BADCVAR("hostname");
@@ -307,6 +317,8 @@ void cvar_changes_init()
                BADCVAR("gameversion");
                BADCVAR("g_allow_oldvortexbeam");
                BADCVAR("g_balance_kill_delay");
+               BADCVAR("g_buffs_pickup_anyway");
+               BADCVAR("g_buffs_randomize");
                BADCVAR("g_campcheck_distance");
                BADCVAR("g_ca_point_leadlimit");
                BADCVAR("g_ca_point_limit");
@@ -319,11 +331,14 @@ void cvar_changes_init()
                BADCVAR("g_freezetag_point_limit");
                BADCVAR("g_hats");
                BADCVAR("g_invasion_point_limit");
+               BADCVAR("g_jump_grunt");
                BADCVAR("g_keyhunt_point_leadlimit");
+               BADCVAR("g_maplist_selectrandom");
                BADCVAR("g_nexball_goalleadlimit");
                BADCVAR("g_new_toys_use_pickupsound");
                BADCVAR("g_physics_predictall");
                BADCVAR("g_piggyback");
+               BADCVAR("g_playerclip_collisions");
                BADCVAR("g_tdm_point_leadlimit");
                BADCVAR("g_tdm_point_limit");
                BADCVAR("leadlimit_and_fraglimit");
@@ -336,6 +351,7 @@ void cvar_changes_init()
                BADCVAR("sv_precacheplayermodels");
                BADCVAR("sv_stepheight");
                BADCVAR("sv_timeout");
+               BADCVAR("sv_weapons_modeloverride");
                BADPREFIX("crypto_");
                BADPREFIX("gameversion_");
                BADPREFIX("g_chat_");
@@ -1138,7 +1154,7 @@ float(float exponent) MaplistMethod_Shuffle = // more clever shuffling
                string newlist;
 
                // now reinsert this at another position
-               insertpos = pow(random(), 1 / exponent);       // ]0, 1]
+               insertpos = (random() ** (1 / exponent));       // ]0, 1]
                insertpos = insertpos * (Map_Count - 1);       // ]0, Map_Count - 1]
                insertpos = ceil(insertpos) + 1;               // {2, 3, 4, ..., Map_Count}
                LOG_TRACE("SHUFFLE: insert pos = ", ftos(insertpos));
@@ -2030,7 +2046,9 @@ void Physics_Frame()
                if(IS_CLIENT(it) || it.classname == "" || it.move_movetype == MOVETYPE_PUSH || it.move_movetype == MOVETYPE_FAKEPUSH || it.move_movetype == MOVETYPE_PHYSICS)
                        continue;
 
-               set_movetype(it, it.move_movetype);
+               //set_movetype(it, it.move_movetype);
+               // inline the set_movetype function, since this is called a lot
+               it.movetype = (it.move_qcphysics) ? MOVETYPE_NONE : it.move_movetype;
 
                if(it.move_movetype == MOVETYPE_NONE)
                        continue;
@@ -2068,6 +2086,8 @@ void EndFrame()
                entity e = IS_SPEC(it) ? it.enemy : it;
                if (e.typehitsound) {
                        it.typehit_time = time;
+               } else if (e.killsound) {
+                       it.kill_time = time;
                } else if (e.damage_dealt) {
                        it.hit_time = time;
                        it.damage_dealt_total += ceil(e.damage_dealt);
@@ -2082,6 +2102,7 @@ void EndFrame()
        FOREACH_CLIENT(true, {
                it.typehitsound = false;
                it.damage_dealt = 0;
+               it.killsound = false;
                antilag_record(it, CS(it), altime);
        });
        IL_EACH(g_monsters, true,