]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_world.qc
Clean up MapHasRightSize a tiny bit
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index 66612e0dbe992abe9accf592e2a49c40c31733a0..a3bb6eb216e8677b4ae7add94f76dbee46188034 100644 (file)
@@ -521,7 +521,7 @@ void detect_maptype()
                o.y += random() * (world.maxs.y - world.mins.y);
                o.z += random() * (world.maxs.z - world.mins.z);
 
-               tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 32768', MOVE_WORLDONLY, NULL);
+               tracebox(o, STAT(PL_MIN), STAT(PL_MAX), o - '0 0 32768', MOVE_WORLDONLY, NULL);
                if(trace_fraction == 1)
                        continue;
 
@@ -580,7 +580,15 @@ spawnfunc(__init_dedicated_server)
 
        e = new(info_player_deathmatch);  // safeguard against player joining
 
-       this.classname = "worldspawn"; // safeguard against various stuff ;)
+    // assign reflectively to avoid "assignment to world" warning
+    for (int i = 0, n = numentityfields(); i < n; ++i) {
+        string k = entityfieldname(i);
+        if (k == "classname") {
+            // safeguard against various stuff ;)
+            putentityfieldstring(i, this, "worldspawn");
+            break;
+        }
+    }
 
        // needs to be done so early because of the constants they create
        static_init();
@@ -597,16 +605,12 @@ void __init_dedicated_server_shutdown() {
        MapInfo_Shutdown();
 }
 
-void SetLimits(int fraglimit_override, int leadlimit_override, float timelimit_override, float qualifying_override)
+STATIC_INIT_EARLY(maxclients)
 {
-       if(!autocvar_g_campaign)
-       {
-               if(fraglimit_override >= 0) cvar_set("fraglimit", ftos(fraglimit_override));
-               if(timelimit_override >= 0) cvar_set("timelimit", ftos(timelimit_override));
-               if(leadlimit_override >= 0) cvar_set("leadlimit", ftos(leadlimit_override));
-               if(qualifying_override >= 0) cvar_set("g_race_qualifying_timelimit", ftos(qualifying_override));
+       maxclients = 0;
+       for (entity head = nextent(NULL); head; head = nextent(head)) {
+               ++maxclients;
        }
-       limits_are_set = true;
 }
 
 void Map_MarkAsRecent(string m);
@@ -692,12 +696,6 @@ spawnfunc(worldspawn)
 
        cvar_changes_init(); // do this very early now so it REALLY matches the server config
 
-       maxclients = 0;
-       for (entity head = nextent(NULL); head; head = nextent(head))
-       {
-               ++maxclients;
-       }
-
        // needs to be done so early because of the constants they create
        static_init();
 
@@ -759,8 +757,7 @@ spawnfunc(worldspawn)
        readlevelcvars();
        GrappleHookInit();
 
-       if(!limits_are_set)
-               SetLimits(autocvar_fraglimit_override, autocvar_leadlimit_override, autocvar_timelimit_override, -1);
+    GameRules_limit_fallbacks();
 
        if(warmup_limit == 0)
                warmup_limit = (autocvar_timelimit > 0) ? autocvar_timelimit * 60 : autocvar_timelimit;
@@ -949,6 +946,7 @@ spawnfunc(worldspawn)
        WinningConditionHelper(this); // set worldstatus
 
        world_initialized = 1;
+       __spawnfunc_spawn_all();
 }
 
 spawnfunc(light)
@@ -992,45 +990,43 @@ float GetMaplistPosition()
        return idx;
 }
 
-float MapHasRightSize(string map)
+bool MapHasRightSize(string map)
 {
-       float fh;
        if(currentbots || autocvar_bot_number || player_count < autocvar_minplayers)
        if(autocvar_g_maplist_check_waypoints)
        {
-               LOG_TRACE("checkwp "); LOG_TRACE(map);
+               string checkwp_msg = strcat("checkwp ", map);
                if(!fexists(strcat("maps/", map, ".waypoints")))
                {
-                       LOG_TRACE(": no waypoints");
+                       LOG_TRACE(checkwp_msg, ": no waypoints");
                        return false;
                }
-               LOG_TRACE(": has waypoints");
+               LOG_TRACE(checkwp_msg, ": has waypoints");
        }
 
        // open map size restriction file
-       LOG_TRACE("opensize "); LOG_TRACE(map);
-       fh = fopen(strcat("maps/", map, ".sizes"), FILE_READ);
+       string opensize_msg = strcat("opensize ", map);
+       float fh = fopen(strcat("maps/", map, ".sizes"), FILE_READ);
        if(fh >= 0)
        {
-               float mapmin, mapmax;
-               LOG_TRACE(": ok, ");
-               mapmin = stof(fgets(fh));
-               mapmax = stof(fgets(fh));
+               opensize_msg = strcat(opensize_msg, ": ok, ");
+               int mapmin = stoi(fgets(fh));
+               int mapmax = stoi(fgets(fh));
                fclose(fh);
                if(player_count < mapmin)
                {
-                       LOG_TRACE("not enough");
+                       LOG_TRACE(opensize_msg, "not enough");
                        return false;
                }
-               if(player_count > mapmax)
+               if(mapmax && player_count > mapmax)
                {
-                       LOG_TRACE("too many");
+                       LOG_TRACE(opensize_msg, "too many");
                        return false;
                }
-               LOG_TRACE("right size");
+               LOG_TRACE(opensize_msg, "right size");
                return true;
        }
-       LOG_TRACE(": not found");
+       LOG_TRACE(opensize_msg, ": not found");
        return true;
 }
 
@@ -1905,7 +1901,7 @@ void CheckRules_World()
                                totalplayers = playerswithlaps = readyplayers = 0;
                                FOREACH_CLIENT(IS_PLAYER(it), {
                                        ++totalplayers;
-                                       if(PlayerScore_Add(it, SP_RACE_FASTEST, 0))
+                                       if(GameRules_scoring_add(it, RACE_FASTEST, 0))
                                                ++playerswithlaps;
                                        if(it.ready)
                                                ++readyplayers;
@@ -2071,12 +2067,12 @@ void EndFrame()
        FOREACH_CLIENT(IS_REAL_CLIENT(it), {
                entity e = IS_SPEC(it) ? it.enemy : it;
                if (e.typehitsound) {
-                       it.typehit_time = time;
+                       STAT(TYPEHIT_TIME, it) = time;
                } else if (e.killsound) {
-                       it.kill_time = time;
+                       STAT(KILL_TIME, it) = time;
                } else if (e.damage_dealt) {
-                       it.hit_time = time;
-                       it.damage_dealt_total += ceil(e.damage_dealt);
+                       STAT(HIT_TIME, it) = time;
+                       STAT(DAMAGE_DEALT_TOTAL, it) += ceil(e.damage_dealt);
                }
        });
        // add 1 frametime because after this, engine SV_Physics
@@ -2095,6 +2091,10 @@ void EndFrame()
        {
                antilag_record(it, it, altime);
        });
+       IL_EACH(g_projectiles, it.classname == "nade",
+       {
+               antilag_record(it, it, altime);
+       });
        systems_update();
        IL_ENDFRAME();
 }