]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_world.qc
Merge branch 'master' into Mario/buffs
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index 875a0c3e6a4a2404354747de17734d43cbebc408..b8f10fb4078e5c40d702e1c11fbcab663844047e 100644 (file)
@@ -546,6 +546,7 @@ void spawnfunc___init_dedicated_server(void)
        CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
        CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
        CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
+       CALL_ACCUMULATED_FUNCTION(RegisterBuffs);
 
        MapInfo_Enumerate();
        MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
@@ -595,6 +596,7 @@ void spawnfunc_worldspawn (void)
        CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
        CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
        CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
+       CALL_ACCUMULATED_FUNCTION(RegisterBuffs);
 
        ServerProgsDB = db_load(strcat("server.db", autocvar_sessionid));
 
@@ -1576,7 +1578,7 @@ float InitiateSuddenDeath()
        // - for this timelimit_overtime needs to be >0 of course
        // - also check the winning condition calculated in the previous frame and only add normal overtime
        //   again, if at the point at which timelimit would be extended again, still no winner was found
-       if (!autocvar_g_campaign && (checkrules_overtimesadded >= 0) && (checkrules_overtimesadded < autocvar_timelimit_overtimes) && autocvar_timelimit_overtime && !(g_race && !g_race_qualifying))
+       if (!autocvar_g_campaign && (checkrules_overtimesadded >= 0) && (checkrules_overtimesadded < autocvar_timelimit_overtimes || autocvar_timelimit_overtimes < 0) && autocvar_timelimit_overtime && !(g_race && !g_race_qualifying))
        {
                return 1; // need to call InitiateOvertime later
        }
@@ -2730,6 +2732,8 @@ string GotoMap(string m)
 
 void EndFrame()
 {
+       anticheat_endframe();
+
        float altime;
        FOR_EACH_REALCLIENT(self)
        {