]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_world.qc
Merge branch 'master' into martin-t/limit
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index d33ba6e2b641d8afaa293fc378e171a220fb8099..bf6fddf5cf3db2b75aa7b5be3baa1d05f9d22cb0 100644 (file)
@@ -266,6 +266,7 @@ void cvar_changes_init()
                BADCVAR("g_domination");
                BADCVAR("g_domination_default_teams");
                BADCVAR("g_duel");
+               BADCVAR("g_duel_not_dm_maps");
                BADCVAR("g_freezetag");
                BADCVAR("g_freezetag_teams");
                BADCVAR("g_invasion_teams");
@@ -286,6 +287,7 @@ void cvar_changes_init()
                BADCVAR("g_shootfromeye");
                BADCVAR("g_snafu");
                BADCVAR("g_tdm");
+               BADCVAR("g_tdm_on_dm_maps");
                BADCVAR("g_tdm_teams");
                BADCVAR("g_vip");
                BADCVAR("leadlimit");
@@ -293,6 +295,8 @@ void cvar_changes_init()
                BADCVAR("teamplay");
                BADCVAR("timelimit");
                BADCVAR("g_mapinfo_ignore_warnings");
+               BADCVAR("g_maplist_ignore_sizes");
+               BADCVAR("g_maplist_sizes_count_bots");
 
                // long
                BADCVAR("hostname");
@@ -321,15 +325,18 @@ void cvar_changes_init()
                BADCVAR("captureleadlimit_override");
                BADCVAR("condump_stripcolors");
                BADCVAR("gameversion");
+               BADCVAR("fs_gamedir");
                BADCVAR("g_allow_oldvortexbeam");
                BADCVAR("g_balance_kill_delay");
                BADCVAR("g_buffs_pickup_anyway");
                BADCVAR("g_buffs_randomize");
+               BADCVAR("g_buffs_randomize_teamplay");
                BADCVAR("g_campcheck_distance");
                BADCVAR("g_ca_point_leadlimit");
                BADCVAR("g_ca_point_limit");
                BADCVAR("g_ctf_captimerecord_always");
                BADCVAR("g_ctf_flag_glowtrails");
+               BADCVAR("g_ctf_dynamiclights");
                BADCVAR("g_ctf_flag_pickup_verbosename");
                BADCVAR("g_domination_point_leadlimit");
                BADCVAR("g_forced_respawn");
@@ -340,6 +347,7 @@ void cvar_changes_init()
                BADCVAR("g_jump_grunt");
                BADCVAR("g_keyhunt_point_leadlimit");
                BADCVAR("g_nexball_goalleadlimit");
+               BADCVAR("g_new_toys_autoreplace");
                BADCVAR("g_new_toys_use_pickupsound");
                BADCVAR("g_physics_predictall");
                BADCVAR("g_piggyback");
@@ -354,6 +362,7 @@ void cvar_changes_init()
                BADCVAR("sv_damagetext");
                BADCVAR("sv_db_saveasdump");
                BADCVAR("sv_intermission_cdtrack");
+               BADCVAR("sv_mapchange_delay");
                BADCVAR("sv_minigames");
                BADCVAR("sv_namechangetimer");
                BADCVAR("sv_precacheplayermodels");
@@ -404,6 +413,7 @@ void cvar_changes_init()
                BADCVAR("g_ban_sync_uri");
                BADCVAR("g_buffs");
                BADCVAR("g_ca_teams_override");
+               BADCVAR("g_ctf_fullbrightflags");
                BADCVAR("g_ctf_ignore_frags");
                BADCVAR("g_ctf_leaderboard");
                BADCVAR("g_domination_point_limit");
@@ -423,6 +433,9 @@ void cvar_changes_init()
                BADCVAR("g_physics_clientselect");
                BADCVAR("g_pinata");
                BADCVAR("g_powerups");
+               BADCVAR("g_player_brightness");
+               BADCVAR("g_rocket_flying");
+               BADCVAR("g_rocket_flying_disabledelays");
                BADCVAR("g_spawnshieldtime");
                BADCVAR("g_start_delay");
                BADCVAR("g_superspectate");
@@ -481,6 +494,13 @@ void cvar_changes_init()
                BADCVAR("g_ca_weaponarena");
                BADCVAR("g_freezetag_weaponarena");
                BADCVAR("g_lms_weaponarena");
+               BADCVAR("g_ctf_stalemate_time");
+
+               if(cvar_string("g_mod_balance") == "Testing")
+               {
+                       // (temporary) while using the Testing balance, any weapon balance cvars are allowed to be changed
+                       BADPREFIX("g_balance_");
+               }
 
 #undef BADPRESUFFIX
 #undef BADPREFIX
@@ -793,8 +813,6 @@ spawnfunc(worldspawn)
                if(this.spawnflags & SPAWNFLAG_NO_WAYPOINTS_FOR_ITEMS)
                        bot_waypoints_for_items = 0;
 
-       precache();
-
        WaypointSprite_Init();
 
        GameLogInit(); // prepare everything
@@ -855,6 +873,12 @@ spawnfunc(worldspawn)
        MapInfo_Enumerate();
        MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 1);
 
+       if(fexists(strcat("scripts/", mapname, ".arena")))
+               cvar_settemp("sv_q3acompat_machineshotgunswap", "1");
+
+       if(fexists(strcat("scripts/", mapname, ".defi")))
+               cvar_settemp("sv_q3defragcompat", "1");
+
        if(whichpack(strcat("maps/", mapname, ".cfg")) != "")
        {
                int fd = fopen(strcat("maps/", mapname, ".cfg"), FILE_READ);
@@ -961,7 +985,7 @@ spawnfunc(worldspawn)
        // physics/balance/config changes that count as mod
        if(cvar_string("g_mod_physics") != cvar_defstring("g_mod_physics"))
                modname = cvar_string("g_mod_physics");
-       if(cvar_string("g_mod_balance") != cvar_defstring("g_mod_balance"))
+       if(cvar_string("g_mod_balance") != cvar_defstring("g_mod_balance") && cvar_string("g_mod_balance") != "Testing")
                modname = cvar_string("g_mod_balance");
        if(cvar_string("g_mod_config") != cvar_defstring("g_mod_config"))
                modname = cvar_string("g_mod_config");
@@ -1047,18 +1071,21 @@ bool MapHasRightSize(string map)
        // open map size restriction file
        string opensize_msg = strcat("opensize ", map);
        float fh = fopen(strcat("maps/", map, ".sizes"), FILE_READ);
+       int pcount = player_count;
+       if(!autocvar_g_maplist_sizes_count_bots)
+               pcount -= currentbots;
        if(fh >= 0)
        {
                opensize_msg = strcat(opensize_msg, ": ok, ");
                int mapmin = stoi(fgets(fh));
                int mapmax = stoi(fgets(fh));
                fclose(fh);
-               if(player_count < mapmin)
+               if(pcount < mapmin)
                {
                        LOG_TRACE(opensize_msg, "not enough");
                        return false;
                }
-               if(mapmax && player_count > mapmax)
+               if(mapmax && pcount > mapmax)
                {
                        LOG_TRACE(opensize_msg, "too many");
                        return false;
@@ -1231,7 +1258,7 @@ void Maplist_Init()
                                break;
                }
        }
-       
+
        if (i == Map_Count)
        {
                bprint( "Maplist contains no usable maps!  Resetting it to default map list.\n" );
@@ -1389,54 +1416,6 @@ void IntermissionThink(entity this)
        MapVote_Start();
 }
 
-/*
-============
-FindIntermission
-
-Returns the entity to view from
-============
-*/
-/*
-entity FindIntermission()
-{
-       local   entity spot;
-       local   float cyc;
-
-// look for info_intermission first
-       spot = find(NULL, classname, "info_intermission");
-       if (spot)
-       {       // pick a random one
-               cyc = random() * 4;
-               while (cyc > 1)
-               {
-                       spot = find(spot, classname, "info_intermission");
-                       if (!spot)
-                               spot = find(spot, classname, "info_intermission");
-                       cyc = cyc - 1;
-               }
-               return spot;
-       }
-
-// then look for the start position
-       spot = find(NULL, classname, "info_player_start");
-       if (spot)
-               return spot;
-
-// testinfo_player_start is only found in regioned levels
-       spot = find(NULL, classname, "testplayerstart");
-       if (spot)
-               return spot;
-
-// then look for the start position
-       spot = find(NULL, classname, "info_player_deathmatch");
-       if (spot)
-               return spot;
-
-       //objerror ("FindIntermission: no spot");
-       return NULL;
-}
-*/
-
 /*
 ===============================================================================
 
@@ -1726,11 +1705,11 @@ void ShuffleMaplist()
        cvar_set("g_maplist", shufflewords(autocvar_g_maplist));
 }
 
-float leaderfrags;
+float leaderscore;
+float secondscore;
+int fragsleft_last;
 float WinningCondition_Scores(float limit, float leadlimit)
 {
-       float limitreached;
-
        // TODO make everything use THIS winning condition (except LMS)
        WinningConditionHelper(NULL);
 
@@ -1762,40 +1741,57 @@ float WinningCondition_Scores(float limit, float leadlimit)
        if(MUTATOR_CALLHOOK(Scores_CountFragsRemaining))
        // these modes always score in increments of 1, thus this makes sense
        {
-               if(leaderfrags != WinningConditionHelper_topscore)
+               if (leaderscore != WinningConditionHelper_topscore ||
+                       secondscore != WinningConditionHelper_secondscore)
                {
-                       leaderfrags = WinningConditionHelper_topscore;
+                       int fragsleft = 0, leadingfragsleft = 0;
+
+                       leaderscore = WinningConditionHelper_topscore;
+                       secondscore = WinningConditionHelper_secondscore;
 
                        if (limit)
+                               fragsleft = limit - leaderscore;
+                       if (leadlimit)
+                               leadingfragsleft = secondscore + leadlimit - leaderscore;
+
+                       if (autocvar_leadlimit_and_fraglimit && leadlimit)
+                       {
+                               if (limit)
+                                       fragsleft = max(leadingfragsleft, fragsleft);
+                       }
+                       else if (leadlimit)
+                       {
+                               if (limit)
+                                       fragsleft = min(fragsleft, leadingfragsleft);
+                               else
+                                       fragsleft = leadingfragsleft;
+                       }
+
+                       if (fragsleft_last != fragsleft) // do not announce same remaining frags multiple times
                        {
-                               if (leaderfrags == limit - 1)
+                               if (fragsleft == 1)
                                        Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_REMAINING_FRAG_1);
-                               else if (leaderfrags == limit - 2)
+                               else if (fragsleft == 2)
                                        Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_REMAINING_FRAG_2);
-                               else if (leaderfrags == limit - 3)
+                               else if (fragsleft == 3)
                                        Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_REMAINING_FRAG_3);
+
+                               fragsleft_last = fragsleft;
                        }
                }
        }
 
-       limitreached = false;
-       if (limit && WinningConditionHelper_topscore >= limit)
-               limitreached = true;
-       if(leadlimit)
-       {
-               float leadlimitreached;
-               leadlimitreached = (WinningConditionHelper_topscore - WinningConditionHelper_secondscore >= leadlimit);
-               if(autocvar_leadlimit_and_fraglimit)
-                       limitreached = (limitreached && leadlimitreached);
-               else
-                       limitreached = (limitreached || leadlimitreached);
-       }
+       bool fraglimit_reached = (limit && WinningConditionHelper_topscore >= limit);
+       bool leadlimit_reached = (WinningConditionHelper_topscore - WinningConditionHelper_secondscore >= leadlimit);
 
-       if(limit)
-               game_completion_ratio = max(game_completion_ratio, bound(0, WinningConditionHelper_topscore / limit, 1));
+       bool limit_reached;
+       if(autocvar_leadlimit_and_fraglimit)
+               limit_reached = (fraglimit_reached && leadlimit_reached);
+       else
+               limit_reached = (fraglimit_reached || leadlimit_reached);
 
        return GetWinningCode(
-               WinningConditionHelper_topscore && limitreached,
+               WinningConditionHelper_topscore && limit_reached,
                WinningConditionHelper_equality
        );
 }
@@ -1886,10 +1882,6 @@ Exit deathmatch games upon conditions
 */
 void CheckRules_World()
 {
-       float timelimit;
-       float fraglimit;
-       float leadlimit;
-
        VoteThink();
        MapVote_Think();
 
@@ -1904,9 +1896,10 @@ void CheckRules_World()
                return;
        }
 
-       timelimit = autocvar_timelimit * 60;
-       fraglimit = autocvar_fraglimit;
-       leadlimit = autocvar_leadlimit;
+       float timelimit = autocvar_timelimit * 60;
+       float fraglimit = autocvar_fraglimit;
+       float leadlimit = autocvar_leadlimit;
+       if (leadlimit < 0) leadlimit = 0;
 
        if(warmup_stage || time <= game_starttime) // NOTE: this is <= to prevent problems in the very tic where the game starts
        {
@@ -1931,11 +1924,6 @@ void CheckRules_World()
        float wantovertime;
        wantovertime = 0;
 
-       if(timelimit > game_starttime)
-               game_completion_ratio = (time - game_starttime) / (timelimit - game_starttime);
-       else
-               game_completion_ratio = 0;
-
        if(checkrules_suddendeathend)
        {
                if(!checkrules_suddendeathwarning)
@@ -2046,7 +2034,7 @@ string GotoMap(string m)
                return "Map switch will happen after scoreboard.";
 }
 
-bool autocvar_sv_gameplayfix_multiplethinksperframe;
+bool autocvar_sv_gameplayfix_multiplethinksperframe = true;
 void RunThink(entity this)
 {
        // don't let things stay in the past.
@@ -2075,13 +2063,13 @@ void RunThink(entity this)
 }
 
 bool autocvar_sv_freezenonclients;
-bool autocvar_sv_gameplayfix_delayprojectiles;
+bool autocvar_sv_gameplayfix_delayprojectiles = false;
 void Physics_Frame()
 {
        if(autocvar_sv_freezenonclients)
                return;
 
-       FOREACH_ENTITY_FLOAT(pure_data, false,
+       IL_EACH(g_moveables, true,
        {
                if(IS_CLIENT(it) || it.classname == "" || it.move_movetype == MOVETYPE_PUSH || it.move_movetype == MOVETYPE_FAKEPUSH || it.move_movetype == MOVETYPE_PHYSICS)
                        continue;
@@ -2107,7 +2095,7 @@ void Physics_Frame()
        if(autocvar_sv_gameplayfix_delayprojectiles >= 0)
                return;
 
-       FOREACH_ENTITY_FLOAT(move_qcphysics, true,
+       IL_EACH(g_moveables, it.move_qcphysics,
        {
                if(IS_CLIENT(it) || is_pure(it) || it.classname == "" || it.move_movetype == MOVETYPE_NONE)
                        continue;
@@ -2242,7 +2230,7 @@ void Shutdown()
                        else
                                db_save(ServerProgsDB, strcat("server.db", autocvar_sessionid));
                }
-               if(autocvar_developer)
+               if(autocvar_developer > 0)
                {
                        if(autocvar_sv_db_saveasdump)
                                db_dump(TemporaryDB, "server-temp.db");