#include "../common/monsters/all.qh"
#include "../common/monsters/sv_monsters.qh"
#include "../common/vehicles/all.qh"
-#include "../common/notifications.qh"
+#include "../common/notifications/all.qh"
#include "../common/physics/player.qh"
#include "../common/playerstats.qh"
#include "../common/stats.qh"
PlayerStats_GameReport(true);
WeaponStats_Shutdown();
- Kill_Notification(NOTIF_ALL, world, MSG_CENTER, 0); // kill all centerprints now
+ Kill_Notification(NOTIF_ALL, world, MSG_CENTER, CPID_Null); // kill all centerprints now
if(autocvar_sv_eventlog)
GameLogEcho(":gameover");