]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_world.qc
Merge branch 'master' into terencehill/music_player
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index b049972b564ac18c89d7458e46ea10cbe234ff22..f97a4254dff37f194d242f65119cfe6f55e624b8 100644 (file)
@@ -81,32 +81,6 @@ void SetDefaultAlpha()
        }
 }
 
-void fteqcc_testbugs()
-{
-       float a, b;
-
-       if(!autocvar_developer_fteqccbugs)
-               return;
-
-       dprint("*** fteqcc test: checking for bugs...\n");
-
-       a = 1;
-       b = 5;
-       if(sqrt(a) - sqrt(b - a) == 0)
-               dprint("*** fteqcc test: found same-function-twice bug\n");
-       else
-               dprint("*** fteqcc test: same-function-twice bug got FINALLY FIXED! HOORAY!\n");
-
-       world.cnt = -10;
-       world.enemy = world;
-       world.enemy.cnt += 10;
-       if(world.cnt > 0.2 || world.cnt < -0.2) // don't error out if it's just roundoff errors
-               dprint("*** fteqcc test: found += bug\n");
-       else
-               dprint("*** fteqcc test: += bug got FINALLY FIXED! HOORAY!\n");
-       world.cnt = 0;
-}
-
 void GotoFirstMap()
 {
        float n;
@@ -215,7 +189,6 @@ void cvar_changes_init()
                // private
                BADCVAR("developer");
                BADCVAR("log_dest_udp");
-               BADCVAR("log_file");
                BADCVAR("net_address");
                BADCVAR("net_address_ipv6");
                BADCVAR("port");
@@ -236,6 +209,7 @@ void cvar_changes_init()
                BADPREFIX("g_playerstats_");
                BADPREFIX("g_respawn_ghosts");
                BADPREFIX("g_voice_flood_");
+               BADPREFIX("log_file");
                BADPREFIX("rcon_");
                BADPREFIX("sv_allowdownloads");
                BADPREFIX("sv_autodemo");
@@ -420,7 +394,7 @@ void cvar_changes_init()
                BADPREFIX("sv_ready_restart_");
 
                // mutators that announce themselves properly to the server browser
-               BADCVAR("g_minstagib");
+               BADCVAR("g_instagib");
                BADCVAR("g_new_toys");
                BADCVAR("g_nix");
                BADCVAR("g_grappling_hook");
@@ -572,8 +546,6 @@ void spawnfunc_worldspawn (void)
 
        remove = remove_safely; // during spawning, watch what you remove!
 
-       check_unacceptable_compiler_bugs();
-
        cvar_changes_init(); // do this very early now so it REALLY matches the server config
 
        compressShortVector_init();
@@ -647,14 +619,12 @@ void spawnfunc_worldspawn (void)
 
        Map_MarkAsRecent(mapname);
 
-       PlayerStats_Init(); // we need this to be initiated before InitGameplayMode
+       PlayerStats_GameReport_Init(); // we need this to be initiated before InitGameplayMode
 
        precache_model ("null"); // we need this one before InitGameplayMode
        InitGameplayMode();
        readlevelcvars();
        GrappleHookInit();
-       ElectroInit();
-       LaserInit();
 
        player_count = 0;
        bot_waypoints_for_items = autocvar_g_waypoints_for_items;
@@ -724,8 +694,6 @@ void spawnfunc_worldspawn (void)
        if(autocvar_g_campaign)
                CampaignPostInit();
 
-       fteqcc_testbugs();
-
        Ban_LoadBans();
 
        MapInfo_Enumerate();
@@ -773,7 +741,7 @@ void spawnfunc_worldspawn (void)
        addstat(STAT_SWITCHINGWEAPON, AS_INT, switchingweapon);
        addstat(STAT_GAMESTARTTIME, AS_FLOAT, stat_game_starttime);
        addstat(STAT_ROUNDSTARTTIME, AS_FLOAT, stat_round_starttime);
-       addstat(STAT_ALLOW_OLDNEXBEAM, AS_INT, stat_allow_oldnexbeam);
+       addstat(STAT_ALLOW_OLDVORTEXBEAM, AS_INT, stat_allow_oldvortexbeam);
        Nagger_Init();
 
        addstat(STAT_STRENGTH_FINISHED, AS_FLOAT, strength_finished);
@@ -781,19 +749,26 @@ void spawnfunc_worldspawn (void)
        addstat(STAT_SUPERWEAPONS_FINISHED, AS_FLOAT, superweapons_finished);
        addstat(STAT_PRESSED_KEYS, AS_FLOAT, pressedkeys);
        addstat(STAT_FUEL, AS_INT, ammo_fuel);
+       addstat(STAT_PLASMA, AS_INT, ammo_plasma);
        addstat(STAT_SHOTORG, AS_INT, stat_shotorg);
        addstat(STAT_LEADLIMIT, AS_FLOAT, stat_leadlimit);
        addstat(STAT_WEAPON_CLIPLOAD, AS_INT, clip_load);
        addstat(STAT_WEAPON_CLIPSIZE, AS_INT, clip_size);
        addstat(STAT_LAST_PICKUP, AS_FLOAT, last_pickup);
-       addstat(STAT_HIT_TIME, AS_FLOAT, hit_time);
+       addstat(STAT_DAMAGE_DEALT_TOTAL, AS_INT, damage_dealt_total);
        addstat(STAT_TYPEHIT_TIME, AS_FLOAT, typehit_time);
        addstat(STAT_LAYED_MINES, AS_INT, minelayer_mines);
 
-       addstat(STAT_NEX_CHARGE, AS_FLOAT, nex_charge);
-       addstat(STAT_NEX_CHARGEPOOL, AS_FLOAT, nex_chargepool_ammo);
+       addstat(STAT_VORTEX_CHARGE, AS_FLOAT, vortex_charge);
+       addstat(STAT_VORTEX_CHARGEPOOL, AS_FLOAT, vortex_chargepool_ammo);
 
        addstat(STAT_HAGAR_LOAD, AS_INT, hagar_load);
+       
+       addstat(STAT_ARC_HEAT, AS_FLOAT, arc_heat_percent);
+
+       // freeze attacks
+       addstat(STAT_FROZEN, AS_INT, frozen);
+       addstat(STAT_REVIVE_PROGRESS, AS_FLOAT, revive_progress);
 
        // g_movementspeed hack
        addstat(STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW, AS_FLOAT, stat_sv_airspeedlimit_nonqw);
@@ -1524,11 +1499,7 @@ void NextLevel()
        DumpStats(TRUE);
 
        // send statistics
-       entity e;
-       PlayerStats_EndMatch(1);
-       FOR_EACH_CLIENT(e)
-               PlayerStats_AddGlobalInfo(e);
-       PlayerStats_Shutdown();
+       PlayerStats_GameReport(TRUE);
        WeaponStats_Shutdown();
 
        Kill_Notification(NOTIF_ALL, world, MSG_CENTER, 0); // kill all centerprints now
@@ -2232,19 +2203,21 @@ void EndFrame()
        float altime;
        FOR_EACH_REALCLIENT(self)
        {
+               self.damage_dealt_total = 0;
+       
                if(IS_SPEC(self))
                {
                        if(self.enemy.typehitsound)
                                self.typehit_time = time;
-                       else if(self.enemy.hitsound)
-                               self.hit_time = time;
+                       else if(self.enemy.damage_dealt)
+                               self.damage_dealt_total = ceil(self.enemy.damage_dealt);
                }
                else
                {
                        if(self.typehitsound)
                                self.typehit_time = time;
-                       else if(self.hitsound)
-                               self.hit_time = time;
+                       else if(self.damage_dealt)
+                               self.damage_dealt_total = ceil(self.damage_dealt);
                }
        }
        altime = time + frametime * (1 + autocvar_g_antilag_nudge);
@@ -2255,10 +2228,12 @@ void EndFrame()
        // needed!
        FOR_EACH_CLIENT(self)
        {
-               self.hitsound = FALSE;
                self.typehitsound = FALSE;
+               self.damage_dealt = 0;
                antilag_record(self, altime);
        }
+       FOR_EACH_MONSTER(self)
+               antilag_record(self, altime);
 }
 
 
@@ -2330,8 +2305,6 @@ void RestoreGame()
 
 void Shutdown()
 {
-       entity e;
-
        gameover = 2;
 
        if(world_initialized > 0)
@@ -2340,10 +2313,8 @@ void Shutdown()
                print("Saving persistent data...\n");
                Ban_SaveBans();
 
-               PlayerStats_EndMatch(0);
-               FOR_EACH_CLIENT(e)
-                       PlayerStats_AddGlobalInfo(e);
-               PlayerStats_Shutdown();
+               // playerstats with unfinished match
+               PlayerStats_GameReport(FALSE);
 
                if(!cheatcount_total)
                {