]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/impulse.qc
Properly support team field on trigger_multiple
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / impulse.qc
index 35134798c8018399fc2ed5057cce33fe4ca24af2..5b426c1c3f8db9df5e0b4b187e3eb6e03859c8e8 100644 (file)
@@ -97,7 +97,7 @@ X(0)
                for(int wepslot = 0; wepslot < MAX_WEAPONSLOTS; ++wepslot) \
                { \
                        .entity weaponentity = weaponentities[wepslot]; \
-                       W_CycleWeapon(this, this.cvar_cl_weaponpriorities[slot], dir, weaponentity); \
+                       W_CycleWeapon(this, CS(this).cvar_cl_weaponpriorities[slot], dir, weaponentity); \
                        if(wepslot == 0 && autocvar_g_weaponswitch_debug != 1) \
                                break; \
                } \
@@ -343,8 +343,9 @@ IMPULSE(weapon_reload)
                Weapon w = this.(weaponentity).m_weapon;
                w.wr_reload(w, actor, weaponentity);
 
-               if(slot == 0 && autocvar_g_weaponswitch_debug != 1)
-                       break;
+               // allow reloading all active slots?
+               //if(slot == 0 && autocvar_g_weaponswitch_debug != 1)
+                       //break;
        }
 }
 
@@ -352,9 +353,9 @@ void ImpulseCommands(entity this)
 {
        if (game_stopped) return;
 
-       int imp = this.impulse;
+       int imp = CS(this).impulse;
        if (!imp) return;
-       this.impulse = 0;
+       CS(this).impulse = 0;
 
        if (MinigameImpulse(this, imp)) return;
 
@@ -652,7 +653,7 @@ IMPULSE(navwaypoint_remove)
 
        if (e.wphardwired)
        {
-               LOG_INFO("^1Warning: ^7Removal of hardwired waypoints is not allowed in the editor. Please remove links from/to this waypoint (", vtos(e.origin), ") by hand from maps/", mapname, ".waypoints.hardwired\n");
+               LOG_INFO("^1Warning: ^7Removal of hardwired waypoints is not allowed in the editor. Please remove links from/to this waypoint (", vtos(e.origin), ") by hand from maps/", mapname, ".waypoints.hardwired");
                return;
        }
 
@@ -660,7 +661,7 @@ IMPULSE(navwaypoint_remove)
        if (sym)
        {
                vector org = waypoint_getSymmetricalOrigin(e.origin, ctf_flags);
-               FOREACH_ENTITY_CLASS("waypoint", !(it.wpflags & WAYPOINTFLAG_GENERATED), {
+               IL_EACH(g_waypoints, !(it.wpflags & WAYPOINTFLAG_GENERATED), {
                        if(vdist(org - it.origin, <, 3))
                        {
                                wp_sym = it;
@@ -710,27 +711,27 @@ IMPULSE(navwaypoint_unreachable)
        m = 0;
        IL_EACH(g_waypoints, it.wpcost >= 10000000,
        {
-               LOG_INFO("unreachable: ", etos(it), " ", vtos(it.origin), "\n");
+               LOG_INFO("unreachable: ", etos(it), " ", vtos(it.origin));
                it.colormod_z = 8;
                it.effects |= EF_NODEPTHTEST | EF_BLUE;
                ++j;
                ++m;
        });
-       if (j) LOG_INFOF("%d waypoints cannot be reached from here in any way (marked with blue light)\n", j);
+       if (j) LOG_INFOF("%d waypoints cannot be reached from here in any way (marked with blue light)", j);
        navigation_markroutes_inverted(e2);
 
        j = 0;
        IL_EACH(g_waypoints, it.wpcost >= 10000000,
        {
-               LOG_INFO("cannot reach me: ", etos(it), " ", vtos(it.origin), "\n");
+               LOG_INFO("cannot reach me: ", etos(it), " ", vtos(it.origin));
                it.colormod_x = 8;
                if (!(it.effects & EF_NODEPTHTEST))  // not already reported before
                        ++m;
                it.effects |= EF_NODEPTHTEST | EF_RED;
                ++j;
        });
-       if (j) LOG_INFOF("%d waypoints cannot walk to here in any way (marked with red light)\n", j);
-       if (m) LOG_INFOF("%d waypoints have been marked total\n", m);
+       if (j) LOG_INFOF("%d waypoints cannot walk to here in any way (marked with red light)", j);
+       if (m) LOG_INFOF("%d waypoints have been marked total", m);
 
        j = 0;
        IL_EACH(g_spawnpoints, true,
@@ -747,7 +748,7 @@ IMPULSE(navwaypoint_unreachable)
                else
                {
                        setorigin(it, org);
-                       LOG_INFO("spawn without waypoint: ", etos(it), " ", vtos(it.origin), "\n");
+                       LOG_INFO("spawn without waypoint: ", etos(it), " ", vtos(it.origin));
                        it.effects |= EF_NODEPTHTEST;
                        _setmodel(it, this.model);
                        it.frame = this.frame;
@@ -757,7 +758,7 @@ IMPULSE(navwaypoint_unreachable)
                        ++j;
                }
        });
-       if (j) LOG_INFOF("%d spawnpoints have no nearest waypoint (marked by player model)\n", j);
+       if (j) LOG_INFOF("%d spawnpoints have no nearest waypoint (marked by player model)", j);
 
        j = 0;
        IL_EACH(g_items, true,
@@ -768,21 +769,21 @@ IMPULSE(navwaypoint_unreachable)
        IL_EACH(g_items, true,
        {
                if (navigation_findnearestwaypoint(it, false)) continue;
-               LOG_INFO("item without waypoint: ", etos(it), " ", vtos(it.origin), "\n");
+               LOG_INFO("item without waypoint: ", etos(it), " ", vtos(it.origin));
                it.effects |= EF_NODEPTHTEST | EF_RED;
                it.colormod_x = 8;
                ++j;
        });
-       if (j) LOG_INFOF("%d items have no nearest waypoint and cannot be walked away from (marked with red light)\n", j);
+       if (j) LOG_INFOF("%d items have no nearest waypoint and cannot be walked away from (marked with red light)", j);
 
        j = 0;
        IL_EACH(g_items, true,
        {
                if (navigation_findnearestwaypoint(it, true)) continue;
-               LOG_INFO("item without waypoint: ", etos(it), " ", vtos(it.origin), "\n");
+               LOG_INFO("item without waypoint: ", etos(it), " ", vtos(it.origin));
                it.effects |= EF_NODEPTHTEST | EF_BLUE;
                it.colormod_z = 8;
                ++j;
        });
-       if (j) LOG_INFOF("%d items have no nearest waypoint and cannot be walked to (marked with blue light)\n", j);
+       if (j) LOG_INFOF("%d items have no nearest waypoint and cannot be walked to (marked with blue light)", j);
 }