]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/impulse.qc
When using specific weapon binds, if the player doesn't have the weapon, attempt...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / impulse.qc
index c6e3911a199237277a36ca7377de842c7788c815..8a17ef6a1dd44abfca2b064b20434285a5df1054 100644 (file)
@@ -1,11 +1,10 @@
 #include "impulse.qh"
 #include "round_handler.qh"
 
-#include "bot/api.qh"
-
 #include "weapons/throwing.qh"
 #include "command/common.qh"
 #include "cheats.qh"
+#include "clientkill.qh"
 #include "weapons/selection.qh"
 #include "weapons/tracing.qh"
 #include "weapons/weaponsystem.qh"
@@ -97,7 +96,7 @@ X(0)
                for(int wepslot = 0; wepslot < MAX_WEAPONSLOTS; ++wepslot) \
                { \
                        .entity weaponentity = weaponentities[wepslot]; \
-                       W_CycleWeapon(this, this.cvar_cl_weaponpriorities[slot], dir, weaponentity); \
+                       W_CycleWeapon(this, CS(this).cvar_cl_weaponpriorities[slot], dir, weaponentity); \
                        if(wepslot == 0 && autocvar_g_weaponswitch_debug != 1) \
                                break; \
                } \
@@ -150,7 +149,7 @@ X(9, next)
                for(int slot = 0; slot < MAX_WEAPONSLOTS; ++slot) \
                { \
                        .entity weaponentity = weaponentities[slot]; \
-                       W_SwitchWeapon(this, Weapons_from(WEP_FIRST + i), weaponentity); \
+                       W_SwitchWeapon_TryOthers(this, Weapons_from(WEP_FIRST + i), weaponentity); \
                        if(slot == 0 && autocvar_g_weaponswitch_debug != 1) \
                                break; \
                } \
@@ -343,8 +342,9 @@ IMPULSE(weapon_reload)
                Weapon w = this.(weaponentity).m_weapon;
                w.wr_reload(w, actor, weaponentity);
 
-               if(slot == 0 && autocvar_g_weaponswitch_debug != 1)
-                       break;
+               // allow reloading all active slots?
+               //if(slot == 0 && autocvar_g_weaponswitch_debug != 1)
+                       //break;
        }
 }
 
@@ -352,9 +352,9 @@ void ImpulseCommands(entity this)
 {
        if (game_stopped) return;
 
-       int imp = this.impulse;
+       int imp = CS(this).impulse;
        if (!imp) return;
-       this.impulse = 0;
+       CS(this).impulse = 0;
 
        if (MinigameImpulse(this, imp)) return;
 
@@ -570,219 +570,3 @@ IMPULSE(waypoint_clear)
        }
        sprint(this, "all waypoints cleared\n");
 }
-
-vector waypoint_getSymmetricalOrigin(vector org, int ctf_flags)
-{
-       vector new_org = org;
-       if (fabs(autocvar_g_waypointeditor_symmetrical) == 1)
-       {
-               vector map_center = havocbot_middlepoint;
-               if (autocvar_g_waypointeditor_symmetrical == -1)
-                       map_center = autocvar_g_waypointeditor_symmetrical_origin;
-
-               new_org = Rotate(org - map_center, 360 * DEG2RAD / ctf_flags) + map_center;
-       }
-       else if (fabs(autocvar_g_waypointeditor_symmetrical) == 2)
-       {
-               float m = havocbot_symmetryaxis_equation.x;
-               float q = havocbot_symmetryaxis_equation.y;
-               if (autocvar_g_waypointeditor_symmetrical == -2)
-               {
-                       m = autocvar_g_waypointeditor_symmetrical_axis.x;
-                       q = autocvar_g_waypointeditor_symmetrical_axis.y;
-               }
-
-               new_org.x = (1 / (1 + m*m)) * ((1 - m*m) * org.x + 2 * m * org.y - 2 * m * q);
-               new_org.y = (1 / (1 + m*m)) * (2 * m * org.x + (m*m - 1) * org.y + 2 * q);
-       }
-       new_org.z = org.z;
-       return new_org;
-}
-
-IMPULSE(navwaypoint_spawn)
-{
-       if (!autocvar_g_waypointeditor) return;
-       entity e;
-       vector org = this.origin;
-       int ctf_flags = havocbot_symmetryaxis_equation.z;
-       bool sym = ((autocvar_g_waypointeditor_symmetrical > 0 && ctf_flags >= 2)
-                  || (autocvar_g_waypointeditor_symmetrical < 0));
-       int order = ctf_flags;
-       if(autocvar_g_waypointeditor_symmetrical_order >= 2)
-       {
-               order = autocvar_g_waypointeditor_symmetrical_order;
-               ctf_flags = order;
-       }
-
-       LABEL(add_wp);
-       e = waypoint_spawn(org, org, 0);
-       waypoint_schedulerelink(e);
-       bprint(strcat("Waypoint spawned at ", vtos(org), "\n"));
-       if(sym)
-       {
-               org = waypoint_getSymmetricalOrigin(e.origin, ctf_flags);
-               if (vdist(org - this.origin, >, 32))
-               {
-                       if(order > 2)
-                               order--;
-                       else
-                               sym = false;
-                       goto add_wp;
-               }
-       }
-}
-
-IMPULSE(navwaypoint_remove)
-{
-       if (!autocvar_g_waypointeditor) return;
-       entity e = navigation_findnearestwaypoint(this, false);
-       int ctf_flags = havocbot_symmetryaxis_equation.z;
-       bool sym = ((autocvar_g_waypointeditor_symmetrical > 0 && ctf_flags >= 2)
-                  || (autocvar_g_waypointeditor_symmetrical < 0));
-       int order = ctf_flags;
-       if(autocvar_g_waypointeditor_symmetrical_order >= 2)
-       {
-               order = autocvar_g_waypointeditor_symmetrical_order;
-               ctf_flags = order;
-       }
-
-       LABEL(remove_wp);
-       if (!e) return;
-       if (e.wpflags & WAYPOINTFLAG_GENERATED) return;
-
-       if (e.wphardwired)
-       {
-               LOG_INFO("^1Warning: ^7Removal of hardwired waypoints is not allowed in the editor. Please remove links from/to this waypoint (", vtos(e.origin), ") by hand from maps/", mapname, ".waypoints.hardwired\n");
-               return;
-       }
-
-       entity wp_sym = NULL;
-       if (sym)
-       {
-               vector org = waypoint_getSymmetricalOrigin(e.origin, ctf_flags);
-               IL_EACH(g_waypoints, !(it.wpflags & WAYPOINTFLAG_GENERATED), {
-                       if(vdist(org - it.origin, <, 3))
-                       {
-                               wp_sym = it;
-                               break;
-                       }
-               });
-       }
-       bprint(strcat("Waypoint removed at ", vtos(e.origin), "\n"));
-       waypoint_remove(e);
-       if (sym && wp_sym)
-       {
-               e = wp_sym;
-               if(order > 2)
-                       order--;
-               else
-                       sym = false;
-               goto remove_wp;
-       }
-}
-
-IMPULSE(navwaypoint_relink)
-{
-       if (!autocvar_g_waypointeditor) return;
-       waypoint_schedulerelinkall();
-}
-
-IMPULSE(navwaypoint_save)
-{
-       if (!autocvar_g_waypointeditor) return;
-       waypoint_saveall();
-}
-
-IMPULSE(navwaypoint_unreachable)
-{
-       if (!autocvar_g_waypointeditor) return;
-       IL_EACH(g_waypoints, true,
-       {
-               it.colormod = '0.5 0.5 0.5';
-               it.effects &= ~(EF_NODEPTHTEST | EF_RED | EF_BLUE);
-       });
-       entity e2 = navigation_findnearestwaypoint(this, false);
-       navigation_markroutes(this, e2);
-
-       int j, m;
-
-       j = 0;
-       m = 0;
-       IL_EACH(g_waypoints, it.wpcost >= 10000000,
-       {
-               LOG_INFO("unreachable: ", etos(it), " ", vtos(it.origin), "\n");
-               it.colormod_z = 8;
-               it.effects |= EF_NODEPTHTEST | EF_BLUE;
-               ++j;
-               ++m;
-       });
-       if (j) LOG_INFOF("%d waypoints cannot be reached from here in any way (marked with blue light)\n", j);
-       navigation_markroutes_inverted(e2);
-
-       j = 0;
-       IL_EACH(g_waypoints, it.wpcost >= 10000000,
-       {
-               LOG_INFO("cannot reach me: ", etos(it), " ", vtos(it.origin), "\n");
-               it.colormod_x = 8;
-               if (!(it.effects & EF_NODEPTHTEST))  // not already reported before
-                       ++m;
-               it.effects |= EF_NODEPTHTEST | EF_RED;
-               ++j;
-       });
-       if (j) LOG_INFOF("%d waypoints cannot walk to here in any way (marked with red light)\n", j);
-       if (m) LOG_INFOF("%d waypoints have been marked total\n", m);
-
-       j = 0;
-       IL_EACH(g_spawnpoints, true,
-       {
-               vector org = it.origin;
-               tracebox(it.origin, PL_MIN_CONST, PL_MAX_CONST, it.origin - '0 0 512', MOVE_NOMONSTERS, NULL);
-               setorigin(it, trace_endpos);
-               if (navigation_findnearestwaypoint(it, false))
-               {
-                       setorigin(it, org);
-                       it.effects &= ~EF_NODEPTHTEST;
-                       it.model = "";
-               }
-               else
-               {
-                       setorigin(it, org);
-                       LOG_INFO("spawn without waypoint: ", etos(it), " ", vtos(it.origin), "\n");
-                       it.effects |= EF_NODEPTHTEST;
-                       _setmodel(it, this.model);
-                       it.frame = this.frame;
-                       it.skin = this.skin;
-                       it.colormod = '8 0.5 8';
-                       setsize(it, '0 0 0', '0 0 0');
-                       ++j;
-               }
-       });
-       if (j) LOG_INFOF("%d spawnpoints have no nearest waypoint (marked by player model)\n", j);
-
-       j = 0;
-       IL_EACH(g_items, true,
-       {
-               it.effects &= ~(EF_NODEPTHTEST | EF_RED | EF_BLUE);
-               it.colormod = '0.5 0.5 0.5';
-       });
-       IL_EACH(g_items, true,
-       {
-               if (navigation_findnearestwaypoint(it, false)) continue;
-               LOG_INFO("item without waypoint: ", etos(it), " ", vtos(it.origin), "\n");
-               it.effects |= EF_NODEPTHTEST | EF_RED;
-               it.colormod_x = 8;
-               ++j;
-       });
-       if (j) LOG_INFOF("%d items have no nearest waypoint and cannot be walked away from (marked with red light)\n", j);
-
-       j = 0;
-       IL_EACH(g_items, true,
-       {
-               if (navigation_findnearestwaypoint(it, true)) continue;
-               LOG_INFO("item without waypoint: ", etos(it), " ", vtos(it.origin), "\n");
-               it.effects |= EF_NODEPTHTEST | EF_BLUE;
-               it.colormod_z = 8;
-               ++j;
-       });
-       if (j) LOG_INFOF("%d items have no nearest waypoint and cannot be walked to (marked with blue light)\n", j);
-}