#include <server/mutators/_mod.qh>
+#include <server/teamplay.qh>
+
#include <server/weapons/common.qh>
#include <server/weapons/selection.qh>
#include <server/weapons/weaponsystem.qh>
#include <common/deathtypes/all.qh>
#include <common/notifications/all.qh>
#include <common/mapobjects/subs.qh>
+#include <common/mapobjects/triggers.qh>
#include <common/util.qh>
#include <common/monsters/_mod.qh>
+#include <common/wepent.qh>
#include <common/weapons/_all.qh>
#include <common/mutators/mutator/buffs/buffs.qh>