MUTATOR_CALLHOOK(SetStartItems);
- if ((start_items & ITEM_Jetpack.m_itemid) || (g_grappling_hook && (start_weapons & WEPSET_HOOK)))
+ if (start_items & ITEM_Jetpack.m_itemid)
{
start_items |= ITEM_JetpackRegen.m_itemid;
start_ammo_fuel = max(start_ammo_fuel, cvar("g_balance_fuel_rotstable"));