]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/miscfunctions.qc
Merge branch 'master' into Mario/vaporizer_damage
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / miscfunctions.qc
index f038d264594b3f46a23e5a3ec1ed6f55cb2700ff..55b8c2ea275665975078982819647dd378889b7e 100644 (file)
@@ -6,7 +6,6 @@
 #include "g_hook.qh"
 #include "ipban.qh"
 #include "mutators/mutators_include.qh"
-#include "tturrets/include/turrets_early.qh"
 #include "t_items.qh"
 #include "weapons/accuracy.qh"
 #include "weapons/csqcprojectile.qh"
@@ -19,8 +18,8 @@
 #include "../common/playerstats.qh"
 #include "../common/teams.qh"
 #include "../common/triggers/subs.qh"
-#include "../common/urllib.qh"
 #include "../common/util.qh"
+#include "../common/turrets/sv_turrets.qh"
 #include "../common/weapons/all.qh"
 #include "../csqcmodellib/sv_model.qh"
 #include "../warpzonelib/anglestransform.qh"
@@ -63,8 +62,8 @@ void DistributeEvenly_Init(float amount, float totalweight)
 {
     if (DistributeEvenly_amount)
     {
-        dprint("DistributeEvenly_Init: UNFINISHED DISTRIBUTION (", ftos(DistributeEvenly_amount), " for ");
-        dprint(ftos(DistributeEvenly_totalweight), " left!)\n");
+        LOG_TRACE("DistributeEvenly_Init: UNFINISHED DISTRIBUTION (", ftos(DistributeEvenly_amount), " for ");
+        LOG_TRACE(ftos(DistributeEvenly_totalweight), " left!)\n");
     }
     if (totalweight == 0)
         DistributeEvenly_amount = 0;
@@ -123,7 +122,7 @@ void GameLogEcho(string s)
     }
     if (autocvar_sv_eventlog_console)
     {
-        print(s, "\n");
+        LOG_INFO(s, "\n");
     }
 }
 
@@ -196,9 +195,9 @@ entity findnearest(vector point, .string field, string value, vector axismod)
         {
             if (i != 0)
             {
-                dprint("Nearest point (");
-                dprint(nearest_entity[0].netname);
-                dprint(") is not visible, using a visible one.\n");
+                LOG_TRACE("Nearest point (");
+                LOG_TRACE(nearest_entity[0].netname);
+                LOG_TRACE(") is not visible, using a visible one.\n");
             }
             return nearest_entity[i];
         }
@@ -207,7 +206,7 @@ entity findnearest(vector point, .string field, string value, vector axismod)
     if (num_nearest == 0)
         return world;
 
-    dprint("Not seeing any location point, using nearest as fallback.\n");
+    LOG_TRACE("Not seeing any location point, using nearest as fallback.\n");
     /* DEBUGGING CODE:
     dprint("Candidates were: ");
     for(j = 0; j < num_nearest; ++j)
@@ -249,9 +248,16 @@ string formatmessage(string msg)
        entity cursor_ent;
        string escape;
        string replacement;
+       string ammoitems;
        p = 0;
        n = 7;
 
+       ammoitems = "batteries";
+       if(self.items & ITEM_Plasma.m_itemid) ammoitems = ITEM_Plasma.m_name;
+       if(self.items & ITEM_Cells.m_itemid) ammoitems = ITEM_Cells.m_name;
+       if(self.items & ITEM_Rockets.m_itemid) ammoitems = ITEM_Rockets.m_name;
+       if(self.items & ITEM_Shells.m_itemid) ammoitems = ITEM_Shells.m_name;
+
        WarpZone_crosshair_trace(self);
        cursor = trace_endpos;
        cursor_ent = trace_ent;
@@ -278,45 +284,29 @@ string formatmessage(string msg)
                replacement = substring(msg, p, 2);
                escape = substring(msg, p + 1, 1);
 
-               if (escape == "%")
-                       replacement = "%";
-               else if (escape == "\\")
-                       replacement = "\\";
-               else if (escape == "n")
-                       replacement = "\n";
-               else if (escape == "a")
-                       replacement = ftos(floor(self.armorvalue));
-               else if (escape == "h")
-                       replacement = ftos(floor(self.health));
-               else if (escape == "l")
-                       replacement = NearestLocation(self.origin);
-               else if (escape == "y")
-                       replacement = NearestLocation(cursor);
-               else if (escape == "d")
-                       replacement = NearestLocation(self.death_origin);
-               else if (escape == "w") {
-                       float wep;
-                       wep = self.weapon;
-                       if (!wep)
-                               wep = self.switchweapon;
-                       if (!wep)
-                               wep = self.cnt;
-                       replacement = WEP_NAME(wep);
-               } else if (escape == "W") {
-                       if (self.items & ITEM_Shells.m_itemid) replacement = "shells";
-                       else if (self.items & ITEM_Bullets.m_itemid) replacement = "bullets";
-                       else if (self.items & ITEM_Rockets.m_itemid) replacement = "rockets";
-                       else if (self.items & ITEM_Cells.m_itemid) replacement = "cells";
-                       else if (self.items & ITEM_Plasma.m_itemid) replacement = "plasma";
-                       else replacement = "batteries"; // ;)
-               } else if (escape == "x") {
-                       replacement = cursor_ent.netname;
-                       if (replacement == "" || !cursor_ent)
-                               replacement = "nothing";
-               } else if (escape == "s")
-                       replacement = ftos(vlen(self.velocity - self.velocity.z * '0 0 1'));
-               else if (escape == "S")
-                       replacement = ftos(vlen(self.velocity));
+               switch(escape)
+               {
+                       case "%": replacement = "%"; break;
+                       case "\\":replacement = "\\"; break;
+                       case "n": replacement = "\n"; break;
+                       case "a": replacement = ftos(floor(self.armorvalue)); break;
+                       case "h": replacement = ftos(floor(self.health)); break;
+                       case "l": replacement = NearestLocation(self.origin); break;
+                       case "y": replacement = NearestLocation(cursor); break;
+                       case "d": replacement = NearestLocation(self.death_origin); break;
+                       case "w": replacement = WEP_NAME((!self.weapon) ? (!self.switchweapon ? self.cnt : self.switchweapon) : self.weapon); break;
+                       case "W": replacement = ammoitems; break;
+                       case "x": replacement = ((cursor_ent.netname == "" || !cursor_ent) ? "nothing" : cursor_ent.netname); break;
+                       case "s": replacement = ftos(vlen(self.velocity - self.velocity_z * '0 0 1')); break;
+                       case "S": replacement = ftos(vlen(self.velocity)); break;
+                       default:
+                       {
+                               MUTATOR_CALLHOOK(FormatMessage, escape, replacement, msg);
+                               escape = format_escape;
+                               replacement = format_replacement;
+                               break;
+                       }
+               }
 
                msg = strcat(substring(msg, 0, p), replacement, substring(msg, p+2, strlen(msg) - (p+2)));
                p = p + strlen(replacement);
@@ -324,10 +314,6 @@ string formatmessage(string msg)
        return msg;
 }
 
-float boolean(float value) { // if value is 0 return false (0), otherwise return true (1)
-       return (value == 0) ? false : true;
-}
-
 /*
 =============
 GetCvars
@@ -489,16 +475,6 @@ string playername(entity p)
         return p.netname;
 }
 
-vector randompos(vector m1, vector m2)
-{
-    vector v;
-    m2 = m2 - m1;
-    v.x = m2_x * random() + m1_x;
-    v.y = m2_y * random() + m1_y;
-    v.z = m2_z * random() + m1_z;
-    return  v;
-}
-
 float want_weapon(entity weaponinfo, float allguns) // WEAPONTODO: what still needs done?
 {
        int i = weaponinfo.weapon;
@@ -515,14 +491,14 @@ float want_weapon(entity weaponinfo, float allguns) // WEAPONTODO: what still ne
                        d = false;
        }
        else if (g_cts)
-               d = (i == WEP_SHOTGUN);
+               d = (i == WEP_SHOTGUN.m_id);
        else if (g_nexball)
                d = 0; // weapon is set a few lines later
        else
                d = !(!weaponinfo.weaponstart);
 
        if(g_grappling_hook) // if possible, redirect off-hand hook to on-hand hook
-               d |= (i == WEP_HOOK);
+               d |= (i == WEP_HOOK.m_id);
        if(!g_cts && (weaponinfo.spawnflags & WEP_FLAG_MUTATORBLOCKED)) // never default mutator blocked guns
                d = 0;
 
@@ -627,7 +603,7 @@ void readplayerstartcvars()
                        }
                        if (j > WEP_LAST)
                        {
-                               print("The weapon mutator list contains an unknown weapon ", s, ". Skipped.\n");
+                               LOG_INFO("The weapon mutator list contains an unknown weapon ", s, ". Skipped.\n");
                        }
                }
                g_weaponarena_list = strzone(substring(g_weaponarena_list, 0, strlen(g_weaponarena_list) - 3));
@@ -999,11 +975,6 @@ void precache()
     precache_model ("models/misc/chatbubble.spr");
        precache_model("models/ice/ice.md3");
 
-#ifdef TTURRETS_ENABLED
-    if (autocvar_g_turrets)
-        turrets_precash();
-#endif
-
     // Precache all player models if desired
     if (autocvar_sv_precacheplayermodels)
     {
@@ -1075,15 +1046,15 @@ void precache()
     precache_model ("models/sprites/10.spr32");
 
     // common weapon precaches
-       precache_sound ("weapons/reload.wav"); // until weapons have individual reload sounds, precache the reload sound here
-    precache_sound ("weapons/weapon_switch.wav");
-    precache_sound ("weapons/weaponpickup.wav");
-    precache_sound ("weapons/unavailable.wav");
-    precache_sound ("weapons/dryfire.wav");
+       precache_sound (W_Sound("reload")); // until weapons have individual reload sounds, precache the reload sound here
+    precache_sound (W_Sound("weapon_switch"));
+    precache_sound (W_Sound("weaponpickup"));
+    precache_sound (W_Sound("unavailable"));
+    precache_sound (W_Sound("dryfire"));
     if (g_grappling_hook)
     {
-        precache_sound ("weapons/hook_fire.wav"); // hook
-        precache_sound ("weapons/hook_impact.wav"); // hook
+        precache_sound (W_Sound("hook_fire")); // hook
+        precache_sound (W_Sound("hook_impact")); // hook
     }
 
     precache_model("models/elaser.mdl");
@@ -1421,7 +1392,7 @@ float SUB_NoImpactCheck()
        if(trace_dphitcontents == 0)
        {
                //dprint("A hit happened with zero hit contents... DEBUG THIS, this should never happen for projectiles! Projectile will self-destruct.\n");
-               dprintf("A hit from a projectile happened with no hit contents! DEBUG THIS, this should never happen for projectiles! Profectile will self-destruct. (edict: %d, classname: %s, origin: %s)\n", num_for_edict(self), self.classname, vtos(self.origin));
+               LOG_TRACEF("A hit from a projectile happened with no hit contents! DEBUG THIS, this should never happen for projectiles! Profectile will self-destruct. (edict: %d, classname: %s, origin: %s)\n", num_for_edict(self), self.classname, vtos(self.origin));
                checkclient();
        }
     if (trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT)
@@ -1434,11 +1405,11 @@ float SUB_NoImpactCheck()
         traceline(self.origin - tic, self.origin + tic, MOVE_NORMAL, self);
         if (trace_fraction >= 1)
         {
-            dprint("Odd... did not hit...?\n");
+            LOG_TRACE("Odd... did not hit...?\n");
         }
         else if (trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT)
         {
-            dprint("Detected and prevented the sky-grapple bug.\n");
+            LOG_TRACE("Detected and prevented the sky-grapple bug.\n");
             return 1;
         }
     }
@@ -1496,7 +1467,7 @@ void URI_Get_Callback(float id, float status, string data)
        }
        else
        {
-               print("Received HTTP request data for an invalid id ", ftos(id), ".\n");
+               LOG_INFO("Received HTTP request data for an invalid id ", ftos(id), ".\n");
        }
 }
 
@@ -1625,7 +1596,7 @@ float MoveToRandomMapLocation(entity e, float goodcontents, float badcontents, f
     {
         setorigin(e, start);
         e.angles = vectoangles(end - start);
-        dprint("Needed ", ftos(i + 1), " attempts\n");
+        LOG_TRACE("Needed ", ftos(i + 1), " attempts\n");
         return true;
     }
     else
@@ -1942,7 +1913,7 @@ void randombit_test(float bits, float iter)
 {
        while(iter > 0)
        {
-               print(ftos(randombit(bits)), "\n");
+               LOG_INFO(ftos(randombit(bits)), "\n");
                --iter;
        }
 }
@@ -1958,33 +1929,6 @@ float ExponentialFalloff(float mindist, float maxdist, float halflifedist, float
 }
 
 
-void defer_think()
-{
-    entity oself;
-
-    oself           = self;
-    self            = self.owner;
-    oself.think     = SUB_Remove;
-    oself.nextthink = time;
-
-    oself.use();
-}
-
-/*
-    Execute func() after time + fdelay.
-    self when func is executed = self when defer is called
-*/
-void defer(float fdelay, void() func)
-{
-    entity e;
-
-    e           = spawn();
-    e.owner     = self;
-    e.use       = func;
-    e.think     = defer_think;
-    e.nextthink = time + fdelay;
-}
-
 .string aiment_classname;
 .float aiment_deadflag;
 void SetMovetypeFollow(entity ent, entity e)
@@ -2024,10 +1968,12 @@ float LostMovetypeFollow(entity ent)
 
 float isPushable(entity e)
 {
-       if(e.iscreature)
-               return true;
        if(e.pushable)
                return true;
+       if(IS_VEHICLE(e))
+               return false;
+       if(e.iscreature)
+               return true;
        switch(e.classname)
        {
                case "body":