]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/miscfunctions.qc
Merge branch 'master' into terencehill/ca_arena_mutators
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / miscfunctions.qc
index b6d4a45b2d923d2a5d9ad562770a1c3a41ba404b..60868652dde77183d08321576a504cabaeb8812f 100644 (file)
@@ -32,7 +32,6 @@ void WarpZone_crosshair_trace(entity pl)
 void() spawnfunc_info_player_deathmatch; // needed for the other spawnpoints
 void() spawnpoint_use;
 string GetMapname();
-string ColoredTeamName(float t);
 
 string admin_name(void)
 {
@@ -80,26 +79,27 @@ float DistributeEvenly_GetRandomized(float weight)
 
 #define move_out_of_solid(e) WarpZoneLib_MoveOutOfSolid(e)
 
-
 string STR_PLAYER = "player";
 string STR_SPECTATOR = "spectator";
 string STR_OBSERVER = "observer";
 
-#if 0
-#define FOR_EACH_CLIENT(v) for(v = world; (v = findflags(v, flags, FL_CLIENT)) != world; )
-#define FOR_EACH_REALCLIENT(v) FOR_EACH_CLIENT(v) if(clienttype(v) == CLIENTTYPE_REAL)
-#define FOR_EACH_PLAYER(v) for(v = world; (v = find(v, classname, STR_PLAYER)) != world; )
-#define FOR_EACH_REALPLAYER(v) FOR_EACH_PLAYER(v) if(clienttype(v) == CLIENTTYPE_REAL)
-#else
+#define IS_PLAYER(v)                   (v.classname == STR_PLAYER)
+#define IS_SPEC(v)                             (v.classname == STR_SPECTATOR)
+#define IS_OBSERVER(v)                         (v.classname == STR_OBSERVER)
+#define IS_CLIENT(v)                   (v.flags & FL_CLIENT)
+#define IS_BOT_CLIENT(v)               (clienttype(v) == CLIENTTYPE_BOT)
+#define IS_REAL_CLIENT(v)              (clienttype(v) == CLIENTTYPE_REAL)
+#define IS_NOT_A_CLIENT(v)             (clienttype(v) == CLIENTTYPE_NOTACLIENT)
+
 #define FOR_EACH_CLIENTSLOT(v) for(v = world; (v = nextent(v)) && (num_for_edict(v) <= maxclients); )
-#define FOR_EACH_CLIENT(v) FOR_EACH_CLIENTSLOT(v) if(v.flags & FL_CLIENT)
-#define FOR_EACH_REALCLIENT(v) FOR_EACH_CLIENT(v) if(clienttype(v) == CLIENTTYPE_REAL)
-#define FOR_EACH_PLAYER(v) FOR_EACH_CLIENT(v) if(v.classname == STR_PLAYER)
-#define FOR_EACH_SPEC(v) FOR_EACH_CLIENT(v) if(v.classname != STR_PLAYER)
-#define FOR_EACH_REALPLAYER(v) FOR_EACH_REALCLIENT(v) if(v.classname == STR_PLAYER)
-#endif
+#define FOR_EACH_CLIENT(v) FOR_EACH_CLIENTSLOT(v) if(IS_CLIENT(v))
+#define FOR_EACH_REALCLIENT(v) FOR_EACH_CLIENT(v) if(IS_REAL_CLIENT(v))
+
+#define FOR_EACH_PLAYER(v) FOR_EACH_CLIENT(v) if(IS_PLAYER(v))
+#define FOR_EACH_SPEC(v) FOR_EACH_CLIENT(v) if not(IS_PLAYER(v)) // Samual: shouldn't this be IS_SPEC(v)? and rather create a separate macro to include observers too
+#define FOR_EACH_REALPLAYER(v) FOR_EACH_REALCLIENT(v) if(IS_PLAYER(v))
 
-#define CENTER_OR_VIEWOFS(ent) (ent.origin + ((ent.classname == STR_PLAYER) ? ent.view_ofs : ((ent.mins + ent.maxs) * 0.5)))
+#define CENTER_OR_VIEWOFS(ent) (ent.origin + (IS_PLAYER(ent) ? ent.view_ofs : ((ent.mins + ent.maxs) * 0.5)))
 
 // copies a string to a tempstring (so one can strunzone it)
 string strcat1(string s) = #115; // FRIK_FILE
@@ -107,15 +107,6 @@ string strcat1(string s) = #115; // FRIK_FILE
 float logfile_open;
 float logfile;
 
-void bcenterprint(string s)
-{
-    // TODO replace by MSG_ALL (would show it to spectators too, though)?
-    entity head;
-    FOR_EACH_PLAYER(head)
-    if (clienttype(head) == CLIENTTYPE_REAL)
-        centerprint(head, s);
-}
-
 void GameLogEcho(string s)
 {
     string fn;
@@ -546,7 +537,11 @@ void GetCvars(float f)
 
        get_cvars_f = f;
        get_cvars_s = s;
+
        MUTATOR_CALLHOOK(GetCvars);
+
+       Notification_GetCvars();
+
        GetCvars_handleFloat(s, f, autoswitch, "cl_autoswitch");
        GetCvars_handleFloat(s, f, cvar_cl_autoscreenshot, "cl_autoscreenshot");
        GetCvars_handleString(s, f, cvar_g_xonoticversion, "g_xonoticversion");
@@ -590,102 +585,6 @@ void GetCvars(float f)
        }
 }
 
-void backtrace(string msg)
-{
-    float dev, war;
-    dev = autocvar_developer;
-    war = autocvar_prvm_backtraceforwarnings;
-    cvar_set("developer", "1");
-    cvar_set("prvm_backtraceforwarnings", "1");
-    print("\n");
-    print("--- CUT HERE ---\nWARNING: ");
-    print(msg);
-    print("\n");
-    remove(world); // isn't there any better way to cause a backtrace?
-    print("\n--- CUT UNTIL HERE ---\n");
-    cvar_set("developer", ftos(dev));
-    cvar_set("prvm_backtraceforwarnings", ftos(war));
-}
-
-string Team_ColorCode(float teamid)
-{
-    if (teamid == COLOR_TEAM1)
-        return "^1";
-    else if (teamid == COLOR_TEAM2)
-        return "^4";
-    else if (teamid == COLOR_TEAM3)
-        return "^3";
-    else if (teamid == COLOR_TEAM4)
-        return "^6";
-    else
-        return "^7";
-}
-
-string Team_ColorName(float t)
-{
-    // fixme: Search for team entities and get their .netname's!
-    if (t == COLOR_TEAM1)
-        return "Red";
-    if (t == COLOR_TEAM2)
-        return "Blue";
-    if (t == COLOR_TEAM3)
-        return "Yellow";
-    if (t == COLOR_TEAM4)
-        return "Pink";
-    return "Neutral";
-}
-
-string Team_ColorNameLowerCase(float t)
-{
-    // fixme: Search for team entities and get their .netname's!
-    if (t == COLOR_TEAM1)
-        return "red";
-    if (t == COLOR_TEAM2)
-        return "blue";
-    if (t == COLOR_TEAM3)
-        return "yellow";
-    if (t == COLOR_TEAM4)
-        return "pink";
-    return "neutral";
-}
-
-float ColourToNumber(string team_colour)
-{
-       if (team_colour == "red")
-               return COLOR_TEAM1;
-
-       if (team_colour == "blue")
-               return COLOR_TEAM2;
-
-       if (team_colour == "yellow")
-               return COLOR_TEAM3;
-
-       if (team_colour == "pink")
-               return COLOR_TEAM4;
-
-       if (team_colour == "auto")
-               return 0;
-
-       return -1;
-}
-
-float NumberToTeamNumber(float number)
-{
-       if (number == 1)
-               return COLOR_TEAM1;
-
-       if (number == 2)
-               return COLOR_TEAM2;
-
-       if (number == 3)
-               return COLOR_TEAM3;
-
-       if (number == 4)
-               return COLOR_TEAM4;
-
-       return -1;
-}
-
 // decolorizes and team colors the player name when needed
 string playername(entity p)
 {
@@ -1161,7 +1060,6 @@ void readlevelcvars(void)
     g_touchexplode_force = cvar("g_touchexplode_force");
 
        sv_clones = cvar("sv_clones");
-       sv_gentle = cvar("sv_gentle");
        sv_foginterval = cvar("sv_foginterval");
        g_cloaked = cvar("g_cloaked");
     if(g_cts)
@@ -1640,34 +1538,6 @@ void precache()
 #endif
 }
 
-// sorry, but using \ in macros breaks line numbers
-#define WRITESPECTATABLE_MSG_ONE_VARNAME(varname,statement) entity varname; varname = msg_entity; FOR_EACH_REALCLIENT(msg_entity) if(msg_entity == varname || (msg_entity.classname == STR_SPECTATOR && msg_entity.enemy == varname)) statement msg_entity = varname
-#define WRITESPECTATABLE_MSG_ONE(statement) WRITESPECTATABLE_MSG_ONE_VARNAME(oldmsg_entity, statement)
-#define WRITESPECTATABLE(msg,statement) if(msg == MSG_ONE) { WRITESPECTATABLE_MSG_ONE(statement); } else statement float WRITESPECTATABLE_workaround = 0
-
-
-void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration, float countdown_num)
-{
-       if ((clienttype(e) == CLIENTTYPE_REAL) && (e.flags & FL_CLIENT))
-       {
-               msg_entity = e;
-               WRITESPECTATABLE_MSG_ONE({
-                       WriteByte(MSG_ONE, SVC_TEMPENTITY);
-                       WriteByte(MSG_ONE, TE_CSQC_CENTERPRINT_GENERIC);
-                       WriteByte(MSG_ONE, id);
-                       WriteString(MSG_ONE, s);
-                       if (id != 0 && s != "")
-                       {
-                               WriteByte(MSG_ONE, duration);
-                               WriteByte(MSG_ONE, countdown_num);
-                       }
-               });
-       }
-}
-void Send_CSQC_Centerprint_Generic_Expire(entity e, float id)
-{
-       Send_CSQC_Centerprint_Generic(e, id, "", 1, 0);
-}
 // WARNING: this kills the trace globals
 #define EXACTTRIGGER_TOUCH if(WarpZoneLib_ExactTrigger_Touch()) return
 #define EXACTTRIGGER_INIT  WarpZoneLib_ExactTrigger_Init()
@@ -2146,22 +2016,6 @@ string race_readName(string map, float pos)
        return uid2name(db_get(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos))));
 }
 
-string race_placeName(float pos) {
-       if(floor((mod(pos, 100))/10) * 10 != 10) // examples: 12th, 111th, 213th will not execute this block
-       {
-               if(mod(pos, 10) == 1)
-                       return strcat(ftos(pos), "st");
-               else if(mod(pos, 10) == 2)
-                       return strcat(ftos(pos), "nd");
-               else if(mod(pos, 10) == 3)
-                       return strcat(ftos(pos), "rd");
-               else
-                       return strcat(ftos(pos), "th");
-       }
-       else
-               return strcat(ftos(pos), "th");
-}
-
 float MoveToRandomMapLocation(entity e, float goodcontents, float badcontents, float badsurfaceflags, float attempts, float maxaboveground, float minviewdistance)
 {
     float m, i;