]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/miscfunctions.qc
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / miscfunctions.qc
index 8f16cbad9d29d7a448e771c01c34c3926d6329ae..a40982ce7e2f733f72ac43aedef9564af457c120 100644 (file)
@@ -880,8 +880,6 @@ float want_weapon(string cvarprefix, entity weaponinfo, float allguns)
                        t = (weaponinfo.spawnflags & WEP_FLAG_NORMAL);
                else if(t < -1)
                        t = 0;
-               else if (g_race)
-                       t = (i == WEP_LASER || i == WEP_SHOTGUN);
                else if (g_cts)
                        t = (i == WEP_SHOTGUN);
                else if (g_nexball)
@@ -917,8 +915,15 @@ void readplayerstartcvars()
 
        g_weaponarena = 0;
        s = cvar_string("g_weaponarena");
-       if (s == "0")
+       if (s == "0" || s == "")
+       {
+               if(g_lms || g_ca)
+                       s = "most";
+       }
+
+       if (s == "off")
        {
+               // forcibly turn off weaponarena
        }
        else if (s == "all")
        {
@@ -1166,6 +1171,7 @@ float sv_pitch_min;
 float sv_pitch_max;
 float sv_pitch_fixyaw;
 
+string GetGametype(); // g_world.qc
 void readlevelcvars(void)
 {
        // first load all the mutators
@@ -1301,14 +1307,13 @@ void readlevelcvars(void)
 
        g_pinata = cvar("g_pinata");
 
-       g_weapon_stay = cvar("g_weapon_stay");
+    g_weapon_stay = cvar(strcat("g_", GetGametype(), "_weapon_stay"));
+    if(!g_weapon_stay)
+        g_weapon_stay = cvar("g_weapon_stay");
 
        if (!g_weapon_stay && (cvar("deathmatch") == 2))
                g_weapon_stay = 1;
 
-       if (!g_weapon_stay && g_cts)
-               g_weapon_stay = 1;
-
        g_ghost_items = cvar("g_ghost_items");
 
        if(g_ghost_items >= 1)
@@ -1530,8 +1535,12 @@ void precache_playermodel(string m)
        precache_model(m);
        if(sv_loddistance1)
        {
-               precache_model(strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1)));
-               precache_model(strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1)));
+               f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
+               if(fexists(f))
+                       precache_model(f);
+               f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
+               if(fexists(f))
+                       precache_model(f);
        }
 
        globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
@@ -2623,7 +2632,6 @@ void zcurveparticles_from_tracetoss(float effectno, vector start, vector end, ve
        zcurveparticles(effectno, start, end, end_dz, vlen(vel));
 }
 
-string GetGametype(); // g_world.qc
 void write_recordmarker(entity pl, float tstart, float dt)
 {
     GameLogEcho(strcat(":recordset:", ftos(pl.playerid), ":", ftos(dt)));