]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_ca.qc
Merge branch 'master' into Mario/monsters
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_ca.qc
index 74a7fd38a374b1f14be728887a76fbc346d03289..8a6315c4236bd1673758253449af1889fe2e35e8 100644 (file)
@@ -144,6 +144,7 @@ MUTATOR_HOOKFUNCTION(ca_PutClientInServer)
        if(!allowed_to_spawn)
        {
                self.classname = "observer";
+               if(self.jointime != time) //not when connecting
                if(!self.caplayer)
                {
                        self.caplayer = 0.5;
@@ -158,6 +159,7 @@ MUTATOR_HOOKFUNCTION(ca_reset_map_players)
 {
        FOR_EACH_CLIENT(self)
        {
+               self.killcount = 0;
                if(self.caplayer)
                {
                        self.classname = "player";
@@ -182,12 +184,8 @@ MUTATOR_HOOKFUNCTION(ca_reset_map_global)
 
 MUTATOR_HOOKFUNCTION(ca_GetTeamCount)
 {
-       ca_teams = autocvar_g_ca_teams_override;
-       if(ca_teams < 2)
-               ca_teams = autocvar_g_ca_teams;
-       ca_teams = bound(2, ca_teams, 4);
        ret_float = ca_teams;
-       return 1;
+       return 0;
 }
 
 MUTATOR_HOOKFUNCTION(ca_PlayerDies)
@@ -224,16 +222,14 @@ MUTATOR_HOOKFUNCTION(ca_GiveFragsForKill)
 
 MUTATOR_HOOKFUNCTION(ca_SetStartItems)
 {
-       start_health = cvar("g_lms_start_health");
-       start_armorvalue = cvar("g_lms_start_armor");
-
-       start_ammo_shells = cvar("g_lms_start_ammo_shells");
-       start_ammo_nails = cvar("g_lms_start_ammo_nails");
-       start_ammo_rockets = cvar("g_lms_start_ammo_rockets");
-       start_ammo_cells = cvar("g_lms_start_ammo_cells");
-       start_ammo_fuel = cvar("g_lms_start_ammo_fuel");
-
        start_items &= ~IT_UNLIMITED_AMMO;
+       start_health       = warmup_start_health       = cvar("g_lms_start_health");
+       start_armorvalue   = warmup_start_armorvalue   = cvar("g_lms_start_armor");
+       start_ammo_shells  = warmup_start_ammo_shells  = cvar("g_lms_start_ammo_shells");
+       start_ammo_nails   = warmup_start_ammo_nails   = cvar("g_lms_start_ammo_nails");
+       start_ammo_rockets = warmup_start_ammo_rockets = cvar("g_lms_start_ammo_rockets");
+       start_ammo_cells   = warmup_start_ammo_cells   = cvar("g_lms_start_ammo_cells");
+       start_ammo_fuel    = warmup_start_ammo_fuel    = cvar("g_lms_start_ammo_fuel");
 
        return 0;
 }
@@ -278,23 +274,17 @@ MUTATOR_HOOKFUNCTION(ca_PlayerRegen)
        return TRUE;
 }
 
-// scoreboard setup
-void ca_ScoreRules()
-{
-       ScoreRules_basics(2, SFL_SORT_PRIO_PRIMARY, 0, TRUE);
-       ScoreInfo_SetLabel_TeamScore  (ST_CA_ROUNDS,    "rounds",    SFL_SORT_PRIO_PRIMARY);
-       ScoreRules_basics_end();
-}
-
-void ca_DelayedInit() // Do this check with a delay so we can wait for teams to be set up.
-{
-       ca_ScoreRules();
-}
-
 void ca_Initialize()
 {
        allowed_to_spawn = TRUE;
 
+       ca_teams = autocvar_g_ca_teams_override;
+       if(ca_teams < 2)
+               ca_teams = autocvar_g_ca_teams;
+       ca_teams = bound(2, ca_teams, 4);
+       ret_float = ca_teams;
+       ScoreRules_ca(ca_teams);
+
        round_handler_Spawn(CA_CheckTeams, CA_CheckWinner, CA_RoundStart);
        round_handler_Init(5, autocvar_g_ca_warmup, autocvar_g_ca_round_timelimit);
 
@@ -302,8 +292,6 @@ void ca_Initialize()
        addstat(STAT_BLUEALIVE, AS_INT, bluealive_stat);
        addstat(STAT_YELLOWALIVE, AS_INT, yellowalive_stat);
        addstat(STAT_PINKALIVE, AS_INT, pinkalive_stat);
-
-       InitializeEntity(world, ca_DelayedInit, INITPRIO_GAMETYPE);
 }
 
 MUTATOR_DEFINITION(gamemode_ca)