]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_ca.qc
Remove `-Wno-double-declaration`
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_ca.qc
index 5236889adc0bae395e2c533d0d95100fdba3ce89..a0f238358455a271a80a45d996ecf9c07fe16f36 100644 (file)
@@ -4,6 +4,14 @@ float redalive, bluealive, yellowalive, pinkalive;
 float ca_teams;
 float allowed_to_spawn;
 
+const float ST_CA_ROUNDS = 1;
+void ca_ScoreRules(float teams)
+{
+       ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, 0, true);
+       ScoreInfo_SetLabel_TeamScore(ST_CA_ROUNDS, "rounds", SFL_SORT_PRIO_PRIMARY);
+       ScoreRules_basics_end();
+}
+
 void CA_count_alive_players()
 {
        entity e;
@@ -67,12 +75,15 @@ float CA_GetWinnerTeam()
 #define CA_ALIVE_TEAMS_OK() (CA_ALIVE_TEAMS() == ca_teams)
 float CA_CheckWinner()
 {
+       entity e;
        if(round_handler_GetEndTime() > 0 && round_handler_GetEndTime() - time <= 0)
        {
                Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ROUND_OVER);
                Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_ROUND_OVER);
-               allowed_to_spawn = FALSE;
+               allowed_to_spawn = false;
                round_handler_Init(5, autocvar_g_ca_warmup, autocvar_g_ca_round_timelimit);
+               FOR_EACH_PLAYER(e)
+                       nades_Clear(e);
                return 1;
        }
 
@@ -93,23 +104,27 @@ float CA_CheckWinner()
                Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_ROUND_TIED);
        }
 
-       allowed_to_spawn = FALSE;
+       allowed_to_spawn = false;
        round_handler_Init(5, autocvar_g_ca_warmup, autocvar_g_ca_round_timelimit);
+
+       FOR_EACH_PLAYER(e)
+               nades_Clear(e);
+
        return 1;
 }
 
 void CA_RoundStart()
 {
        if(warmup_stage)
-               allowed_to_spawn = TRUE;
+               allowed_to_spawn = true;
        else
-               allowed_to_spawn = FALSE;
+               allowed_to_spawn = false;
 }
 
-float prev_missing_teams_mask;
 float CA_CheckTeams()
 {
-       allowed_to_spawn = TRUE;
+       static float prev_missing_teams_mask;
+       allowed_to_spawn = true;
        CA_count_alive_players();
        if(CA_ALIVE_TEAMS_OK())
        {
@@ -136,9 +151,20 @@ float CA_CheckTeams()
        return 0;
 }
 
+float ca_isEliminated(entity e)
+{
+       if(e.caplayer == 1 && (e.deadflag != DEAD_NO || e.frags == FRAGS_LMS_LOSER))
+               return true;
+       if(e.caplayer == 0.5)
+               return true;
+       return false;
+}
+
 MUTATOR_HOOKFUNCTION(ca_PlayerSpawn)
 {
        self.caplayer = 1;
+       if(!warmup_stage)
+               eliminatedPlayers.SendFlags |= 1;
        return 1;
 }
 
@@ -153,7 +179,7 @@ MUTATOR_HOOKFUNCTION(ca_PutClientInServer)
                {
                        self.caplayer = 0.5;
                        if(IS_REAL_CLIENT(self))
-                               sprint(self, "You will join the game in the next round.\n");
+                               Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_CA_JOIN_LATE);
                }
        }
        return 1;
@@ -187,7 +213,7 @@ MUTATOR_HOOKFUNCTION(ca_ClientConnect)
 
 MUTATOR_HOOKFUNCTION(ca_reset_map_global)
 {
-       allowed_to_spawn = TRUE;
+       allowed_to_spawn = true;
        return 1;
 }
 
@@ -229,6 +255,8 @@ MUTATOR_HOOKFUNCTION(ca_PlayerDies)
        ca_LastPlayerForTeam_Notify();
        if(!allowed_to_spawn)
                self.respawn_flags =  RESPAWN_SILENT;
+       if(!warmup_stage)
+               eliminatedPlayers.SendFlags |= 1;
        return 1;
 }
 
@@ -252,6 +280,8 @@ MUTATOR_HOOKFUNCTION(ca_MakePlayerObserver)
                self.caplayer = 0;
        if(self.caplayer)
                self.frags = FRAGS_LMS_LOSER;
+       if(!warmup_stage)
+               eliminatedPlayers.SendFlags |= 1;
        return 1;
 }
 
@@ -275,6 +305,7 @@ MUTATOR_HOOKFUNCTION(ca_SetStartItems)
        start_ammo_nails   = warmup_start_ammo_nails   = cvar("g_lms_start_ammo_nails");
        start_ammo_rockets = warmup_start_ammo_rockets = cvar("g_lms_start_ammo_rockets");
        start_ammo_cells   = warmup_start_ammo_cells   = cvar("g_lms_start_ammo_cells");
+       start_ammo_plasma  = warmup_start_ammo_plasma  = cvar("g_lms_start_ammo_plasma");
        start_ammo_fuel    = warmup_start_ammo_fuel    = cvar("g_lms_start_ammo_fuel");
 
        return 0;
@@ -289,19 +320,19 @@ MUTATOR_HOOKFUNCTION(ca_PlayerDamage)
 
        frag_mirrordamage = 0;
 
-       return FALSE;
+       return false;
 }
 
 MUTATOR_HOOKFUNCTION(ca_FilterItem)
 {
        if(autocvar_g_powerups <= 0)
        if(self.flags & FL_POWERUP)
-               return TRUE;
+               return true;
 
        if(autocvar_g_pickup_items <= 0)
-               return TRUE;
+               return true;
 
-       return FALSE;
+       return false;
 }
 
 MUTATOR_HOOKFUNCTION(ca_PlayerDamage_SplitHealthArmor)
@@ -311,25 +342,25 @@ MUTATOR_HOOKFUNCTION(ca_PlayerDamage_SplitHealthArmor)
        if(frag_target != frag_attacker && IS_PLAYER(frag_attacker))
                PlayerTeamScore_Add(frag_attacker, SP_SCORE, ST_SCORE, (frag_damage - excess) * autocvar_g_ca_damage2score_multiplier);
 
-       return FALSE;
+       return false;
 }
 
 MUTATOR_HOOKFUNCTION(ca_PlayerRegen)
 {
        // no regeneration in CA
-       return TRUE;
+       return true;
 }
 
 void ca_Initialize()
 {
-       allowed_to_spawn = TRUE;
+       allowed_to_spawn = true;
 
        ca_teams = autocvar_g_ca_teams_override;
        if(ca_teams < 2)
                ca_teams = autocvar_g_ca_teams;
        ca_teams = bound(2, ca_teams, 4);
        ret_float = ca_teams;
-       ScoreRules_ca(ca_teams);
+       ca_ScoreRules(ca_teams);
 
        round_handler_Spawn(CA_CheckTeams, CA_CheckWinner, CA_RoundStart);
        round_handler_Init(5, autocvar_g_ca_warmup, autocvar_g_ca_round_timelimit);
@@ -338,6 +369,8 @@ void ca_Initialize()
        addstat(STAT_BLUEALIVE, AS_INT, bluealive_stat);
        addstat(STAT_YELLOWALIVE, AS_INT, yellowalive_stat);
        addstat(STAT_PINKALIVE, AS_INT, pinkalive_stat);
+
+       EliminatedPlayers_Init(ca_isEliminated);
 }
 
 MUTATOR_DEFINITION(gamemode_ca)