]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_freezetag.qc
Merge branch 'master' into Mario/vaporizer_damage
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_freezetag.qc
index ffdc1612dde1235608c2874da85eefc60dd37c15..1fa168d63fbe84a9aa957afdb0760161d25a49d2 100644 (file)
@@ -1,9 +1,15 @@
-.float freezetag_frozen_time;
-.float freezetag_frozen_timeout;
-.float freezetag_revive_progress;
-#define ICE_MAX_ALPHA 1
-#define ICE_MIN_ALPHA 0.1
-float freezetag_teams;
+#include "gamemode_freezetag.qh"
+#include "../_all.qh"
+
+#include "gamemode.qh"
+
+const float SP_FREEZETAG_REVIVALS = 4;
+void freezetag_ScoreRules(float teams)
+{
+       ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, true); // SFL_SORT_PRIO_PRIMARY
+       ScoreInfo_SetLabel_PlayerScore(SP_FREEZETAG_REVIVALS, "revivals", 0);
+       ScoreRules_basics_end();
+}
 
 void freezetag_count_alive_players()
 {
@@ -26,31 +32,36 @@ void freezetag_count_alive_players()
                e.yellowalive_stat = yellowalive;
                e.pinkalive_stat = pinkalive;
        }
+
+       eliminatedPlayers.SendFlags |= 1;
 }
 #define FREEZETAG_ALIVE_TEAMS() ((redalive > 0) + (bluealive > 0) + (yellowalive > 0) + (pinkalive > 0))
 #define FREEZETAG_ALIVE_TEAMS_OK() (FREEZETAG_ALIVE_TEAMS() == freezetag_teams)
 
-float prev_total_players;
 float freezetag_CheckTeams()
 {
+       static float prev_missing_teams_mask;
        if(FREEZETAG_ALIVE_TEAMS_OK())
        {
-               if(prev_total_players > 0)
+               if(prev_missing_teams_mask > 0)
                        Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_MISSING_TEAMS);
-               prev_total_players = -1;
+               prev_missing_teams_mask = -1;
                return 1;
        }
-       if(prev_total_players != total_players)
+       if(total_players == 0)
+       {
+               if(prev_missing_teams_mask > 0)
+                       Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_MISSING_TEAMS);
+               prev_missing_teams_mask = -1;
+               return 0;
+       }
+       float missing_teams_mask = (!redalive) + (!bluealive) * 2;
+       if(freezetag_teams >= 3) missing_teams_mask += (!yellowalive) * 4;
+       if(freezetag_teams >= 4) missing_teams_mask += (!pinkalive) * 8;
+       if(prev_missing_teams_mask != missing_teams_mask)
        {
-               float p1 = 0, p2 = 0, p3 = 0, p4 = 0;
-               if(!redalive) p1 = NUM_TEAM_1;
-               if(!bluealive) p2 = NUM_TEAM_2;
-               if(freezetag_teams >= 3)
-               if(!yellowalive) p3 = NUM_TEAM_3;
-               if(freezetag_teams >= 4)
-               if(!pinkalive) p4 = NUM_TEAM_4;
-               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_MISSING_TEAMS, p1, p2, p3, p4);
-               prev_total_players = total_players;
+               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_MISSING_TEAMS, missing_teams_mask);
+               prev_missing_teams_mask = missing_teams_mask;
        }
        return 0;
 }
@@ -122,6 +133,34 @@ float freezetag_CheckWinner()
        return 1;
 }
 
+entity freezetag_LastPlayerForTeam()
+{
+       entity pl, last_pl = world;
+       FOR_EACH_PLAYER(pl)
+       {
+               if(pl.health >= 1)
+               if(!pl.frozen)
+               if(pl != self)
+               if(pl.team == self.team)
+               if(!last_pl)
+                       last_pl = pl;
+               else
+                       return world;
+       }
+       return last_pl;
+}
+
+void freezetag_LastPlayerForTeam_Notify()
+{
+       if(round_handler_IsActive())
+       if(round_handler_IsRoundStarted())
+       {
+               entity pl = freezetag_LastPlayerForTeam();
+               if(pl)
+                       Send_Notification(NOTIF_ONE, pl, MSG_CENTER, CENTER_ALONE);
+       }
+}
+
 void freezetag_Add_Score(entity attacker)
 {
        if(attacker == self)
@@ -148,7 +187,7 @@ void freezetag_Freeze(entity attacker)
        if(autocvar_g_freezetag_frozen_maxtime > 0)
                self.freezetag_frozen_timeout = time + autocvar_g_freezetag_frozen_maxtime;
 
-       Freeze(self, 0, 1, TRUE);
+       Freeze(self, 0, 1, true);
 
        freezetag_count_alive_players();
 
@@ -163,6 +202,13 @@ void freezetag_Unfreeze(entity attacker)
        Unfreeze(self);
 }
 
+float freezetag_isEliminated(entity e)
+{
+       if(IS_PLAYER(e) && (e.frozen == 1 || e.deadflag != DEAD_NO))
+               return true;
+       return false;
+}
+
 
 // ================
 // Bot player logic
@@ -219,7 +265,7 @@ void havocbot_role_ft_offense()
        // If only one left on team or if role has timed out then start trying to free players.
        if (((unfrozen == 0) && (!self.frozen)) || (time > self.havocbot_role_timeout))
        {
-               dprint("changing role to freeing\n");
+               LOG_TRACE("changing role to freeing\n");
                self.havocbot_role = havocbot_role_ft_freeing;
                self.havocbot_role_timeout = 0;
                return;
@@ -248,7 +294,7 @@ void havocbot_role_ft_freeing()
 
        if (time > self.havocbot_role_timeout)
        {
-               dprint("changing role to offense\n");
+               LOG_TRACE("changing role to offense\n");
                self.havocbot_role = havocbot_role_ft_offense;
                self.havocbot_role_timeout = 0;
                return;
@@ -275,6 +321,8 @@ void havocbot_role_ft_freeing()
 MUTATOR_HOOKFUNCTION(freezetag_RemovePlayer)
 {
        self.health = 0; // neccessary to update correctly alive stats
+       if(!self.frozen)
+               freezetag_LastPlayerForTeam_Notify();
        freezetag_Unfreeze(world);
        freezetag_count_alive_players();
        return 1;
@@ -301,6 +349,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerDies)
                {
                        freezetag_Add_Score(frag_attacker);
                        freezetag_count_alive_players();
+                       freezetag_LastPlayerForTeam_Notify();
                }
                else
                        freezetag_Unfreeze(world); // remove ice
@@ -313,6 +362,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerDies)
                return 1;
 
        freezetag_Freeze(frag_attacker);
+       freezetag_LastPlayerForTeam_Notify();
 
        if(frag_attacker == frag_target || frag_attacker == world)
        {
@@ -374,7 +424,6 @@ MUTATOR_HOOKFUNCTION(freezetag_GiveFragsForKill)
        return 1;
 }
 
-.float reviving; // temp var
 MUTATOR_HOOKFUNCTION(freezetag_PlayerPreThink)
 {
        float n;
@@ -414,7 +463,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerPreThink)
                        if(!o)
                                o = other;
                        if(self.frozen == 1)
-                               other.reviving = TRUE;
+                               other.reviving = true;
                        ++n;
                }
        }
@@ -458,7 +507,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerPreThink)
                        if(other.reviving)
                        {
                                other.revive_progress = self.revive_progress;
-                               other.reviving = FALSE;
+                               other.reviving = false;
                        }
                }
        }
@@ -475,6 +524,21 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerPreThink)
        return 1;
 }
 
+MUTATOR_HOOKFUNCTION(freezetag_SetStartItems)
+{
+       start_items &= ~IT_UNLIMITED_AMMO;
+       //start_health       = warmup_start_health       = cvar("g_lms_start_health");
+       //start_armorvalue   = warmup_start_armorvalue   = cvar("g_lms_start_armor");
+       start_ammo_shells  = warmup_start_ammo_shells  = cvar("g_lms_start_ammo_shells");
+       start_ammo_nails   = warmup_start_ammo_nails   = cvar("g_lms_start_ammo_nails");
+       start_ammo_rockets = warmup_start_ammo_rockets = cvar("g_lms_start_ammo_rockets");
+       start_ammo_cells   = warmup_start_ammo_cells   = cvar("g_lms_start_ammo_cells");
+       start_ammo_plasma  = warmup_start_ammo_plasma  = cvar("g_lms_start_ammo_plasma");
+       start_ammo_fuel    = warmup_start_ammo_fuel    = cvar("g_lms_start_ammo_fuel");
+
+       return 0;
+}
+
 MUTATOR_HOOKFUNCTION(freezetag_BotRoles)
 {
        if (!self.deadflag)
@@ -485,13 +549,13 @@ MUTATOR_HOOKFUNCTION(freezetag_BotRoles)
                        self.havocbot_role = havocbot_role_ft_offense;
        }
 
-       return TRUE;
+       return true;
 }
 
 MUTATOR_HOOKFUNCTION(freezetag_GetTeamCount)
 {
        ret_float = freezetag_teams;
-       return 0;
+       return false;
 }
 
 void freezetag_Initialize()
@@ -500,7 +564,7 @@ void freezetag_Initialize()
        if(freezetag_teams < 2)
                freezetag_teams = autocvar_g_freezetag_teams;
        freezetag_teams = bound(2, freezetag_teams, 4);
-       ScoreRules_freezetag(freezetag_teams);
+       freezetag_ScoreRules(freezetag_teams);
 
        round_handler_Spawn(freezetag_CheckTeams, freezetag_CheckWinner, func_null);
        round_handler_Init(5, autocvar_g_freezetag_warmup, autocvar_g_freezetag_round_timelimit);
@@ -509,6 +573,8 @@ void freezetag_Initialize()
        addstat(STAT_BLUEALIVE, AS_INT, bluealive_stat);
        addstat(STAT_YELLOWALIVE, AS_INT, yellowalive_stat);
        addstat(STAT_PINKALIVE, AS_INT, pinkalive_stat);
+
+       EliminatedPlayers_Init(freezetag_isEliminated);
 }
 
 MUTATOR_DEFINITION(gamemode_freezetag)
@@ -520,6 +586,7 @@ MUTATOR_DEFINITION(gamemode_freezetag)
        MUTATOR_HOOK(reset_map_players, freezetag_reset_map_players, CBC_ORDER_ANY);
        MUTATOR_HOOK(GiveFragsForKill, freezetag_GiveFragsForKill, CBC_ORDER_FIRST);
        MUTATOR_HOOK(PlayerPreThink, freezetag_PlayerPreThink, CBC_ORDER_FIRST);
+       MUTATOR_HOOK(SetStartItems, freezetag_SetStartItems, CBC_ORDER_ANY);
        MUTATOR_HOOK(HavocBot_ChooseRole, freezetag_BotRoles, CBC_ORDER_ANY);
        MUTATOR_HOOK(GetTeamCount, freezetag_GetTeamCount, CBC_ORDER_EXCLUSIVE);
 
@@ -539,7 +606,7 @@ MUTATOR_DEFINITION(gamemode_freezetag)
 
        MUTATOR_ONREMOVE
        {
-               print("This is a game type and it cannot be removed at runtime.");
+               LOG_INFO("This is a game type and it cannot be removed at runtime.");
                return -1;
        }