if(round_handler_GetEndTime() > 0 && round_handler_GetEndTime() - time <= 0)
{
FOR_EACH_MONSTER(head)
- monster_remove(head);
+ Monster_Remove(head);
Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ROUND_OVER);
Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_ROUND_OVER);
}
FOR_EACH_MONSTER(head)
- monster_remove(head);
+ Monster_Remove(head);
if(teamplay)
{
self.monster_skill = inv_monsterskill;
if((get_monsterinfo(self.monsterid)).spawnflags & MON_FLAG_SUPERMONSTER)
- Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_INVASION_SUPERMONSTER, M_NAME(self.monsterid));
+ Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_INVASION_SUPERMONSTER, self.monster_name);
self.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_BOTCLIP | DPCONTENTS_MONSTERCLIP;