]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_lms.qc
Merge remote-tracking branch 'origin/master' into Mario/lms_updates
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_lms.qc
index be84a517cac9ffdb05d556f894a9eec608521251..681a1d433a1f62dbc0cfe4b60b7d05b71850b704 100644 (file)
@@ -18,6 +18,15 @@ float LMS_NewPlayerLives()
 }
 
 // mutator hooks
+MUTATOR_HOOKFUNCTION(lms_PlayerSpawn)
+{
+       if(IS_PLAYER(self))
+       if(restart_mapalreadyrestarted || (time < game_starttime))
+               PlayerScore_Add(self, SP_LMS_LIVES, LMS_NewPlayerLives());
+               
+       return FALSE;
+}
+
 MUTATOR_HOOKFUNCTION(lms_RemovePlayer)
 {
        // Only if the player cannot play at all
@@ -26,16 +35,12 @@ MUTATOR_HOOKFUNCTION(lms_RemovePlayer)
        else
                self.frags = FRAGS_LMS_LOSER;
                
-       return FALSE;
-}
-
-MUTATOR_HOOKFUNCTION(lms_PlayerSpawn)
-{
-       // player is dead and becomes observer
-       // FIXME fix LMS scoring for new system
-       if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0)
-               self.classname = "observer";
-       
+       if(self.killcount != -666)
+               if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0 && self.lms_spectate_warning != 2)
+                       Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_NOLIVES, self.netname);
+               else
+                       Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_FORFEIT, self.netname);
+               
        return FALSE;
 }
 
@@ -58,6 +63,50 @@ MUTATOR_HOOKFUNCTION(lms_PlayerThink)
        if(self.deadflag == DEAD_DYING)
                self.deadflag = DEAD_RESPAWNING;
                
+       if not(self.deadflag)
+       if(autocvar_g_lms_campcheck_interval)
+       {
+               vector dist;
+
+               // calculate player movement (in 2 dimensions only, so jumping on one spot doesn't count as movement)
+               dist = self.prevorigin - self.origin;
+               dist_z = 0;
+               self.lms_traveled_distance += fabs(vlen(dist));
+
+               if((autocvar_g_campaign && !campaign_bots_may_start) || (time < game_starttime))
+               {
+                       self.lms_nextcheck = time + autocvar_g_lms_campcheck_interval*2;
+                       self.lms_traveled_distance = 0;
+               }
+
+               if(time > self.lms_nextcheck)
+               {
+                       if(self.lms_traveled_distance < autocvar_g_lms_campcheck_distance)
+                       {
+                               Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_LMS_CAMPCHECK);
+                               if(self.vehicle)
+                                       Damage(self.vehicle, self, self, autocvar_g_lms_campcheck_damage * 2, DEATH_CAMP, self.vehicle.origin, '0 0 0');
+                               else
+                                       Damage(self, self, self, bound(0, autocvar_g_lms_campcheck_damage, self.health + self.armorvalue * autocvar_g_balance_armor_blockpercent + 5), DEATH_CAMP, self.origin, '0 0 0');
+                       }
+                       self.lms_nextcheck = time + autocvar_g_lms_campcheck_interval;
+                       self.lms_traveled_distance = 0;
+               }
+       }
+               
+       return FALSE;
+}
+
+MUTATOR_HOOKFUNCTION(lms_PlayerDamage)
+{
+       if(IS_PLAYER(frag_target))
+       if(IS_PLAYER(frag_attacker))
+       if(frag_attacker != frag_target)
+       {
+               frag_target.lms_traveled_distance = autocvar_g_lms_campcheck_distance;
+               frag_attacker.lms_traveled_distance = autocvar_g_lms_campcheck_distance;
+       }
+               
        return FALSE;
 }
 
@@ -110,10 +159,28 @@ MUTATOR_HOOKFUNCTION(lms_KeepScore)
 
 MUTATOR_HOOKFUNCTION(lms_FilterItem)
 {
-       // no items in LMS
+       if(autocvar_g_lms_extra_lives)
+       if(self.classname == "item_health_mega")
+       {
+               self.max_health = 1;
+               return FALSE;
+       }
+       
        return TRUE;
 }
 
+MUTATOR_HOOKFUNCTION(lms_ItemTouch)
+{
+       // give extra lives for mega health
+       if(self.items & IT_HEALTH)
+       {
+               Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_EXTRALIVES);
+               PlayerScore_Add(other, SP_LMS_LIVES, autocvar_g_lms_extra_lives);
+       }
+       
+       return FALSE;
+}
+
 MUTATOR_HOOKFUNCTION(lms_BotSpawn)
 {
        // temporary hack to give bots lives
@@ -124,7 +191,7 @@ MUTATOR_HOOKFUNCTION(lms_BotSpawn)
        }
        
        return FALSE;
-}      
+}
 
 // scoreboard stuff
 void lms_ScoreRules()
@@ -145,15 +212,17 @@ void lms_Initialize()
 
 MUTATOR_DEFINITION(gamemode_lms)
 {
-       MUTATOR_HOOK(MakePlayerObserver, lms_RemovePlayer, CBC_ORDER_ANY);
        MUTATOR_HOOK(PlayerSpawn, lms_PlayerSpawn, CBC_ORDER_ANY);
+       MUTATOR_HOOK(MakePlayerObserver, lms_RemovePlayer, CBC_ORDER_ANY);
        MUTATOR_HOOK(ClientConnect, lms_ClientConnect, CBC_ORDER_ANY);
        MUTATOR_HOOK(PlayerPreThink, lms_PlayerThink, CBC_ORDER_ANY);
+       MUTATOR_HOOK(PlayerDamage_Calculate, lms_PlayerDamage, CBC_ORDER_ANY);
        MUTATOR_HOOK(ForbidThrowCurrentWeapon, lms_ForbidThrowing, CBC_ORDER_ANY);
        MUTATOR_HOOK(GiveFragsForKill, lms_GiveFragsForKill, CBC_ORDER_ANY);
        MUTATOR_HOOK(SetStartItems, lms_SetStartItems, CBC_ORDER_ANY);
-       MUTATOR_HOOK(PlayerClearScore, lms_KeepScore, CBC_ORDER_ANY);
+       MUTATOR_HOOK(ForbidPlayerScore_Clear, lms_KeepScore, CBC_ORDER_ANY);
        MUTATOR_HOOK(FilterItem, lms_FilterItem, CBC_ORDER_ANY);
+       MUTATOR_HOOK(ItemTouch, lms_ItemTouch, CBC_ORDER_ANY);
        MUTATOR_HOOK(HavocBot_ChooseRule, lms_BotSpawn, CBC_ORDER_ANY);
 
        MUTATOR_ONADD