MUTATOR_HOOKFUNCTION(nexball_ForbidThrowing)
{
- if(self.weapon == WEP_GRENADE_LAUNCHER)
+ if(self.weapon == WEP_MORTAR)
return TRUE;
return FALSE;
MUTATOR_HOOKFUNCTION(nexball_FilterItem)
{
if(self.classname == "droppedweapon")
- if(self.weapon == WEP_GRENADE_LAUNCHER)
+ if(self.weapon == WEP_MORTAR)
return TRUE;
return FALSE;
g_nexball_meter_period = rint(g_nexball_meter_period * 32) / 32; //Round to 1/32ths to send as a byte multiplied by 32
addstat(STAT_NB_METERSTART, AS_FLOAT, metertime);
- w_porto(WR_PRECACHE); // abuse
+ W_Porto(WR_INIT); // abuse
// General settings
/*