#ifndef MUTATOR_H
#define MUTATOR_H
-#include "base.qh"
+#include "../../common/mutators/base.qh"
#include "mutator_nades.qh"
#include "../cl_client.qh"
#include "../cl_impulse.qh"
#include "../cheats.qh"
#include "../g_damage.qh"
-#include "../g_subs.qh"
-#include "../t_teleporters.qh"
#include "../round_handler.qh"
#include "../scores.qh"
#include "../scores_rules.qh"
-#include "../waypointsprites.qh"
#include "../bot/bot.qh"
#include "../bot/navigation.qh"
#include "../../common/deathtypes.qh"
#include "../../common/notifications.qh"
+#include "../../common/triggers/teleporters.qh"
+#include "../../common/triggers/subs.qh"
#include "../../common/stats.qh"
#include "../../common/teams.qh"
#include "../../common/monsters/all.qh"
#include "../../warpzonelib/anglestransform.qh"
-#include "../../warpzonelib/mathlib.qh"
#include "../../warpzonelib/server.qh"
#include "../../warpzonelib/util_server.qh"