]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator/gamemode_ca.qc
PlayerDamage_Calculate -> Damage_Calculate
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_ca.qc
index 209c8b85673b09a587379821121c72fe69daf7ca..44c9d1592a4da0e78230d3d0c0993045341294fe 100644 (file)
@@ -1,79 +1,5 @@
 #include "gamemode_ca.qh"
-#ifndef GAMEMODE_CA_H
-#define GAMEMODE_CA_H
 
-int autocvar_g_ca_point_limit;
-int autocvar_g_ca_point_leadlimit;
-float autocvar_g_ca_round_timelimit;
-bool autocvar_g_ca_team_spawns;
-int autocvar_g_ca_teams;
-int autocvar_g_ca_teams_override;
-float autocvar_g_ca_warmup;
-
-
-int ca_teams;
-bool allowed_to_spawn;
-
-const int ST_CA_ROUNDS = 1;
-
-bool CA_CheckTeams();
-bool CA_CheckWinner();
-void CA_RoundStart();
-bool ca_isEliminated(entity e);
-
-void SetLimits(int fraglimit_override, int leadlimit_override, float timelimit_override, float qualifying_override);
-
-REGISTER_MUTATOR(ca, false)
-{
-       MUTATOR_ONADD
-       {
-               // game loads at time 1
-               if (time > 1) error("This is a game type and it cannot be added at runtime.");
-
-               allowed_to_spawn = true;
-
-               ca_teams = autocvar_g_ca_teams_override;
-               if (ca_teams < 2) ca_teams = autocvar_g_ca_teams;
-               ca_teams = bound(2, ca_teams, 4);
-
-               int teams = 0;
-               if(ca_teams >= 1) teams |= BIT(0);
-               if(ca_teams >= 2) teams |= BIT(1);
-               if(ca_teams >= 3) teams |= BIT(2);
-               if(ca_teams >= 4) teams |= BIT(3);
-
-               ca_teams = teams; // now set it?
-
-        ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, 0, true);
-        ScoreInfo_SetLabel_TeamScore(ST_CA_ROUNDS, "rounds", SFL_SORT_PRIO_PRIMARY);
-        ScoreRules_basics_end();
-
-               round_handler_Spawn(CA_CheckTeams, CA_CheckWinner, CA_RoundStart);
-               round_handler_Init(5, autocvar_g_ca_warmup, autocvar_g_ca_round_timelimit);
-
-               EliminatedPlayers_Init(ca_isEliminated);
-
-               ActivateTeamplay();
-               SetLimits(autocvar_g_ca_point_limit, autocvar_g_ca_point_leadlimit, autocvar_timelimit_override, -1);
-
-               if (autocvar_g_ca_team_spawns)
-                       have_team_spawns = -1; // request team spawns
-       }
-
-       MUTATOR_ONREMOVE
-       {
-               LOG_INFO("This is a game type and it cannot be removed at runtime.");
-               return -1;
-       }
-
-       return 0;
-}
-
-// should be removed in the future, as other code should not have to care
-.float caplayer; // 0.5 if scheduled to join the next round
-#endif
-
-#ifdef IMPLEMENTATION
 float autocvar_g_ca_damage2score_multiplier;
 bool autocvar_g_ca_spectate_enemies;
 
@@ -240,6 +166,18 @@ MUTATOR_HOOKFUNCTION(ca, PlayerSpawn)
                eliminatedPlayers.SendFlags |= 1;
 }
 
+MUTATOR_HOOKFUNCTION(ca, ForbidSpawn)
+{
+       entity player = M_ARGV(0, entity);
+
+       // spectators / observers that weren't playing can join; they are
+       // immediately forced to observe in the PutClientInServer hook
+       // this way they are put in a team and can play in the next round
+       if (!allowed_to_spawn && player.caplayer)
+               return true;
+       return false;
+}
+
 MUTATOR_HOOKFUNCTION(ca, PutClientInServer)
 {
        entity player = M_ARGV(0, entity);
@@ -271,6 +209,7 @@ MUTATOR_HOOKFUNCTION(ca, reset_map_players)
                        PutClientInServer(it);
                }
        });
+       bot_relinkplayerlist();
        return true;
 }
 
@@ -288,7 +227,7 @@ MUTATOR_HOOKFUNCTION(ca, reset_map_global)
        return true;
 }
 
-MUTATOR_HOOKFUNCTION(ca, GetTeamCount, CBC_ORDER_EXCLUSIVE)
+MUTATOR_HOOKFUNCTION(ca, CheckAllowedTeams, CBC_ORDER_EXCLUSIVE)
 {
        M_ARGV(0, float) = ca_teams;
 }
@@ -327,6 +266,8 @@ MUTATOR_HOOKFUNCTION(ca, PlayerDies)
                frag_target.respawn_flags =  RESPAWN_SILENT;
        if (!warmup_stage)
                eliminatedPlayers.SendFlags |= 1;
+       if(IS_BOT_CLIENT(frag_target))
+               bot_clear(frag_target);
        return true;
 }
 
@@ -339,25 +280,20 @@ MUTATOR_HOOKFUNCTION(ca, ClientDisconnect)
        return true;
 }
 
-MUTATOR_HOOKFUNCTION(ca, ForbidPlayerScore_Clear)
-{
-       return true;
-}
-
 MUTATOR_HOOKFUNCTION(ca, MakePlayerObserver)
 {
     entity player = M_ARGV(0, entity);
 
        if (!IS_DEAD(player))
                ca_LastPlayerForTeam_Notify(player);
-       if (player.killindicator_teamchange == -2)
+       if (player.killindicator_teamchange == -2) // player wants to spectate
                player.caplayer = 0;
        if (player.caplayer)
                player.frags = FRAGS_LMS_LOSER;
-    else
-        player.frags = FRAGS_SPECTATOR;
        if (!warmup_stage)
                eliminatedPlayers.SendFlags |= 1;
+       if (!player.caplayer)
+               return false;  // allow team reset
        return true;  // prevent team reset
 }
 
@@ -385,7 +321,7 @@ MUTATOR_HOOKFUNCTION(ca, SetStartItems)
        start_ammo_fuel    = warmup_start_ammo_fuel    = cvar("g_lms_start_ammo_fuel");
 }
 
-MUTATOR_HOOKFUNCTION(ca, PlayerDamage_Calculate)
+MUTATOR_HOOKFUNCTION(ca, Damage_Calculate)
 {
        entity frag_attacker = M_ARGV(1, entity);
        entity frag_target = M_ARGV(2, entity);
@@ -531,5 +467,3 @@ MUTATOR_HOOKFUNCTION(ca, SetWeaponArena)
        // most weapons arena
        if (M_ARGV(0, string) == "0" || M_ARGV(0, string) == "") M_ARGV(0, string) = "most";
 }
-
-#endif