#ifdef SVQC
#include "../gamemode.qh"
+
+void ctf_Initialize();
+
+REGISTER_MUTATOR(ctf, false)
+{
+ MUTATOR_STATIC();
+ MUTATOR_ONADD
+ {
+ GameRules_teams(true);
+ GameRules_limit_score(autocvar_capturelimit_override);
+ GameRules_limit_lead(autocvar_captureleadlimit_override);
+
+ ctf_Initialize();
+ }
+ return 0;
+}
+
// used in cheats.qc
void ctf_RespawnFlag(entity flag);