]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator/gamemode_cts.qc
PlayerDamage_Calculate -> Damage_Calculate
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_cts.qc
index 8efa3a35dacf17aa9380de07a23976134946fac6..21098a5e996f04ddf213b20bd2042d844226fd52 100644 (file)
@@ -1,47 +1,6 @@
 #include "gamemode_cts.qh"
 #include <server/race.qh>
 
-#ifndef GAMEMODE_CTS_H
-#define GAMEMODE_CTS_H
-
-void cts_Initialize();
-
-REGISTER_MUTATOR(cts, false)
-{
-       MUTATOR_ONADD
-       {
-               if (time > 1) // game loads at time 1
-                       error("This is a game type and it cannot be added at runtime.");
-
-               g_race_qualifying = true;
-               independent_players = 1;
-               SetLimits(0, 0, autocvar_timelimit_override, -1);
-
-               cts_Initialize();
-       }
-
-       MUTATOR_ONROLLBACK_OR_REMOVE
-       {
-               // we actually cannot roll back cts_Initialize here
-               // BUT: we don't need to! If this gets called, adding always
-               // succeeds.
-       }
-
-       MUTATOR_ONREMOVE
-       {
-               LOG_INFO("This is a game type and it cannot be removed at runtime.");
-               return -1;
-       }
-
-       return 0;
-}
-
-// scores
-const float ST_CTS_LAPS = 1;
-#endif
-
-#ifdef IMPLEMENTATION
-
 #include <server/race.qh>
 
 float autocvar_g_cts_finish_kill_delay;
@@ -59,7 +18,7 @@ void havocbot_role_cts(entity this)
                this.bot_strategytime = time + autocvar_bot_ai_strategyinterval;
                navigation_goalrating_start(this);
 
-               FOREACH_ENTITY_CLASS("trigger_race_checkpoint", true,
+               IL_EACH(g_racecheckpoints, true,
                {
                        if(it.cnt == this.race_checkpoint)
                                navigation_routerating(this, it, 1000000, 5000);
@@ -76,13 +35,13 @@ void cts_ScoreRules()
        ScoreRules_basics(0, 0, 0, false);
        if(g_race_qualifying)
        {
-               ScoreInfo_SetLabel_PlayerScore(SP_CTS_FASTEST, "fastest",   SFL_SORT_PRIO_PRIMARY | SFL_LOWER_IS_BETTER | SFL_TIME);
+               ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest",   SFL_SORT_PRIO_PRIMARY | SFL_LOWER_IS_BETTER | SFL_TIME);
        }
        else
        {
-               ScoreInfo_SetLabel_PlayerScore(SP_CTS_LAPS,    "laps",      SFL_SORT_PRIO_PRIMARY);
-               ScoreInfo_SetLabel_PlayerScore(SP_CTS_TIME,    "time",      SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
-               ScoreInfo_SetLabel_PlayerScore(SP_CTS_FASTEST, "fastest",   SFL_LOWER_IS_BETTER | SFL_TIME);
+               ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS,    "laps",      SFL_SORT_PRIO_PRIMARY);
+               ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME,    "time",      SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
+               ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest",   SFL_LOWER_IS_BETTER | SFL_TIME);
        }
        ScoreRules_basics_end();
 }
@@ -108,8 +67,9 @@ void CTS_ClientKill(entity e) // silent version of ClientKill, used when player
 MUTATOR_HOOKFUNCTION(cts, PlayerPhysics)
 {
        entity player = M_ARGV(0, entity);
+       float dt = M_ARGV(1, float);
 
-       player.race_movetime_frac += PHYS_INPUT_TIMELENGTH;
+       player.race_movetime_frac += dt;
        float f = floor(player.race_movetime_frac);
        player.race_movetime_frac -= f;
        player.race_movetime_count += f;
@@ -282,7 +242,7 @@ MUTATOR_HOOKFUNCTION(cts, PutClientInServer)
 MUTATOR_HOOKFUNCTION(cts, PlayerDies)
 {
        entity frag_target = M_ARGV(2, entity);
-       
+
        frag_target.respawn_flags |= RESPAWN_FORCE;
        race_AbandonRaceCheck(frag_target);
 }
@@ -352,7 +312,7 @@ MUTATOR_HOOKFUNCTION(cts, FilterItem)
                return true;
 }
 
-MUTATOR_HOOKFUNCTION(cts, PlayerDamage_Calculate)
+MUTATOR_HOOKFUNCTION(cts, Damage_Calculate)
 {
        entity frag_attacker = M_ARGV(1, entity);
        entity frag_target = M_ARGV(2, entity);
@@ -437,5 +397,3 @@ void cts_Initialize()
 {
        cts_ScoreRules();
 }
-
-#endif