]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator/gamemode_invasion.qc
Merge branch 'Mario/teams_bitflag' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_invasion.qc
index 9d31506e6dfe77134f2dcf8fb225fa1e2a53f475..b1a74f2aa998c92e28614b46905f4e9479eb8ca2 100644 (file)
@@ -193,7 +193,11 @@ float Invasion_CheckWinner()
 {
        if(round_handler_GetEndTime() > 0 && round_handler_GetEndTime() - time <= 0)
        {
-               FOREACH_ENTITY_FLAGS(flags, FL_MONSTER, LAMBDA(Monster_Remove(it)));
+               IL_EACH(g_monsters, true,
+               {
+                       Monster_Remove(it);
+               });
+               IL_CLEAR(g_monsters);
 
                Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_ROUND_OVER);
                Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_ROUND_OVER);
@@ -203,23 +207,21 @@ float Invasion_CheckWinner()
 
        float total_alive_monsters = 0, supermonster_count = 0, red_alive = 0, blue_alive = 0, yellow_alive = 0, pink_alive = 0;
 
-       FOREACH_ENTITY_FLAGS(flags, FL_MONSTER, LAMBDA(
-               if(it.health > 0)
-               {
-                       if((get_monsterinfo(it.monsterid)).spawnflags & MON_FLAG_SUPERMONSTER)
-                               ++supermonster_count;
-                       ++total_alive_monsters;
+       IL_EACH(g_monsters, it.health > 0,
+       {
+               if((get_monsterinfo(it.monsterid)).spawnflags & MON_FLAG_SUPERMONSTER)
+                       ++supermonster_count;
+               ++total_alive_monsters;
 
-                       if(teamplay)
-                       switch(it.team)
-                       {
-                               case NUM_TEAM_1: ++red_alive; break;
-                               case NUM_TEAM_2: ++blue_alive; break;
-                               case NUM_TEAM_3: ++yellow_alive; break;
-                               case NUM_TEAM_4: ++pink_alive; break;
-                       }
+               if(teamplay)
+               switch(it.team)
+               {
+                       case NUM_TEAM_1: ++red_alive; break;
+                       case NUM_TEAM_2: ++blue_alive; break;
+                       case NUM_TEAM_3: ++yellow_alive; break;
+                       case NUM_TEAM_4: ++pink_alive; break;
                }
-       ));
+       });
 
        if((total_alive_monsters + inv_numkilled) < inv_maxspawned && inv_maxcurrent < inv_maxspawned)
        {
@@ -272,7 +274,11 @@ float Invasion_CheckWinner()
                ));
        }
 
-       FOREACH_ENTITY_FLAGS(flags, FL_MONSTER, LAMBDA(Monster_Remove(it)));
+       IL_EACH(g_monsters, true,
+       {
+               Monster_Remove(it);
+       });
+       IL_CLEAR(g_monsters);
 
        if(teamplay)
        {
@@ -479,7 +485,7 @@ MUTATOR_HOOKFUNCTION(inv, AllowMobButcher)
        return true;
 }
 
-void invasion_ScoreRules(float inv_teams)
+void invasion_ScoreRules(int inv_teams)
 {
        if(inv_teams) { CheckAllowedTeams(NULL); }
        ScoreRules_basics(inv_teams, 0, 0, false);
@@ -491,7 +497,16 @@ void invasion_ScoreRules(float inv_teams)
 void invasion_DelayedInit(entity this) // Do this check with a delay so we can wait for teams to be set up.
 {
        if(autocvar_g_invasion_teams)
+       {
                invasion_teams = bound(2, autocvar_g_invasion_teams, 4);
+               int teams = 0;
+               if(invasion_teams >= 1) teams |= BIT(0);
+               if(invasion_teams >= 2) teams |= BIT(1);
+               if(invasion_teams >= 3) teams |= BIT(2);
+               if(invasion_teams >= 4) teams |= BIT(3);
+
+               invasion_teams = teams; // now set it?
+       }
        else
                invasion_teams = 0;