- if(it.cnt == this.race_checkpoint)
- navigation_routerating(this, it, 1000000, 5000);
- else if(this.race_checkpoint == -1)
+ if(it.cnt == cp || cp == -1)
+ {
+ // redirect bot to next goal if it touched the waypoint of an untouchable checkpoint
+ // e.g. checkpoint in front of Stormkeep's warpzone
+ // the same workaround is applied in CTS game mode
+ if (raw_touch_check && vdist(this.origin - it.nearestwaypoint.origin, <, 30))
+ {
+ cp = race_NextCheckpoint(cp);
+ raw_touch_check = false;
+ goto search_racecheckpoints;
+ }