error("This is a game type and it cannot be added at runtime.");
InitializeEntity(NULL, tdm_DelayedInit, INITPRIO_GAMETYPE);
- ActivateTeamplay();
- SetLimits(autocvar_g_tdm_point_limit, autocvar_g_tdm_point_leadlimit, autocvar_timelimit_override, -1);
- if (autocvar_g_tdm_team_spawns)
- have_team_spawns = -1; // request team spawns
+ GameRules_teams(true);
+ GameRules_limit_score(autocvar_g_tdm_point_limit);
+ GameRules_limit_lead(autocvar_g_tdm_point_leadlimit);
+ GameRules_spawning_teams(autocvar_g_tdm_team_spawns);
}
MUTATOR_ONROLLBACK_OR_REMOVE