]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator_instagib.qc
Merge branch 'master' into TimePath/unified_weapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator_instagib.qc
index 7488fd29547f63a580db12efa28753aff847c9e8..5f057e582dd77d9df74a8baf79a2bdbaf4d54e87 100644 (file)
@@ -7,8 +7,8 @@
 
 #include "../../common/items/all.qc"
 
-void spawnfunc_item_minst_cells()
-{SELFPARAM();
+spawnfunc(item_minst_cells)
+{
        if (!g_instagib) { remove(self); return; }
        if (!self.ammo_cells) self.ammo_cells = autocvar_g_instagib_ammo_drop;
        StartItemA(ITEM_VaporizerCells);
@@ -187,7 +187,7 @@ MUTATOR_HOOKFUNCTION(instagib_PlayerPowerups)
 
        if (self.items & ITEM_Invisibility.m_itemid)
        {
-               play_countdown(self.strength_finished, "misc/poweroff.wav");
+               play_countdown(self.strength_finished, SND(POWEROFF));
                if (time > self.strength_finished)
                {
                        self.alpha = default_player_alpha;
@@ -210,7 +210,7 @@ MUTATOR_HOOKFUNCTION(instagib_PlayerPowerups)
 
        if (self.items & ITEM_Speed.m_itemid)
        {
-               play_countdown(self.invincible_finished, "misc/poweroff.wav");
+               play_countdown(self.invincible_finished, SND(POWEROFF));
                if (time > self.invincible_finished)
                {
                        self.items &= ~ITEM_Speed.m_itemid;
@@ -333,7 +333,7 @@ MUTATOR_HOOKFUNCTION(instagib_SetStartItems)
        start_ammo_rockets = warmup_start_ammo_rockets = 0;
        start_ammo_fuel    = warmup_start_ammo_fuel    = 0;
 
-       start_weapons = warmup_start_weapons = WEPSET_VAPORIZER;
+       start_weapons = warmup_start_weapons = WEPSET(VAPORIZER);
        start_items |= IT_UNLIMITED_SUPERWEAPONS;
 
        return false;
@@ -357,7 +357,7 @@ MUTATOR_HOOKFUNCTION(instagib_FilterItem)
                e.noalign = self.noalign;
         e.cnt = self.cnt;
         e.team = self.team;
-               WITH(entity, self, e, spawnfunc_item_minst_cells());
+               WITH(entity, self, e, spawnfunc_item_minst_cells(e));
                return true;
        }