if(self.max_health)
{
other.armorvalue = bound(other.armorvalue, 999, other.armorvalue + autocvar_g_minstagib_extralives);
- Send_Notification(NOTIF_ONE, player, MSG_CENTER, CENTER_EXTRALIVES);
+ Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_EXTRALIVES);
}
return FALSE;