float _spectate(entity _player)
{
- if(SpectateNext(_player) == 1)
+ if(Spectate(_player) == 1)
{
PutObserverInServer();
self.classname = "spectator";
if(cmd_argc == 2)
{
if(argv(1) == "red")
- _team = COLOR_TEAM1;
+ _team = NUM_TEAM_1;
else
- _team = COLOR_TEAM2;
+ _team = NUM_TEAM_2;
}
FOR_EACH_PLAYER(_player)
//MUTATOR_HOOK(MakePlayerObserver, superspec_MakePlayerObserver, CBC_ORDER_ANY);
MUTATOR_HOOK(ClientDisconnect, superspec_ClientDisconnect, CBC_ORDER_ANY);
- MUTATOR_ONADD
- {
- }
-
- MUTATOR_ONREMOVE
- {
- }
-
return 0;
}