MUTATOR_DECLARATION(gamemode_domination);
MUTATOR_DECLARATION(gamemode_lms);
MUTATOR_DECLARATION(gamemode_invasion);
+MUTATOR_DECLARATION(gamemode_cts);
+MUTATOR_DECLARATION(gamemode_race);
MUTATOR_DECLARATION(mutator_dodging);
MUTATOR_DECLARATION(mutator_invincibleprojectiles);