Merge branch 'master' into Mario/turrets
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutators_include.qc
index 0f52e34..95f9604 100644 (file)
@@ -1,3 +1,83 @@
+#if defined(CSQC)
+#elif defined(MENUQC)
+#elif defined(SVQC)
+    #include "../../dpdefs/progsdefs.qh"
+    #include "../../dpdefs/dpextensions.qh"
+    #include "../../warpzonelib/anglestransform.qh"
+    #include "../../warpzonelib/mathlib.qh"
+    #include "../../warpzonelib/common.qh"
+    #include "../../warpzonelib/util_server.qh"
+    #include "../../warpzonelib/server.qh"
+    #include "../../common/constants.qh"
+    #include "../../common/stats.qh"
+    #include "../../common/teams.qh"
+    #include "../../common/util.qh"
+    #include "../../common/nades.qh"
+    #include "../../common/buffs.qh"
+    #include "../../common/test.qh"
+    #include "../../common/counting.qh"
+    #include "../../common/urllib.qh"
+    #include "../../common/command/markup.qh"
+    #include "../../common/command/rpn.qh"
+    #include "../../common/command/generic.qh"
+    #include "../../common/command/shared_defs.qh"
+    #include "../../common/net_notice.qh"
+    #include "../../common/animdecide.qh"
+    #include "../../common/monsters/monsters.qh"
+    #include "../../common/monsters/sv_monsters.qh"
+    #include "../../common/monsters/spawn.qh"
+    #include "../../common/weapons/config.qh"
+    #include "../../common/weapons/weapons.qh"
+    #include "../weapons/accuracy.qh"
+    #include "../weapons/common.qh"
+    #include "../weapons/csqcprojectile.qh"
+    #include "../weapons/hitplot.qh"
+    #include "../weapons/selection.qh"
+    #include "../weapons/spawning.qh"
+    #include "../weapons/throwing.qh"
+    #include "../weapons/tracing.qh"
+    #include "../weapons/weaponstats.qh"
+    #include "../weapons/weaponsystem.qh"
+    #include "../t_items.qh"
+    #include "../autocvars.qh"
+    #include "../constants.qh"
+    #include "../defs.qh"
+    #include "../../common/notifications.qh"
+    #include "../../common/deathtypes.qh"
+    #include "mutators_include.qh"
+    #include "../vehicles/vehicles_def.qh"
+    #include "../campaign.qh"
+    #include "../../common/campaign_common.qh"
+    #include "../../common/mapinfo.qh"
+    #include "../command/common.qh"
+    #include "../command/banning.qh"
+    #include "../command/radarmap.qh"
+    #include "../command/vote.qh"
+    #include "../command/getreplies.qh"
+    #include "../command/cmd.qh"
+    #include "../command/sv_cmd.qh"
+    #include "../../common/csqcmodel_settings.qh"
+    #include "../../csqcmodellib/common.qh"
+    #include "../../csqcmodellib/sv_model.qh"
+    #include "../anticheat.qh"
+    #include "../cheats.qh"
+    #include "../../common/playerstats.qh"
+    #include "../portals.qh"
+    #include "../g_hook.qh"
+    #include "../scores.qh"
+    #include "../spawnpoints.qh"
+    #include "../mapvoting.qh"
+    #include "../ipban.qh"
+    #include "../race.qh"
+    #include "../antilag.qh"
+    #include "../playerdemo.qh"
+    #include "../round_handler.qh"
+    #include "../item_key.qh"
+    #include "../secret.qh"
+    #include "../pathlib/pathlib.qh"
+    #include "../vehicles/vehicles.qh"
+#endif
+
 #include "base.qc"
 #include "gamemode_assault.qc"
 #include "gamemode_ca.qc"