#include "../../common/command/markup.qh"
#include "../../common/command/rpn.qh"
#include "../../common/command/generic.qh"
- #include "../../common/command/shared_defs.qh"
+ #include "../../common/command/command.qh"
#include "../../common/net_notice.qh"
#include "../../common/animdecide.qh"
- #include "../../common/monsters/monsters.qh"
+ #include "../../common/monsters/all.qh"
#include "../../common/monsters/sv_monsters.qh"
#include "../../common/monsters/spawn.qh"
#include "../../common/weapons/config.qh"
- #include "../../common/weapons/weapons.qh"
+ #include "../../common/weapons/all.qh"
#include "../weapons/accuracy.qh"
#include "../weapons/common.qh"
#include "../weapons/csqcprojectile.qh"
#include "../playerdemo.qh"
#include "../round_handler.qh"
#include "../item_key.qh"
- #include "../secret.qh"
#include "../pathlib/pathlib.qh"
#include "../tturrets/include/turrets.qh"
#endif
-#include "base.qc"
+#include "../../common/mutators/base.qh"
#include "gamemode_assault.qc"
#include "gamemode_ca.qc"
#include "gamemode_ctf.qc"