]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/portals.qc
Merge branch 'master' into Mario/vaporizer_damage
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / portals.qc
index 53c77ecceefc089e6215e93fd2d9bc771205bc3a..09cd6e9d20810481f2adb9dceb18d16271ee5927 100644 (file)
@@ -1,22 +1,18 @@
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-       #include "../dpdefs/progsdefs.qh"
-    #include "../dpdefs/dpextensions.qh"
-    #include "../warpzonelib/anglestransform.qh"
-    #include "../warpzonelib/util_server.qh"
-    #include "../common/constants.qh"
-    #include "../common/util.qh"
-    #include "../common/weapons/weapons.qh"
-    #include "autocvars.qh"
-    #include "defs.qh"
-    #include "../common/notifications.qh"
-    #include "../common/deathtypes.qh"
-    #include "mutators/mutators_include.qh"
-    #include "../csqcmodellib/sv_model.qh"
-    #include "portals.qh"
-    #include "g_hook.qh"
-#endif
+#include "portals.qh"
+#include "_all.qh"
+
+#include "g_hook.qh"
+#include "mutators/mutators_include.qh"
+#include "../common/constants.qh"
+#include "../common/deathtypes.qh"
+#include "../common/notifications.qh"
+#include "../common/triggers/teleporters.qh"
+#include "../common/triggers/subs.qh"
+#include "../common/util.qh"
+#include "../common/weapons/all.qh"
+#include "../csqcmodellib/sv_model.qh"
+#include "../warpzonelib/anglestransform.qh"
+#include "../warpzonelib/util_server.qh"
 
 #define PORTALS_ARE_NOT_SOLID
 
@@ -150,7 +146,7 @@ float Portal_TeleportPlayer(entity teleporter, entity player)
        tracebox(safe, player.mins - SAFENUDGE, player.maxs + SAFENUDGE, step, MOVE_NOMONSTERS, player);
        if(trace_startsolid)
        {
-               print("'safe' teleport location is not safe!\n");
+               LOG_INFO("'safe' teleport location is not safe!\n");
                // FAIL TODO why does this happen?
                return 0;
        }
@@ -158,7 +154,7 @@ float Portal_TeleportPlayer(entity teleporter, entity player)
        tracebox(safe, player.mins - SAFENUDGE, player.maxs + SAFENUDGE, to, MOVE_NOMONSTERS, player);
        if(trace_startsolid)
        {
-               print("trace_endpos in solid, this can't be!\n");
+               LOG_INFO("trace_endpos in solid, this can't be!\n");
                // FAIL TODO why does this happen? (reported by MrBougo)
                return 0;
        }
@@ -174,11 +170,7 @@ float Portal_TeleportPlayer(entity teleporter, entity player)
        // factor -1 allows chaining portals, but may be weird
        player.right_vector = -1 * AnglesTransform_Apply(transform, player.right_vector);
 
-       entity oldself = self;
-       self = player;
-       MUTATOR_CALLHOOK(PortalTeleport);
-       player = self;
-       self = oldself;
+       MUTATOR_CALLHOOK(PortalTeleport, player);
 
        if (!teleporter.enemy)
        {
@@ -221,7 +213,7 @@ float Portal_FindSafeOrigin(entity portal)
        if(!move_out_of_solid(portal))
        {
 #ifdef DEBUG
-               print("NO SAFE ORIGIN\n");
+               LOG_INFO("NO SAFE ORIGIN\n");
 #endif
                return 0;
        }
@@ -274,6 +266,10 @@ void Portal_Touch()
        if(other.classname == "grapplinghook")
                return; // handled by think
 
+       if(!autocvar_g_vehicles_teleportable)
+       if(other.vehicle_flags & VHF_ISVEHICLE)
+               return; // no teleporting vehicles?
+
        if(!self.enemy)
                error("Portal_Touch called for a broken portal\n");
 
@@ -310,8 +306,8 @@ void Portal_Touch()
                return;
 
        /*
-       if(other.mins_x < PL_MIN_x || other.mins_y < PL_MIN_y || other.mins_z < PL_MIN_z
-       || other.maxs_x > PL_MAX_x || other.maxs_y > PL_MAX_y || other.maxs_z > PL_MAX_z)
+       if(other.mins_x < PL_MIN.x || other.mins_y < PL_MIN.y || other.mins_z < PL_MIN.z
+       || other.maxs_x > PL_MAX.x || other.maxs_y > PL_MAX.y || other.maxs_z > PL_MAX.z)
        {
                // can't teleport this
                return;
@@ -419,7 +415,7 @@ void Portal_Remove(entity portal, float killed)
        {
                fixedmakevectors(portal.mangle);
                sound(portal, CH_SHOTS, "porto/explode.wav", VOL_BASE, ATTEN_NORM);
-               pointparticles(particleeffectnum("rocket_explode"), portal.origin + v_forward * 16, v_forward * 1024, 4);
+               Send_Effect(EFFECT_ROCKET_EXPLODE, portal.origin + v_forward * 16, v_forward * 1024, 4);
                remove(portal);
        }
        else
@@ -430,7 +426,7 @@ void Portal_Remove(entity portal, float killed)
        }
 }
 
-void Portal_Damage(entity inflictor, entity attacker, float damage, float deathtype, vector hitloc, vector force)
+void Portal_Damage(entity inflictor, entity attacker, float damage, int deathtype, vector hitloc, vector force)
 {
        if(deathtype == DEATH_TELEFRAG)
                return;