]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/portals.qc
Use the constants for player hitbox size when applicable (should fix observer hitbox)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / portals.qc
index f0728b720084d011d909ce684835f2fb1c5aacd8..1656b1400e171b5ed696ed726f8353787d5adaf8 100644 (file)
@@ -1,14 +1,14 @@
 #include "portals.qh"
 
 #include "g_hook.qh"
-#include "mutators/all.qh"
+#include "mutators/_mod.qh"
 #include "../common/constants.qh"
 #include "../common/deathtypes/all.qh"
 #include "../common/notifications/all.qh"
 #include "../common/triggers/teleporters.qh"
 #include "../common/triggers/subs.qh"
 #include "../common/util.qh"
-#include "../common/weapons/all.qh"
+#include <common/weapons/_all.qh>
 #include "../lib/csqcmodel/sv_model.qh"
 #include "../lib/warpzone/anglestransform.qh"
 #include "../lib/warpzone/util_server.qh"
@@ -208,8 +208,8 @@ float Portal_FindSafeOrigin(entity portal)
 {
        vector o;
        o = portal.origin;
-       portal.mins = STAT(PL_MIN, NULL) - SAFERNUDGE;
-       portal.maxs = STAT(PL_MAX, NULL) + SAFERNUDGE;
+       portal.mins = PL_MIN_CONST - SAFERNUDGE;
+       portal.maxs = PL_MAX_CONST + SAFERNUDGE;
        fixedmakevectors(portal.mangle);
        portal.origin += 16 * v_forward;
        if(!move_out_of_solid(portal))
@@ -249,7 +249,7 @@ float Portal_WillHitPlane(vector eorg, vector emins, vector emaxs, vector evel,
 #endif
 }
 
-void Portal_Touch(entity this)
+void Portal_Touch(entity this, entity toucher)
 {
        vector g;
 
@@ -258,18 +258,18 @@ void Portal_Touch(entity this)
        if(this.solid != SOLID_TRIGGER)
                return; // possibly engine bug
 
-       if(IS_PLAYER(other))
+       if(IS_PLAYER(toucher))
                return; // handled by think
 #endif
 
-       if(other.classname == "item_flag_team")
+       if(toucher.classname == "item_flag_team")
                return; // never portal these
 
-       if(other.classname == "grapplinghook")
+       if(toucher.classname == "grapplinghook")
                return; // handled by think
 
        if(!autocvar_g_vehicles_teleportable)
-       if(other.vehicle_flags & VHF_ISVEHICLE)
+       if(IS_VEHICLE(toucher))
                return; // no teleporting vehicles?
 
        if(!this.enemy)
@@ -283,43 +283,43 @@ void Portal_Touch(entity this)
                return; // only handle impacts
 #endif
 
-       if(other.classname == "porto")
+       if(toucher.classname == "porto")
        {
-               if(other.portal_id == this.portal_id)
+               if(toucher.portal_id == this.portal_id)
                        return;
        }
        if(time < this.portal_activatetime)
-               if(other == this.aiment)
+               if(toucher == this.aiment)
                {
                        this.portal_activatetime = time + 0.1;
                        return;
                }
-       if(other != this.aiment)
-               if(IS_PLAYER(other))
-                       if(IS_INDEPENDENT_PLAYER(other) || IS_INDEPENDENT_PLAYER(this.aiment))
+       if(toucher != this.aiment)
+               if(IS_PLAYER(toucher))
+                       if(IS_INDEPENDENT_PLAYER(toucher) || IS_INDEPENDENT_PLAYER(this.aiment))
                                return; // cannot go through someone else's portal
-       if(other.aiment != this.aiment)
-               if(IS_PLAYER(other.aiment))
-                       if(IS_INDEPENDENT_PLAYER(other.aiment) || IS_INDEPENDENT_PLAYER(this.aiment))
+       if(toucher.aiment != this.aiment)
+               if(IS_PLAYER(toucher.aiment))
+                       if(IS_INDEPENDENT_PLAYER(toucher.aiment) || IS_INDEPENDENT_PLAYER(this.aiment))
                                return; // cannot go through someone else's portal
        fixedmakevectors(this.mangle);
        g = frametime * '0 0 -1' * autocvar_sv_gravity;
-       if(!Portal_WillHitPlane(other.origin, other.mins, other.maxs, other.velocity + g, this.origin, v_forward, this.maxs.x))
+       if(!Portal_WillHitPlane(toucher.origin, toucher.mins, toucher.maxs, toucher.velocity + g, this.origin, v_forward, this.maxs.x))
                return;
 
        /*
-       if(other.mins_x < PL_MIN.x || other.mins_y < PL_MIN.y || other.mins_z < PL_MIN.z
-       || other.maxs_x > PL_MAX.x || other.maxs_y > PL_MAX.y || other.maxs_z > PL_MAX.z)
+       if(toucher.mins_x < PL_MIN.x || toucher.mins_y < PL_MIN.y || toucher.mins_z < PL_MIN.z
+       || toucher.maxs_x > PL_MAX.x || toucher.maxs_y > PL_MAX.y || toucher.maxs_z > PL_MAX.z)
        {
                // can't teleport this
                return;
        }
        */
 
-       if(Portal_TeleportPlayer(this, other))
-               if(other.classname == "porto")
-                       if(other.effects & EF_RED)
-                               other.effects += EF_BLUE - EF_RED;
+       if(Portal_TeleportPlayer(this, toucher))
+               if(toucher.classname == "porto")
+                       if(toucher.effects & EF_RED)
+                               toucher.effects += EF_BLUE - EF_RED;
 }
 
 void Portal_Think(entity this);
@@ -369,8 +369,8 @@ void Portal_MakeOutPortal(entity portal)
 
 void Portal_Disconnect(entity teleporter, entity destination)
 {
-       teleporter.enemy = world;
-       destination.enemy = world;
+       teleporter.enemy = NULL;
+       destination.enemy = NULL;
        Portal_MakeBrokenPortal(teleporter);
        Portal_MakeBrokenPortal(destination);
 }
@@ -407,10 +407,10 @@ void Portal_Remove(entity portal, float killed)
        }
 
        if(portal == portal.aiment.portal_in)
-               portal.aiment.portal_in = world;
+               portal.aiment.portal_in = NULL;
        if(portal == portal.aiment.portal_out)
-               portal.aiment.portal_out = world;
-       //portal.aiment = world;
+               portal.aiment.portal_out = NULL;
+       //portal.aiment = NULL;
 
        // makes the portal vanish
        if(killed)
@@ -418,7 +418,7 @@ void Portal_Remove(entity portal, float killed)
                fixedmakevectors(portal.mangle);
                sound(portal, CH_SHOTS, SND_PORTO_EXPLODE, VOL_BASE, ATTEN_NORM);
                Send_Effect(EFFECT_ROCKET_EXPLODE, portal.origin + v_forward * 16, v_forward * 1024, 4);
-               remove(portal);
+               delete(portal);
        }
        else
        {
@@ -467,7 +467,7 @@ void Portal_Think(entity this)
 
        o = this.aiment;
        this.solid = SOLID_BBOX;
-       this.aiment = world;
+       this.aiment = NULL;
 
        g = frametime * '0 0 -1' * autocvar_sv_gravity;
 
@@ -494,15 +494,15 @@ void Portal_Think(entity this)
                Portal_Remove(this, 0);
 }
 
-float Portal_Customize()
-{SELFPARAM();
-       if(IS_SPEC(other))
-               other = other.enemy;
-       if(other == this.aiment)
+bool Portal_Customize(entity this, entity client)
+{
+       if(IS_SPEC(client))
+               client = client.enemy;
+       if(client == this.aiment)
        {
                this.modelindex = this.savemodelindex;
        }
-       else if(IS_INDEPENDENT_PLAYER(other) || IS_INDEPENDENT_PLAYER(this.aiment))
+       else if(IS_INDEPENDENT_PLAYER(client) || IS_INDEPENDENT_PLAYER(this.aiment))
        {
                this.modelindex = 0;
        }
@@ -621,7 +621,7 @@ entity Portal_Spawn(entity own, vector org, vector ang)
 
        fixedmakevectors(ang);
        if(!CheckWireframeBox(own, org - 48 * v_right - 48 * v_up + 16 * v_forward, 96 * v_right, 96 * v_up, 96 * v_forward))
-               return world;
+               return NULL;
 
        portal = new(portal);
        portal.aiment = own;
@@ -638,12 +638,12 @@ entity Portal_Spawn(entity own, vector org, vector ang)
        portal.health = autocvar_g_balance_portal_health;
        setmodel(portal, MDL_PORTAL);
        portal.savemodelindex = portal.modelindex;
-       portal.customizeentityforclient = Portal_Customize;
+       setcefc(portal, Portal_Customize);
 
        if(!Portal_FindSafeOrigin(portal))
        {
-               remove(portal);
-               return world;
+               delete(portal);
+               return NULL;
        }
 
        setsize(portal, '-48 -48 -48', '48 48 48');