#include "weapons/weaponsystem.qc"
#include "../common/animdecide.qc"
-#include "../common/buffs.qc"
#include "../common/campaign_file.qc"
#include "../common/campaign_setup.qc"
#include "../common/effects/effects.qc"
+#include "../common/effects/effectinfo.qc"
#include "../common/mapinfo.qc"
#include "../common/monsters/spawn.qc"
#include "../common/monsters/sv_monsters.qc"
#include "../common/triggers/include.qc"
#include "../common/util.qc"
+#include "../common/buffs/all.qc"
#include "../common/items/all.qc"
#include "../common/monsters/all.qc"
#include "../common/mutators/all.qc"
+#include "../common/turrets/all.qc"
#include "../common/vehicles/all.qc"
-#include "../common/weapons/all.qc" // TODO
+#include "../common/weapons/all.qc"
#include "../common/turrets/sv_turrets.qc"
#include "../common/turrets/config.qc"
#include "../common/turrets/util.qc"
-#include "../common/turrets/all.qc"
#include "../common/turrets/checkpoint.qc"
#include "../common/turrets/targettrigger.qc"
#include "../common/weapons/config.qc"
#include "../warpzonelib/server.qc"
#include "../warpzonelib/util_server.qc"
-#include "../mod/server/progs.inc"
+#if BUILD_MOD
+#include "../../mod/server/progs.inc"
+#endif