]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/race.qc
Properly support team field on trigger_multiple
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / race.qc
index 0a3e2e8fa0a52c5578102eb9107fca8a46d15008..6fc828dc9459ec85cd59d32ee04ac54656196da4 100644 (file)
@@ -1,5 +1,7 @@
 #include "race.qh"
 
+#include <server/defs.qh>
+#include <server/miscfunctions.qh>
 #include "client.qh"
 #include "portals.qh"
 #include "scores.qh"
@@ -9,6 +11,7 @@
 #include "../common/deathtypes/all.qh"
 #include "../common/notifications/all.qh"
 #include "../common/mapinfo.qh"
+#include <common/gamemodes/rules.qh>
 #include <common/net_linked.qh>
 #include <common/state.qh>
 #include "../common/triggers/subs.qh"
@@ -384,20 +387,20 @@ void race_SendTime(entity e, float cp, float t, float tvalid)
                float s;
                if(g_race_qualifying)
                {
-                       s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
+                       s = GameRules_scoring_add(e, RACE_FASTEST, 0);
                        if(!s || t < s)
-                               PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
+                               GameRules_scoring_add(e, RACE_FASTEST, t - s);
                }
                else
                {
-                       s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
+                       s = GameRules_scoring_add(e, RACE_FASTEST, 0);
                        if(!s || t < s)
-                               PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
+                               GameRules_scoring_add(e, RACE_FASTEST, t - s);
 
-                       s = PlayerScore_Add(e, SP_RACE_TIME, 0);
+                       s = GameRules_scoring_add(e, RACE_TIME, 0);
                        snew = TIME_ENCODE(time - game_starttime);
-                       PlayerScore_Add(e, SP_RACE_TIME, snew - s);
-                       l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
+                       GameRules_scoring_add(e, RACE_TIME, snew - s);
+                       l = GameRules_scoring_add_team(e, RACE_LAPS, 1);
 
                        if(autocvar_fraglimit)
                                if(l >= autocvar_fraglimit)
@@ -483,7 +486,7 @@ void race_SendTime(entity e, float cp, float t, float tvalid)
                entity oth = race_checkpoint_lastplayers[cp];
                if(oth)
                {
-                       mylaps = PlayerScore_Add(e, SP_RACE_LAPS, 0);
+                       mylaps = GameRules_scoring_add(e, RACE_LAPS, 0);
                        lother = race_checkpoint_lastlaps[cp];
                        othtime = race_checkpoint_lasttimes[cp];
                }
@@ -1175,7 +1178,7 @@ float race_GetFractionalLapCount(entity e)
        // links on CP entities)
 
        float l;
-       l = PlayerScore_Add(e, SP_RACE_LAPS, 0);
+       l = GameRules_scoring_add(e, RACE_LAPS, 0);
        if(CS(e).race_completed)
                return l; // not fractional