]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/race.qc
Use the constants for player hitbox size when applicable (should fix observer hitbox)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / race.qc
index 273be69d7444c45b37183b01501a93aaa602b722..a3cbc685f2be9d3164ce3526d7932a9f962b7a54 100644 (file)
@@ -1,15 +1,15 @@
 #include "race.qh"
 
-#include "cl_client.qh"
+#include "client.qh"
 #include "portals.qh"
 #include "scores.qh"
 #include "spawnpoints.qh"
-#include "bot/waypoints.qh"
-#include "bot/navigation.qh"
+#include "bot/api.qh"
 #include "command/getreplies.qh"
 #include "../common/deathtypes/all.qh"
 #include "../common/notifications/all.qh"
 #include "../common/mapinfo.qh"
+#include <common/net_linked.qh>
 #include "../common/triggers/subs.qh"
 #include "../lib/warpzone/util_server.qh"
 #include "../lib/warpzone/common.qh"
@@ -22,7 +22,7 @@ void race_InitSpectator()
                        race_SendNextCheckpoint(msg_entity.enemy, 1);
 }
 
-void W_Porto_Fail(float failhard);
+void W_Porto_Fail(entity this, float failhard);
 
 float race_readTime(string map, float pos)
 {
@@ -264,7 +264,7 @@ void race_setTime(string map, float t, string myuid, string mynetname, entity e)
        {
                oldrec = race_readTime(GetMapname(), player_prevpos);
                race_SendStatus(0, e); // "fail"
-               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec);
+               Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec);
                return;
        }
        else if (!newpos)
@@ -272,7 +272,7 @@ void race_setTime(string map, float t, string myuid, string mynetname, entity e)
                // no ranking, time worse than the worst ranked
                oldrec = race_readTime(GetMapname(), RANKINGS_CNT);
                race_SendStatus(0, e); // "fail"
-               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec);
+               Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec);
                return;
        }
 
@@ -281,7 +281,7 @@ void race_setTime(string map, float t, string myuid, string mynetname, entity e)
        // if the player does not have a UID we can unfortunately not store the record, as the rankings system relies on UIDs
        if(myuid == "")
        {
-               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_MISSING_UID, mynetname, t);
+               Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_MISSING_UID, mynetname, t);
                return;
        }
 
@@ -304,19 +304,19 @@ void race_setTime(string map, float t, string myuid, string mynetname, entity e)
 
        if(newpos == player_prevpos)
        {
-               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_IMPROVED, mynetname, newpos, t, oldrec);
+               Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_IMPROVED, mynetname, newpos, t, oldrec);
                if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
                else { race_SendStatus(1, e); } // "new time"
        }
        else if(oldrec == 0)
        {
-               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_SET, mynetname, newpos, t);
+               Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_SET, mynetname, newpos, t);
                if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
                else { race_SendStatus(2, e); } // "new rank"
        }
        else
        {
-               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_BROKEN, mynetname, oldrec_holder, newpos, t, oldrec);
+               Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_BROKEN, mynetname, oldrec_holder, newpos, t, oldrec);
                if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
                else { race_SendStatus(2, e); } // "new rank"
        }
@@ -394,7 +394,7 @@ void race_SendTime(entity e, float cp, float t, float tvalid)
                        {
                                e.race_completed = 1;
                                MAKE_INDEPENDENT_PLAYER(e);
-                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FINISHED, e.netname);
+                               Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_FINISHED, e.netname);
                                ClientData_Touch(e);
                        }
                }
@@ -457,17 +457,17 @@ void race_SendTime(entity e, float cp, float t, float tvalid)
        }
        else // RACE! Not Qualifying
        {
-               float lself, lother, othtime;
+               float mylaps, lother, othtime;
                entity oth;
                oth = race_checkpoint_lastplayers[cp];
                if(oth)
                {
-                       lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
+                       mylaps = PlayerScore_Add(e, SP_RACE_LAPS, 0);
                        lother = race_checkpoint_lastlaps[cp];
                        othtime = race_checkpoint_lasttimes[cp];
                }
                else
-                       lself = lother = othtime = 0;
+                       mylaps = lother = othtime = 0;
 
                if(IS_REAL_CLIENT(e))
                {
@@ -485,7 +485,7 @@ void race_SendTime(entity e, float cp, float t, float tvalid)
                                else
                                {
                                        WriteInt24_t(MSG_ONE, TIME_ENCODE(time - race_checkpoint_lasttimes[cp]));
-                                       WriteByte(MSG_ONE, lself - lother);
+                                       WriteByte(MSG_ONE, mylaps - lother);
                                        WriteString(MSG_ONE, oth.netname); // record holder
                                }
                        });
@@ -493,7 +493,7 @@ void race_SendTime(entity e, float cp, float t, float tvalid)
 
                race_checkpoint_lastplayers[cp] = e;
                race_checkpoint_lasttimes[cp] = time;
-               race_checkpoint_lastlaps[cp] = lself;
+               race_checkpoint_lastlaps[cp] = mylaps;
 
                if(IS_REAL_CLIENT(oth))
                {
@@ -511,7 +511,7 @@ void race_SendTime(entity e, float cp, float t, float tvalid)
                                else
                                {
                                        WriteInt24_t(MSG_ONE, TIME_ENCODE(time - othtime));
-                                       WriteByte(MSG_ONE, lother - lself);
+                                       WriteByte(MSG_ONE, lother - mylaps);
                                        WriteString(MSG_ONE, e.netname); // record holder
                                }
                        });
@@ -525,7 +525,7 @@ void race_ClearTime(entity e)
        e.race_laptime = 0;
        e.race_movetime = e.race_movetime_frac = e.race_movetime_count = 0;
        e.race_penalty_accumulator = 0;
-       e.race_lastpenalty = world;
+       e.race_lastpenalty = NULL;
 
        if(!IS_REAL_CLIENT(e))
                return;
@@ -561,63 +561,61 @@ void dumpsurface(entity e)
        }
 }
 
-void checkpoint_passed()
-{SELFPARAM();
+void checkpoint_passed(entity this, entity player)
+{
        string oldmsg;
        entity cp;
 
-       if(other.classname == "porto")
+       if(player.classname == "porto")
        {
                // do not allow portalling through checkpoints
-               trace_plane_normal = normalize(-1 * other.velocity);
-               setself(other);
-               W_Porto_Fail(0);
+               trace_plane_normal = normalize(-1 * player.velocity);
+               W_Porto_Fail(player, 0);
                return;
        }
 
        /*
         * Trigger targets
         */
-       if (!((self.spawnflags & 2) && (IS_PLAYER(other))))
+       if (!((this.spawnflags & 2) && (IS_PLAYER(player))))
        {
-               activator = other;
-               oldmsg = self.message;
-               self.message = "";
-               SUB_UseTargets();
-               self.message = oldmsg;
+               oldmsg = this.message;
+               this.message = "";
+               SUB_UseTargets(this, player, player);
+               this.message = oldmsg;
        }
 
-       if (!IS_PLAYER(other))
+       if (!IS_PLAYER(player))
                return;
 
        /*
         * Remove unauthorized equipment
         */
-       Portal_ClearAll(other);
+       Portal_ClearAll(player);
 
-       other.porto_forbidden = 2; // decreased by 1 each StartFrame
+       player.porto_forbidden = 2; // decreased by 1 each StartFrame
 
        if(defrag_ents)
        {
-               if(self.race_checkpoint == -2)
+               if(this.race_checkpoint == -2)
                {
-                       self.race_checkpoint = other.race_checkpoint;
+                       this.race_checkpoint = player.race_checkpoint;
                }
 
                float largest_cp_id = 0;
                float cp_amount = 0;
-               for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
+               for(cp = NULL; (cp = find(cp, classname, "target_checkpoint"));)
                {
                        cp_amount += 1;
                        if(cp.race_checkpoint > largest_cp_id) // update the finish id if someone hit a new checkpoint
                        {
                                largest_cp_id = cp.race_checkpoint;
-                               for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
+                               for(cp = NULL; (cp = find(cp, classname, "target_stopTimer"));)
                                        cp.race_checkpoint = largest_cp_id + 1; // finish line
                                race_highest_checkpoint = largest_cp_id + 1;
                                race_timed_checkpoint = largest_cp_id + 1;
 
-                               for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
+                               for(cp = NULL; (cp = find(cp, classname, "target_checkpoint"));)
                                {
                                        if(cp.race_checkpoint == -2) // set defragcpexists to -1 so that the cp id file will be rewritten when someone finishes
                                                defragcpexists = -1;
@@ -626,167 +624,156 @@ void checkpoint_passed()
                }
                if(cp_amount == 0)
                {
-                       for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
+                       for(cp = NULL; (cp = find(cp, classname, "target_stopTimer"));)
                                cp.race_checkpoint = 1;
                        race_highest_checkpoint = 1;
                        race_timed_checkpoint = 1;
                }
        }
 
-       if((other.race_checkpoint == -1 && self.race_checkpoint == 0) || (other.race_checkpoint == self.race_checkpoint))
+       if((player.race_checkpoint == -1 && this.race_checkpoint == 0) || (player.race_checkpoint == this.race_checkpoint))
        {
-               if(self.race_penalty)
+               if(this.race_penalty)
                {
-                       if(other.race_lastpenalty != self)
+                       if(player.race_lastpenalty != this)
                        {
-                               other.race_lastpenalty = self;
-                               race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
+                               player.race_lastpenalty = this;
+                               race_ImposePenaltyTime(player, this.race_penalty, this.race_penalty_reason);
                        }
                }
 
-               if(other.race_penalty)
+               if(player.race_penalty)
                        return;
 
                /*
                 * Trigger targets
                 */
-               if(self.spawnflags & 2)
+               if(this.spawnflags & 2)
                {
-                       activator = other;
-                       oldmsg = self.message;
-                       self.message = "";
-                       SUB_UseTargets();
-                       self.message = oldmsg;
+                       oldmsg = this.message;
+                       this.message = "";
+                       SUB_UseTargets(this, player, player); // TODO: should we be using other for the trigger here?
+                       this.message = oldmsg;
                }
 
-               if(other.race_respawn_checkpoint != self.race_checkpoint || !other.race_started)
-                       other.race_respawn_spotref = self; // this is not a spot but a CP, but spawnpoint selection will deal with that
-               other.race_respawn_checkpoint = self.race_checkpoint;
-               other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint);
-               other.race_started = 1;
+               if(player.race_respawn_checkpoint != this.race_checkpoint || !player.race_started)
+                       player.race_respawn_spotref = this; // this is not a spot but a CP, but spawnpoint selection will deal with that
+               player.race_respawn_checkpoint = this.race_checkpoint;
+               player.race_checkpoint = race_NextCheckpoint(this.race_checkpoint);
+               player.race_started = 1;
 
-               race_SendTime(other, self.race_checkpoint, other.race_movetime, boolean(other.race_laptime));
+               race_SendTime(player, this.race_checkpoint, player.race_movetime, boolean(player.race_laptime));
 
-               if(!self.race_checkpoint) // start line
+               if(!this.race_checkpoint) // start line
                {
-                       other.race_laptime = time;
-                       other.race_movetime = other.race_movetime_frac = other.race_movetime_count = 0;
-                       other.race_penalty_accumulator = 0;
-                       other.race_lastpenalty = world;
+                       player.race_laptime = time;
+                       player.race_movetime = player.race_movetime_frac = player.race_movetime_count = 0;
+                       player.race_penalty_accumulator = 0;
+                       player.race_lastpenalty = NULL;
                }
 
                if(g_race_qualifying)
-                       race_SendNextCheckpoint(other, 0);
+                       race_SendNextCheckpoint(player, 0);
 
-               if(defrag_ents && defragcpexists < 0 && self.classname == "target_stopTimer")
+               if(defrag_ents && defragcpexists < 0 && this.classname == "target_stopTimer")
                {
                        float fh;
                        defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_WRITE);
                        if(fh >= 0)
                        {
-                               for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
+                               for(cp = NULL; (cp = find(cp, classname, "target_checkpoint"));)
                                fputs(fh, strcat(cp.targetname, " ", ftos(cp.race_checkpoint), "\n"));
                        }
                        fclose(fh);
                }
        }
-       else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint))
+       else if(player.race_checkpoint == race_NextCheckpoint(this.race_checkpoint))
        {
                // ignored
        }
        else
        {
-               if(self.spawnflags & 4)
-                       Damage (other, self, self, 10000, DEATH_HURTTRIGGER.m_id, other.origin, '0 0 0');
+               if(this.spawnflags & 4)
+                       Damage (player, this, this, 10000, DEATH_HURTTRIGGER.m_id, player.origin, '0 0 0');
        }
 }
 
-void checkpoint_touch()
+void checkpoint_touch(entity this, entity toucher)
 {
-       EXACTTRIGGER_TOUCH;
-       checkpoint_passed();
+       EXACTTRIGGER_TOUCH(this, toucher);
+       checkpoint_passed(this, toucher);
 }
 
-void checkpoint_use()
+void checkpoint_use(entity this, entity actor, entity trigger)
 {
-       if(other.classname == "info_player_deathmatch") // a spawn, a spawn
+       if(trigger.classname == "info_player_deathmatch") // a spawn, a spawn
                return;
 
-       other = activator;
-       checkpoint_passed();
+       checkpoint_passed(this, actor);
 }
 
-float race_waypointsprite_visible_for_player(entity e)
-{SELFPARAM();
-       if(e.race_checkpoint == -1 || self.owner.race_checkpoint == -2)
+bool race_waypointsprite_visible_for_player(entity this, entity player, entity view)
+{
+       if(view.race_checkpoint == -1 || this.owner.race_checkpoint == -2)
                return true;
-       else if(e.race_checkpoint == self.owner.race_checkpoint)
+       else if(view.race_checkpoint == this.owner.race_checkpoint)
                return true;
        else
                return false;
 }
 
-float have_verified;
-void trigger_race_checkpoint_verify()
-{SELFPARAM();
-       entity cp;
-       float i, p;
-       float qual;
+void trigger_race_checkpoint_verify(entity this)
+{
+    static bool have_verified;
+       if (have_verified) return;
+       have_verified = true;
 
-       if(have_verified)
-               return;
-       have_verified = 1;
+       bool qual = g_race_qualifying;
 
-       qual = g_race_qualifying;
+       int pl_race_checkpoint = 0;
+       int pl_race_place = 0;
 
-       setself(spawn());
-       TRANSMUTE(Player, self);
-
-       if(g_race)
-       {
-               for(i = 0; i <= race_highest_checkpoint; ++i)
-               {
-                       self.race_checkpoint = race_NextCheckpoint(i);
+       if (g_race) {
+               for (int i = 0; i <= race_highest_checkpoint; ++i) {
+                       pl_race_checkpoint = race_NextCheckpoint(i);
 
                        // race only (middle of the race)
-                       g_race_qualifying = 0;
-                       self.race_place = 0;
-                       if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
-                               error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for respawning in race) - bailing out"));
+                       g_race_qualifying = false;
+                       pl_race_place = 0;
+                       if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
+                               error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for respawning in race) - bailing out"));
+            }
 
-                       if(i == 0)
-                       {
+                       if (i == 0) {
                                // qualifying only
                                g_race_qualifying = 1;
-                               self.race_place = race_lowest_place_spawn;
-                               if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
-                                       error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
+                               pl_race_place = race_lowest_place_spawn;
+                               if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
+                                       error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out"));
+                }
 
                                // race only (initial spawn)
                                g_race_qualifying = 0;
-                               for(p = 1; p <= race_highest_place_spawn; ++p)
-                               {
-                                       self.race_place = p;
-                                       if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
-                                               error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for initially spawning in race) - bailing out"));
+                               for (int p = 1; p <= race_highest_place_spawn; ++p) {
+                                       pl_race_place = p;
+                                       if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
+                                               error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for initially spawning in race) - bailing out"));
+                    }
                                }
                        }
                }
-       }
-       else if(!defrag_ents)
-       {
+       } else if (!defrag_ents) {
                // qualifying only
-               self.race_checkpoint = race_NextCheckpoint(0);
+               pl_race_checkpoint = race_NextCheckpoint(0);
                g_race_qualifying = 1;
-               self.race_place = race_lowest_place_spawn;
-               if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false))
-                       error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
-       }
-       else
-       {
-               self.race_checkpoint = race_NextCheckpoint(0);
+               pl_race_place = race_lowest_place_spawn;
+               if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
+                       error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out"));
+        }
+       } else {
+               pl_race_checkpoint = race_NextCheckpoint(0);
                g_race_qualifying = 1;
-               self.race_place = 0; // there's only one spawn on defrag maps
+               pl_race_place = 0; // there's only one spawn on defrag maps
 
                // check if a defragcp file already exists, then read it and apply the checkpoint order
                float fh;
@@ -794,19 +781,18 @@ void trigger_race_checkpoint_verify()
                string l;
 
                defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_READ);
-               if(fh >= 0)
-               {
-                       while((l = fgets(fh)))
-                       {
+               if (fh >= 0) {
+                       while ((l = fgets(fh))) {
                                len = tokenize_console(l);
-                               if(len != 2)
-                               {
+                               if (len != 2) {
                                        defragcpexists = -1; // something's wrong in the defrag cp file, set defragcpexists to -1 so that it will be rewritten when someone finishes
                                        continue;
                                }
-                               for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
-                                       if(argv(0) == cp.targetname)
+                               for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
+                                       if (argv(0) == cp.targetname) {
                                                cp.race_checkpoint = stof(argv(1));
+                    }
+                }
                        }
                        fclose(fh);
                }
@@ -814,60 +800,54 @@ void trigger_race_checkpoint_verify()
 
        g_race_qualifying = qual;
 
-       if(race_timed_checkpoint)
-       {
-               if(defrag_ents)
-               {
-                       for(cp = world; (cp = find(cp, classname, "target_startTimer"));)
+       if (race_timed_checkpoint) {
+               if (defrag_ents) {
+                       for (entity cp = NULL; (cp = find(cp, classname, "target_startTimer"));) {
                                WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null);
-                       for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
+            }
+                       for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
                                WaypointSprite_UpdateSprites(cp.sprite, WP_RaceFinish, WP_Null, WP_Null);
-
-                       for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
-                       {
-                               if(cp.race_checkpoint == -2) // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
+            }
+                       for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
+                               if (cp.race_checkpoint == -2) { // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
                                        defragcpexists = -1;
+                }
                        }
-
-                       if(defragcpexists != -1)
-                       {
+                       if (defragcpexists != -1) {
                                float largest_cp_id = 0;
-                               for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
-                                       if(cp.race_checkpoint > largest_cp_id)
+                               for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
+                                       if (cp.race_checkpoint > largest_cp_id) {
                                                largest_cp_id = cp.race_checkpoint;
-                               for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
+                    }
+                }
+                               for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
                                        cp.race_checkpoint = largest_cp_id + 1; // finish line
+                }
                                race_highest_checkpoint = largest_cp_id + 1;
                                race_timed_checkpoint = largest_cp_id + 1;
-                       }
-                       else
-                       {
-                               for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
+                       } else {
+                               for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
                                        cp.race_checkpoint = 255; // finish line
+                }
                                race_highest_checkpoint = 255;
                                race_timed_checkpoint = 255;
                        }
-               }
-               else
-               {
-                       for(cp = world; (cp = find(cp, classname, "trigger_race_checkpoint")); )
-                               if(cp.sprite)
-                               {
-                                       if(cp.race_checkpoint == 0)
-                                               WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null);
-                                       else if(cp.race_checkpoint == race_timed_checkpoint)
-                                               WaypointSprite_UpdateSprites(cp.sprite, WP_RaceFinish, WP_Null, WP_Null);
+               } else {
+                       IL_EACH(g_racecheckpoints, it.sprite,
+                       {
+                               if (it.race_checkpoint == 0) {
+                                       WaypointSprite_UpdateSprites(it.sprite, WP_RaceStart, WP_Null, WP_Null);
+                } else if (it.race_checkpoint == race_timed_checkpoint) {
+                                       WaypointSprite_UpdateSprites(it.sprite, WP_RaceFinish, WP_Null, WP_Null);
                                }
+            });
                }
        }
 
-       if(defrag_ents)
-       {
-               entity trigger, targ;
-               for(trigger = world; (trigger = find(trigger, classname, "trigger_multiple")); )
-                       for(targ = world; (targ = find(targ, targetname, trigger.target)); )
-                               if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer")
-                               {
+       if (defrag_ents) {
+               for (entity trigger = NULL; (trigger = find(trigger, classname, "trigger_multiple")); ) {
+                       for (entity targ = NULL; (targ = find(targ, targetname, trigger.target)); ) {
+                               if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer") {
                                        trigger.wait = 0;
                                        trigger.delay = 0;
                                        targ.wait = 0;
@@ -885,32 +865,31 @@ void trigger_race_checkpoint_verify()
                                        //setorigin(targ, trigger.origin);
                                        //remove(trigger);
                                }
+            }
+        }
        }
-       remove(self);
-       setself(this);
 }
 
-vector trigger_race_checkpoint_spawn_evalfunc(entity player, entity spot, vector current)
-{SELFPARAM();
+vector trigger_race_checkpoint_spawn_evalfunc(entity this, entity player, entity spot, vector current)
+{
        if(g_race_qualifying)
        {
                // spawn at first
-               if(self.race_checkpoint != 0)
+               if(this.race_checkpoint != 0)
                        return '-1 0 0';
                if(spot.race_place != race_lowest_place_spawn)
                        return '-1 0 0';
        }
        else
        {
-               if(self.race_checkpoint != player.race_respawn_checkpoint)
+               if(this.race_checkpoint != player.race_respawn_checkpoint)
                        return '-1 0 0';
                // try reusing the previous spawn
-               if(self == player.race_respawn_spotref || spot == player.race_respawn_spotref)
+               if(this == player.race_respawn_spotref || spot == player.race_respawn_spotref)
                        current.x += SPAWN_PRIO_RACE_PREVIOUS_SPAWN;
-               if(self.race_checkpoint == 0)
+               if(this.race_checkpoint == 0)
                {
-                       float pl;
-                       pl = player.race_place;
+                       int pl = player.race_place;
                        if(pl > race_highest_place_spawn)
                                pl = 0;
                        if(pl == 0 && !player.race_started)
@@ -925,90 +904,101 @@ vector trigger_race_checkpoint_spawn_evalfunc(entity player, entity spot, vector
 spawnfunc(trigger_race_checkpoint)
 {
        vector o;
-       if(!g_race && !g_cts) { remove(self); return; }
+       if(!g_race && !g_cts) { delete(this); return; }
 
        EXACTTRIGGER_INIT;
 
-       self.use = checkpoint_use;
-       if (!(self.spawnflags & 1))
-               self.touch = checkpoint_touch;
+       this.use = checkpoint_use;
+       if (!(this.spawnflags & 1))
+               settouch(this, checkpoint_touch);
 
-       o = (self.absmin + self.absmax) * 0.5;
-       tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 1' * (o.z - self.absmin.z), MOVE_NORMAL, self);
-       waypoint_spawnforitem_force(self, trace_endpos);
-       self.nearestwaypointtimeout = time + 1000000000;
+       o = (this.absmin + this.absmax) * 0.5;
+       tracebox(o, PL_MIN_CONST, PL_MAX_CONST, o - '0 0 1' * (o.z - this.absmin.z), MOVE_NORMAL, this);
+       waypoint_spawnforitem_force(this, trace_endpos);
+       this.nearestwaypointtimeout = time + 1000000000;
 
-       if(self.message == "")
-               self.message = "went backwards";
-       if (self.message2 == "")
-               self.message2 = "was pushed backwards by";
-       if (self.race_penalty_reason == "")
-               self.race_penalty_reason = "missing a checkpoint";
+       if(this.message == "")
+               this.message = "went backwards";
+       if (this.message2 == "")
+               this.message2 = "was pushed backwards by";
+       if (this.race_penalty_reason == "")
+               this.race_penalty_reason = "missing a checkpoint";
 
-       self.race_checkpoint = self.cnt;
+       this.race_checkpoint = this.cnt;
 
-       if(self.race_checkpoint > race_highest_checkpoint)
+       if(this.race_checkpoint > race_highest_checkpoint)
        {
-               race_highest_checkpoint = self.race_checkpoint;
-               if(self.spawnflags & 8)
-                       race_timed_checkpoint = self.race_checkpoint;
+               race_highest_checkpoint = this.race_checkpoint;
+               if(this.spawnflags & 8)
+                       race_timed_checkpoint = this.race_checkpoint;
                else
                        race_timed_checkpoint = 0;
        }
 
-       if(!self.race_penalty)
+       if(!this.race_penalty)
        {
-               if(self.race_checkpoint)
-                       WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, self, sprite, RADARICON_NONE);
+               if(this.race_checkpoint)
+                       WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, this, sprite, RADARICON_NONE);
                else
-                       WaypointSprite_SpawnFixed(WP_RaceStartFinish, o, self, sprite, RADARICON_NONE);
+                       WaypointSprite_SpawnFixed(WP_RaceStartFinish, o, this, sprite, RADARICON_NONE);
        }
 
-       self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
-       self.spawn_evalfunc = trigger_race_checkpoint_spawn_evalfunc;
+       this.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
+       this.spawn_evalfunc = trigger_race_checkpoint_spawn_evalfunc;
 
-       InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
+       IL_PUSH(g_racecheckpoints, this);
+
+       InitializeEntity(this, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
 }
 
 spawnfunc(target_checkpoint) // defrag entity
 {
-       vector o;
-       if(!g_race && !g_cts) { remove(self); return; }
+       if(!g_race && !g_cts) { delete(this); return; }
        defrag_ents = 1;
 
-       EXACTTRIGGER_INIT;
+       // if this is targeted, then it probably isn't a trigger
+       bool is_trigger = !boolean(!this.nottargeted && this.targetname != "");
 
-       self.use = checkpoint_use;
-       if (!(self.spawnflags & 1))
-               self.touch = checkpoint_touch;
+       if(is_trigger)
+               EXACTTRIGGER_INIT;
 
-       o = (self.absmin + self.absmax) * 0.5;
-       tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 1' * (o.z - self.absmin.z), MOVE_NORMAL, self);
-       waypoint_spawnforitem_force(self, trace_endpos);
-       self.nearestwaypointtimeout = time + 1000000000;
+       this.use = checkpoint_use;
+       if (is_trigger && !(this.spawnflags & 1))
+               settouch(this, checkpoint_touch);
 
-       if(self.message == "")
-               self.message = "went backwards";
-       if (self.message2 == "")
-               self.message2 = "was pushed backwards by";
-       if (self.race_penalty_reason == "")
-               self.race_penalty_reason = "missing a checkpoint";
+       vector org = this.origin;
 
-       if(self.classname == "target_startTimer")
-               self.race_checkpoint = 0;
+       // bots should only pathfind to this if it is a valid touchable trigger
+       if(is_trigger)
+       {
+               org = (this.absmin + this.absmax) * 0.5;
+               tracebox(org, PL_MIN_CONST, PL_MAX_CONST, org - '0 0 1' * (org.z - this.absmin.z), MOVE_NORMAL, this);
+               waypoint_spawnforitem_force(this, trace_endpos);
+               this.nearestwaypointtimeout = time + 1000000000;
+       }
+
+       if(this.message == "")
+               this.message = "went backwards";
+       if (this.message2 == "")
+               this.message2 = "was pushed backwards by";
+       if (this.race_penalty_reason == "")
+               this.race_penalty_reason = "missing a checkpoint";
+
+       if(this.classname == "target_startTimer")
+               this.race_checkpoint = 0;
        else
-               self.race_checkpoint = -2;
+               this.race_checkpoint = -2;
 
        race_timed_checkpoint = 1;
 
-       if(self.race_checkpoint == 0)
-               WaypointSprite_SpawnFixed(WP_RaceStart, o, self, sprite, RADARICON_NONE);
+       if(this.race_checkpoint == 0)
+               WaypointSprite_SpawnFixed(WP_RaceStart, org, this, sprite, RADARICON_NONE);
        else
-               WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, self, sprite, RADARICON_NONE);
+               WaypointSprite_SpawnFixed(WP_RaceCheckpoint, org, this, sprite, RADARICON_NONE);
 
-       self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
+       this.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
 
-       InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
+       InitializeEntity(this, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
 }
 
 spawnfunc(target_startTimer) { spawnfunc_target_checkpoint(this); }
@@ -1020,7 +1010,7 @@ void race_AbandonRaceCheck(entity p)
        {
                p.race_completed = 1;
                MAKE_INDEPENDENT_PLAYER(p);
-               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_ABANDONED, p.netname);
+               Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_ABANDONED, p.netname);
                ClientData_Touch(p);
        }
 }
@@ -1031,38 +1021,38 @@ void race_StartCompleting()
        FOREACH_CLIENT(IS_PLAYER(it) && IS_DEAD(it), LAMBDA(race_AbandonRaceCheck(it)));
 }
 
-void race_PreparePlayer()
-{SELFPARAM();
-       race_ClearTime(self);
-       self.race_place = 0;
-       self.race_started = 0;
-       self.race_respawn_checkpoint = 0;
-       self.race_respawn_spotref = world;
+void race_PreparePlayer(entity this)
+{
+       race_ClearTime(this);
+       this.race_place = 0;
+       this.race_started = 0;
+       this.race_respawn_checkpoint = 0;
+       this.race_respawn_spotref = NULL;
 }
 
-void race_RetractPlayer()
-{SELFPARAM();
+void race_RetractPlayer(entity this)
+{
        if(!g_race && !g_cts)
                return;
-       if(self.race_respawn_checkpoint == 0 || self.race_respawn_checkpoint == race_timed_checkpoint)
-               race_ClearTime(self);
-       self.race_checkpoint = self.race_respawn_checkpoint;
+       if(this.race_respawn_checkpoint == 0 || this.race_respawn_checkpoint == race_timed_checkpoint)
+               race_ClearTime(this);
+       this.race_checkpoint = this.race_respawn_checkpoint;
 }
 
 spawnfunc(info_player_race)
 {
-       if(!g_race && !g_cts) { remove(self); return; }
+       if(!g_race && !g_cts) { delete(this); return; }
        ++race_spawns;
        spawnfunc_info_player_deathmatch(this);
 
-       if(self.race_place > race_highest_place_spawn)
-               race_highest_place_spawn = self.race_place;
-       if(self.race_place < race_lowest_place_spawn)
-               race_lowest_place_spawn = self.race_place;
+       if(this.race_place > race_highest_place_spawn)
+               race_highest_place_spawn = this.race_place;
+       if(this.race_place < race_lowest_place_spawn)
+               race_lowest_place_spawn = this.race_place;
 }
 
 void race_ClearRecords()
-{SELFPARAM();
+{
        float i;
 
        for(i = 0; i < MAX_CHECKPOINTS; ++i)
@@ -1075,7 +1065,7 @@ void race_ClearRecords()
 
        FOREACH_CLIENT(true, LAMBDA(
                float p = it.race_place;
-               WITH(entity, self, it, race_PreparePlayer());
+               race_PreparePlayer(it);
                it.race_place = p;
        ));
 }
@@ -1112,36 +1102,36 @@ void race_ImposePenaltyTime(entity pl, float penalty, string reason)
        }
 }
 
-void penalty_touch()
-{SELFPARAM();
-       EXACTTRIGGER_TOUCH;
-       if(other.race_lastpenalty != self)
+void penalty_touch(entity this, entity toucher)
+{
+       EXACTTRIGGER_TOUCH(this, toucher);
+       if(toucher.race_lastpenalty != this)
        {
-               other.race_lastpenalty = self;
-               race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
+               toucher.race_lastpenalty = this;
+               race_ImposePenaltyTime(toucher, this.race_penalty, this.race_penalty_reason);
        }
 }
 
-void penalty_use()
-{SELFPARAM();
-       race_ImposePenaltyTime(activator, self.race_penalty, self.race_penalty_reason);
+void penalty_use(entity this, entity actor, entity trigger)
+{
+       race_ImposePenaltyTime(actor, this.race_penalty, this.race_penalty_reason);
 }
 
 spawnfunc(trigger_race_penalty)
 {
        // TODO: find out why this wasnt done:
-       //if(!g_cts && !g_race) { remove(self); return; }
+       //if(!g_cts && !g_race) { remove(this); return; }
 
        EXACTTRIGGER_INIT;
 
-       self.use = penalty_use;
-       if (!(self.spawnflags & 1))
-               self.touch = penalty_touch;
+       this.use = penalty_use;
+       if (!(this.spawnflags & 1))
+               settouch(this, penalty_touch);
 
-       if (self.race_penalty_reason == "")
-               self.race_penalty_reason = "missing a checkpoint";
-       if (!self.race_penalty)
-               self.race_penalty = 5;
+       if (this.race_penalty_reason == "")
+               this.race_penalty_reason = "missing a checkpoint";
+       if (!this.race_penalty)
+               this.race_penalty = 5;
 }
 
 float race_GetFractionalLapCount(entity e)
@@ -1163,7 +1153,7 @@ float race_GetFractionalLapCount(entity e)
 
        vector o0, o1;
        float bestfraction, fraction;
-       entity lastcp, cp0, cp1;
+       entity lastcp;
        float nextcpindex, lastcpindex;
 
        nextcpindex = max(e.race_checkpoint, 0);
@@ -1174,26 +1164,26 @@ float race_GetFractionalLapCount(entity e)
                return l; // finish
 
        bestfraction = 1;
-       for(cp0 = world; (cp0 = find(cp0, classname, "trigger_race_checkpoint")); )
+       IL_EACH(g_racecheckpoints, true,
        {
-               if(cp0.race_checkpoint != lastcpindex)
+               if(it.race_checkpoint != lastcpindex)
                        continue;
                if(lastcp)
-                       if(cp0 != lastcp)
+                       if(it != lastcp)
                                continue;
-               o0 = (cp0.absmin + cp0.absmax) * 0.5;
-               for(cp1 = world; (cp1 = find(cp1, classname, "trigger_race_checkpoint")); )
+               o0 = (it.absmin + it.absmax) * 0.5;
+               IL_EACH(g_racecheckpoints, true,
                {
-                       if(cp1.race_checkpoint != nextcpindex)
+                       if(it.race_checkpoint != nextcpindex)
                                continue;
-                       o1 = (cp1.absmin + cp1.absmax) * 0.5;
+                       o1 = (it.absmin + it.absmax) * 0.5;
                        if(o0 == o1)
                                continue;
                        fraction = bound(0.0001, vlen(e.origin - o1) / vlen(o0 - o1), 1);
                        if(fraction < bestfraction)
                                bestfraction = fraction;
-               }
-       }
+               });
+       });
 
        // we are at CP "nextcpindex - bestfraction"
        // race_timed_checkpoint == 4: then nextcp==4 means 0.9999x, nextcp==0 means 0.0000x