settouch(this, checkpoint_touch);
o = (this.absmin + this.absmax) * 0.5;
- tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 1' * (o.z - this.absmin.z), MOVE_NORMAL, this);
+ tracebox(o, PL_MIN_CONST, PL_MAX_CONST, o - '0 0 1' * (o.z - this.absmin.z), MOVE_NORMAL, this);
waypoint_spawnforitem_force(this, trace_endpos);
this.nearestwaypointtimeout = time + 1000000000;
if(is_trigger)
{
org = (this.absmin + this.absmax) * 0.5;
- tracebox(org, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), org - '0 0 1' * (org.z - this.absmin.z), MOVE_NORMAL, this);
+ tracebox(org, PL_MIN_CONST, PL_MAX_CONST, org - '0 0 1' * (org.z - this.absmin.z), MOVE_NORMAL, this);
waypoint_spawnforitem_force(this, trace_endpos);
this.nearestwaypointtimeout = time + 1000000000;
}