#include "round_handler.qh"
-#include <server/world.qh>
-#include "campaign.qh"
-#include "command/vote.qh"
#include <common/mapobjects/triggers.qh>
-#include "../common/util.qh"
+#include <common/util.qh>
+#include <server/campaign.qh>
+#include <server/command/vote.qh>
+#include <server/world.qh>
void round_handler_Think(entity this)
{