entity s;
if(gameover)
- if not(g_lms && scorefield == SP_LMS_RANK) // allow writing to this field in intermission as it is needed for newly joining players
+ if(!(g_lms && scorefield == SP_LMS_RANK)) // allow writing to this field in intermission as it is needed for newly joining players
score = 0;
if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
pbest.field = j;
- if not(pfirst)
+ if (!pfirst)
pfirst = pbest;
if(plast)
plast.chain = pbest;
}
sk = teamscorekeepers[t - 1];
- if not(sk)
+ if (!sk)
return -999999999;
s = sk.teamscores_primary;
if(teamscores_flags_primary & SFL_ZERO_IS_WORST)
t = 0;
FOR_EACH_CLIENT(p)
- if not(IS_PLAYER(p))
+ if (!IS_PLAYER(p))
{
- if not(t)
+ if (!t)
Score_NicePrint_Spectators(to);
Score_NicePrint_Spectator(to, p);
t = 1;