]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/sv_main.qc
Revert "Merge branch 'TimePath/bot_api' into 'master'\r"
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / sv_main.qc
index 48cd05361ed9b9192a4949b27117c9287b2462ab..138051827bcad56fac48d9ed1f993596a8f405cc 100644 (file)
@@ -10,7 +10,6 @@
 #include "command/common.qh"
 
 #include "mutators/mutators_include.qh"
-#include "vehicles/vehicle.qh"
 #include "weapons/csqcprojectile.qh"
 
 #include "../common/constants.qh"
@@ -18,6 +17,7 @@
 #include "../common/mapinfo.qh"
 #include "../common/util.qh"
 
+#include "../common/vehicles/all.qh"
 #include "../common/weapons/all.qh"
 
 #include "../csqcmodellib/sv_model.qh"
 .float lastground;
 
 void CreatureFrame (void)
-{
-       entity oldself;
+{SELFPARAM();
        float dm;
 
-       oldself = self;
-       for(self = world; (self = findfloat(self, damagedbycontents, true)); )
+       for(entity e = world; (e = findfloat(e, damagedbycontents, true)); )
        {
+               setself(e);
                if (self.movetype == MOVETYPE_NOCLIP) { continue; }
 
-               float vehic = (self.vehicle_flags & VHF_ISVEHICLE);
+               float vehic = IS_VEHICLE(self);
                float projectile = (self.flags & FL_PROJECTILE);
-               float monster = (self.flags & FL_MONSTER);
+               float monster = IS_MONSTER(self);
 
                if (self.watertype <= CONTENT_WATER && self.waterlevel > 0) // workaround a retarded bug made by id software :P (yes, it's that old of a bug)
                {
@@ -91,7 +90,7 @@ void CreatureFrame (void)
                                                if (self.watersound_finished < time)
                                                {
                                                        self.watersound_finished = time + 0.5;
-                                                       sound (self, CH_PLAYER_SINGLE, "player/lava.wav", VOL_BASE, ATTEN_NORM);
+                                                       sound (self, CH_PLAYER_SINGLE, SND_LAVA, VOL_BASE, ATTEN_NORM);
                                                }
                                                Damage (self, world, world, autocvar_g_balance_contents_playerdamage_lava * autocvar_g_balance_contents_damagerate * self.waterlevel, DEATH_LAVA, self.origin, '0 0 0');
                                        }
@@ -100,7 +99,7 @@ void CreatureFrame (void)
                                                if (self.watersound_finished < time)
                                                {
                                                        self.watersound_finished = time + 0.5;
-                                                       sound (self, CH_PLAYER_SINGLE, "player/slime.wav", VOL_BASE, ATTEN_NORM);
+                                                       sound (self, CH_PLAYER_SINGLE, SND_SLIME, VOL_BASE, ATTEN_NORM);
                                                }
                                                Damage (self, world, world, autocvar_g_balance_contents_playerdamage_slime * autocvar_g_balance_contents_damagerate * self.waterlevel, DEATH_SLIME, self.origin, '0 0 0');
                                        }
@@ -169,7 +168,7 @@ void CreatureFrame (void)
 
         self.oldvelocity = self.velocity;
        }
-       self = oldself;
+       setself(this);
 }
 
 
@@ -186,7 +185,7 @@ float game_delay_last;
 
 float RedirectionThink();
 void StartFrame (void)
-{
+{SELFPARAM();
        execute_next_frame();
 
        remove = remove_unsafely; // not during spawning!
@@ -200,7 +199,7 @@ void StartFrame (void)
                float t, pp, c_seeing, c_seen;
                entity cl;
                t = client_cefc_accumulator / (time - client_cefc_accumulatortime);
-               print("CEFC time: ", ftos(t * 1000), "ms; ");
+               LOG_INFO("CEFC time: ", ftos(t * 1000), "ms; ");
                c_seeing = 0;
                c_seen = 0;
                FOR_EACH_CLIENT(cl)
@@ -210,16 +209,15 @@ void StartFrame (void)
                        if(IS_PLAYER(cl))
                                ++c_seen;
                }
-               print("CEFC calls per second: ", ftos(c_seeing * (c_seen - 1) / t), "; ");
-               print("CEFC 100% load at: ", ftos(solve_quadratic(t, -t, -1) * '0 1 0'), "\n");
+               LOG_INFO("CEFC calls per second: ", ftos(c_seeing * (c_seen - 1) / t), "; ");
+               LOG_INFO("CEFC 100% load at: ", ftos(solve_quadratic(t, -t, -1) * '0 1 0'), "\n");
 
                client_cefc_accumulatortime = time;
                client_cefc_accumulator = 0;
        }
 #endif
 
-       entity e;
-       for(e = world; (e = findfloat(e, csqcprojectile_clientanimate, 1)); )
+       for(entity e = world; (e = findfloat(e, csqcprojectile_clientanimate, 1)); )
                CSQCProjectile_Check(e);
 
        if(RedirectionThink())
@@ -264,8 +262,9 @@ void StartFrame (void)
 
        bot_serverframe();
 
-       FOR_EACH_PLAYER(self)
-               self.porto_forbidden = max(0, self.porto_forbidden - 1);
+       entity e;
+       FOR_EACH_PLAYER(e)
+               e.porto_forbidden = max(0, e.porto_forbidden - 1);
 
        anticheat_startframe();
 
@@ -279,7 +278,7 @@ void StartFrame (void)
 .string cvarfilter;
 float DoesQ3ARemoveThisEntity();
 void SV_OnEntityPreSpawnFunction()
-{
+{SELFPARAM();
        if (self)
        if (self.gametypefilter != "")
        if (!isGametypeInFilter(MapInfo_LoadedGametype, teamplay, have_team_spawns, self.gametypefilter))