sv_warsowbunny_turnaccel = cvar("sv_warsowbunny_turnaccel");
sv_warsowbunny_backtosideratio = cvar("sv_warsowbunny_backtosideratio");
sv_airspeedlimit_nonqw = cvar("sv_airspeedlimit_nonqw");
+ sv_doublejump = cvar("sv_doublejump");
teamplay = cvar ("teamplay");
+
sys_frametime = cvar("sys_ticrate") * cvar("slowmo");
if(sys_frametime <= 0)
sys_frametime = 1.0 / 60.0; // somewhat safe fallback
- sv_doublejump = cvar("sv_doublejump");
if (timeoutStatus == 1) // just before the timeout (when timeoutStatus will be 2)
orig_slowmo = cvar("slowmo"); // slowmo will be restored after the timeout