+.float ladder_time;
+.entity ladder_entity;
+#ifdef SVQC
.float roomtype;
.float radius;
.float pitch;
void spawnfunc_env_sound() {}
void spawnfunc_light_spot() {}
void spawnfunc_func_healthcharger() {}
-
+#endif
void func_ladder_touch()
{
+#ifdef SVQC
if (!other.iscreature)
return;
if (other.vehicle_flags & VHF_ISVEHICLE)
return;
+#endif
+#ifdef CSQC
+ if(other.classname != "csqcmodel")
+ return;
+#endif
EXACTTRIGGER_TOUCH;
+#ifdef CSQC
+ print("Setting ladder time on ", other.classname, "\n");
+#endif
+
other.ladder_time = time + 0.1;
other.ladder_entity = self;
}
+#ifdef SVQC
+float func_ladder_send(entity to, float sf)
+{
+ WriteByte(MSG_ENTITY, ENT_CLIENT_LADDER);
+
+ WriteString(MSG_ENTITY, self.classname);
+ WriteByte(MSG_ENTITY, self.warpzone_isboxy);
+ WriteByte(MSG_ENTITY, self.skin);
+ WriteByte(MSG_ENTITY, self.speed);
+ WriteByte(MSG_ENTITY, self.scale);
+ WriteCoord(MSG_ENTITY, self.origin_x);
+ WriteCoord(MSG_ENTITY, self.origin_y);
+ WriteCoord(MSG_ENTITY, self.origin_z);
+
+ WriteCoord(MSG_ENTITY, self.mins_x);
+ WriteCoord(MSG_ENTITY, self.mins_y);
+ WriteCoord(MSG_ENTITY, self.mins_z);
+ WriteCoord(MSG_ENTITY, self.maxs_x);
+ WriteCoord(MSG_ENTITY, self.maxs_y);
+ WriteCoord(MSG_ENTITY, self.maxs_z);
+
+ WriteCoord(MSG_ENTITY, self.movedir_x);
+ WriteCoord(MSG_ENTITY, self.movedir_y);
+ WriteCoord(MSG_ENTITY, self.movedir_z);
+
+ WriteCoord(MSG_ENTITY, self.angles_x);
+ WriteCoord(MSG_ENTITY, self.angles_y);
+ WriteCoord(MSG_ENTITY, self.angles_z);
+
+ return TRUE;
+}
+
+void func_ladder_link()
+{
+ self.nextthink = time;
+ Net_LinkEntity(self, FALSE, 0, func_ladder_send);
+ self.nextthink = 0;
+}
+
void spawnfunc_func_ladder()
{
EXACTTRIGGER_INIT;
self.touch = func_ladder_touch;
+
+ func_ladder_link();
}
void spawnfunc_func_water()
{
EXACTTRIGGER_INIT;
self.touch = func_ladder_touch;
+
+ func_ladder_link();
+}
+
+#elif defined(CSQC)
+.float speed;
+
+void func_ladder_draw()
+{
+ tracebox(self.origin, self.mins, self.maxs, self.origin, MOVE_NORMAL, self);
+
+ if(trace_fraction < 1)
+ if(trace_ent)
+ {
+ other = trace_ent;
+ func_ladder_touch();
+ }
}
+void ent_func_ladder()
+{
+ self.classname = strzone(ReadString());
+ self.warpzone_isboxy = ReadByte();
+ self.skin = ReadByte();
+ self.speed = ReadByte();
+ self.scale = ReadByte();
+ self.origin_x = ReadCoord();
+ self.origin_y = ReadCoord();
+ self.origin_z = ReadCoord();
+ setorigin(self, self.origin);
+ self.mins_x = ReadCoord();
+ self.mins_y = ReadCoord();
+ self.mins_z = ReadCoord();
+ self.maxs_x = ReadCoord();
+ self.maxs_y = ReadCoord();
+ self.maxs_z = ReadCoord();
+ setsize(self, self.mins, self.maxs);
+ self.movedir_x = ReadCoord();
+ self.movedir_y = ReadCoord();
+ self.movedir_z = ReadCoord();
+ self.angles_x = ReadCoord();
+ self.angles_y = ReadCoord();
+ self.angles_z = ReadCoord();
+
+ self.solid = SOLID_TRIGGER;
+ self.draw = func_ladder_draw;
+ self.drawmask = MASK_NORMAL;
+}
+#endif