self.drawmask = MASK_NORMAL;
}
+void ItemRemove()
+{SELFPARAM();
+ if (self.mdl)
+ strunzone(self.mdl);
+}
+
NET_HANDLE(ENT_CLIENT_ITEM, bool isnew)
{
int sf = ReadByte();
if(self.ItemStatus & ITS_ANIMATE2)
self.move_avelocity = '0 -90 0';
}
+
+ self.entremove = ItemRemove;
+
return true;
}