#include "constants.qh"
#include "defs.qh"
#include "../common/deathtypes.qh"
- #include "tturrets/include/turrets_early.qh"
#include "vehicles/vehicles_def.qh"
#include "../common/mapinfo.qh"
#include "anticheat.qh"
if(!other.vehicle.teleportable)
return;
- if(other.turrcaps_flags & TFL_TURRCAPS_ISTURRET)
+ if(other.turret_flags & TUR_FLAG_ISTURRET)
return;
if(other.deadflag != DEAD_NO)