]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/teamplay.qc
Add an option to use team spawns in keyhunt
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / teamplay.qc
index b14386bd4975f2bdaa21ea8fbe90ea34cb4edaaf..c7703e2e5d5cda237828710df111134bbabad7dc 100644 (file)
@@ -141,6 +141,8 @@ void InitGameplayMode()
                ActivateTeamplay();
                fraglimit_override = autocvar_g_keyhunt_point_limit;
                leadlimit_override = autocvar_g_keyhunt_point_leadlimit;
+               if(autocvar_g_keyhunt_team_spawns)
+                       have_team_spawns = -1; // request team spawns
                MUTATOR_ADD(gamemode_keyhunt);
        }