]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/tturrets/units/unit_machinegun.qc
cvar cleanup
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / tturrets / units / unit_machinegun.qc
index f96d3b93cc79911ba5e7036da81f49a92858f6ec..eccc37f03f1ad1c8e56db6f2effde36f6b6aada4 100644 (file)
@@ -5,8 +5,7 @@ void turret_machinegun_attack();
 //.float bulletcounter;
 void turret_machinegun_attack()
 {
-    fireBallisticBullet (self.tur_shotorg, self.tur_shotdir_updated,self.shot_spread, self.shot_speed, 5, self.shot_dmg, 0, self.shot_force, DEATH_TURRET_MACHINEGUN, 0, 1, autocvar_g_balance_uzi_bulletconstant);
-    endFireBallisticBullet();
+    fireBullet (self.tur_shotorg, self.tur_shotdir_updated,self.shot_spread, 0, self.shot_dmg, self.shot_force, DEATH_TURRET_MACHINEGUN, 0);
 
     UziFlash();
     setattachment(self.muzzle_flash, self.tur_head, "tag_fire");
@@ -20,9 +19,8 @@ void turret_machinegun_std_init()
     self.ammo_flags = TFL_AMMO_BULLETS | TFL_AMMO_RECHARGE | TFL_AMMO_RECIVE;
     self.turrcaps_flags = TFL_TURRCAPS_PLAYERKILL;
     self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE;
-    
-       if not (autocvar_g_antilag_bullets)
-               self.turrcaps_flags |= TFL_TURRCAPS_HITSCAN;
+
+    self.turrcaps_flags |= TFL_TURRCAPS_HITSCAN;
 
     if (turret_stdproc_init("machinegun_std", "models/turrets/base.md3", "models/turrets/machinegun.md3", TID_MACHINEGUN) == 0)
     {
@@ -31,6 +29,7 @@ void turret_machinegun_std_init()
     }
 
     self.damage_flags |= TFL_DMG_HEADSHAKE;
+       self.target_select_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMTS | TFL_TARGETSELECT_TEAMCHECK;
 
     // Our fire routine
     self.turret_firefunc  = turret_machinegun_attack;