}
if (etarget)
- {
+ {
te_csqc_lightningarc(from.origin,etarget.origin);
Damage(etarget, self, self, damage, DEATH_TURRET_TESLA, etarget.origin, '0 0 0');
etarget.railgunhit = 1;
{
// g_turrets_targetscan_maxdelay forces a target re-scan at least this often
float do_target_scan = 0;
-
+
if((self.target_select_time + autocvar_g_turrets_targetscan_maxdelay) < time)
do_target_scan = 1;