W_Reload(min(autocvar_g_balance_hlac_primary_ammo, autocvar_g_balance_hlac_secondary_ammo), autocvar_g_balance_hlac_reload_ammo, autocvar_g_balance_hlac_reload_time, "weapons/reload.wav");
}
else if (req == WR_SUICIDEMESSAGE)
+ {
return WEAPON_HLAC_SUICIDE;
+ }
else if (req == WR_KILLMESSAGE)
+ {
return WEAPON_HLAC_MURDER;
+ }
return TRUE;
}
#endif