]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_hlac.qc
move projectile explosions including precaching into w_*.qc; client/damage.qc now...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_hlac.qc
index f182ed3971d795c16b86822eee9e69f5d6683779..5fe75ab2ca46bfbdfa0828b564b68aa419e8c060 100644 (file)
@@ -1,6 +1,7 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(HLAC, w_hlac, IT_CELLS, 6, WEP_FLAG_NORMAL | WEP_TYPE_SPLASH, BOT_PICKUP_RATING_MID, "hlac", "hlac", "Heavy Laser Assault Cannon");
 #else
+#ifdef SVQC
 .float HLAC_bulletcounter;
 void W_HLAC_Touch (void)
 {
@@ -196,7 +197,7 @@ float w_hlac(float req)
        {
         precache_model ("models/weapons/g_hlac.md3");
                precache_model ("models/weapons/v_hlac.md3");
-               precache_model ("models/weapons/h_hlac.dpm");
+               precache_model ("models/weapons/h_hlac.iqm");
                precache_sound ("weapons/lasergun_fire.wav");
 
        }
@@ -213,3 +214,22 @@ float w_hlac(float req)
        return TRUE;
 };
 #endif
+#ifdef CSQC
+float w_hlac(float req)
+{
+       if(req == WR_IMPACTEFFECT)
+       {
+               vector org2;
+               org2 = w_org + w_backoff * 6;
+               pointparticles(particleeffectnum("laser_impact"), org2, w_backoff * 1000, 1);
+               if(!w_issilent)
+                       sound(self, CHAN_PROJECTILE, "weapons/laserimpact.wav", VOL_BASE, ATTN_NORM);
+       }
+       else if(req == WR_PRECACHE)
+       {
+               precache_sound("weapons/laserimpact.wav");
+       }
+       return TRUE;
+}
+#endif
+#endif